11.57Mb (2788 downloads)
Made especially for the RAZBAM Skyhawks series, although compatible with any aircraft, this panel contains much reworked bitmaps along with refurbished gauges since the last release, and also has transparent reflections on the windows, HUD, CRT's and analog gauges. This panel replicates the (then) advanced cockpits installed in the Royal New Zealand Air Force's A-4K Skyhawks, retired in 2001. Has a 'Ghost Panel' function for taxiing etc.. Created by Daniel Wootton.
Posted Jan 13, 2010 05:16 by Daniel Wootton
2.02Mb (3506 downloads)
2D photorealistic panel for the Dassault Falcon 7X business aircraft. All original gauges in xml. See instructions for configuration (including for FS9) in the readme.txt file The Premier Aircraft Design falcon 7x is available here
PAD Falcon 7x:http://simviation.com/simviation/?type=item&ID=60&page=38
Posted Jan 2, 2010 14:15 by Philippe Wallaert
1.78Mb (3135 downloads)
Photorealistic 2D panel for the Lockheed Jetstar. All original gauges in xml. I have added a fully functionnal autopilot more convenient than the original one. See instructions in the readme.txt file for installation and configuration (including FS9).
Posted Dec 16, 2009 12:24 by Philippe Wallaert
0.01Mb (3067 downloads)
The package contains a small gauge that shows the crosshairs appearing on the PLAT display (Pilot Landing Aid Television) on aircraft carriers. The gauge requires Orion Lyau's new Multiplayer Nimitz mission, which has the PLAT camera view. The PLAT view from the mission combined with the gauge crosshairs creates a realistic PLAT display for watching landing aircraft in Microsoft Flight Simulator X. By Jivko Rusev
Posted Dec 7, 2009 19:29 by Jivko Rusev
0.22Mb (22136 downloads)
A realistic head-up display (HUD) for the FSX Acceleration F/A-18 Hornet. The HUD is an enhanced version of the original HUD for the F/A-18 by Scott Printz. The original functionality Scott built into it is preserved, and the following new features are added: 1) Precise ILS and TACAN navigation for aircraft carriers (including moving carriers) that allow carrier landings in low visibility and at night. 2) The HUD symbology is conformal to the outside world: The horizon bar stays on the horizon, velocity vector shows actual flight path as read against the outside world (if you keep your vector pointed at a certain spot on the runway, this is exactly where you will land). 3) Caged mode with ghost vector for use in heavy side wind conditions. 4) Elements repositioned to make the HUD look as close as possible to the real Hornet HUD. By Jivko Rusev.
Posted Nov 29, 2009 14:30 by Jivko Rusev