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FS2004 > Payware > Page 36
 
 
Wilco E190 Pivico Air Textures
5.69Mb (131 downloads)
Pivico Air Textures for the payware Wilco E190
Posted Oct 17, 2010 18:22 by Luis Sierra
 
Wilco A320-200 Aerounion Textures
5.42Mb (202 downloads)
Aerounion textures for the payware Wilco A320. By Luis Sierra
Posted Oct 17, 2010 17:13 by Luis Sierra
 
Majestic DASH8-300 Pivico Air Textures
2.07Mb (227 downloads)
Majestic DASH8-300 Pivicoair textures.
Posted Oct 17, 2010 16:47 by Luis Sierra
 
Flight 1 ATR72-500 Pivico Textures
4.44Mb (178 downloads)
Pivico textures for the payware Flight 1 ATR72-500.
Posted Oct 17, 2010 16:40 by Luis Sierra
 
WOP P-47D-21-RA Thunderbolt "Bonnie", 42-25414 Textures
WOP P-47D-21-RA Thunderbolt "Bonnie", 42-25414 Textures
6.52Mb (276 downloads)
This is a repaint skin (textures only) for the payware WOP P47 Thunderbolt from A2A Simulations. Thank you to A2A simulation for making the plane and paintkit. Thank you to John Terrell (Bomber 12th) for its excellent template files. TEXTURE INFORMATION: This texture represents a Republic P-47D-21-RA Thunderbolt "Bonnie", 42-25414, flown by William Dunham, 460th FS, 348th FG, 5th AF November 1944 Philippines.
Posted Oct 17, 2010 07:43 by csainc
 
WOP P-47D  GC 1/5 "Champagne"
4.98Mb (365 downloads)
This is a repaint skin (textures only) for the WOP P47 Thunderbolt from A2A Simulations. Thank you to A2A simulation for making the plane and paintkit. Thank you to John Terrell (Bomber 12th) for its excellent template files. TEXTURE INFORMATION: This texture represents a Republic P-47-D-28-RE '20', #4419703, GC 1/5 "Champagne", 1st squadron, Istre-Le Vallon France, november 1944.
Posted Oct 8, 2010 13:05 by csainc
 
Nemeth Mi-17 config update
3.08Mb (1257 downloads)
Config update for the payware Nemeth Mil Mi-17.
Posted Oct 8, 2010 03:46 by Michal Lubiscak
 
WOP P-47D K4-S Textures
6.10Mb (287 downloads)
This is a repaint skin (textures only) for the payware WOP P47 Thunderbolt from A2A Simulations. Thank you to A2A simulation for making the plane and paintkit. Thank you to John Terrell (Bomber 12th) for its excellent template files. You can have information about this plane at Allied Fighters: Home to the Dottie Mae P-47D Thunderbolt. Dedicated to the history, restoration and operation of historic WWII fighter aircraft. www.alliedfighters.com This is version 2, fix left wing marking and modifications in lines drawing. TEXTURE INFORMATION: This texture represents a Republic P-47-D-28-RA 'K4-S Dottie Mae', #42-29150, 511th FS, 405th FG, 9th AF Kitzingen, Germany, may 1945, flown by Lt Mohr.
Posted Oct 7, 2010 16:35 by csainc
 
Demo Version: MiG-21 "Fishbed", German Democratic Republic (GDR)
Demo Version: MiG-21 "Fishbed", German Democratic Republic (GDR)
7.65Mb (1957 downloads)
Demo version with banners in cockpit and model. The Mikoyan-Gurevich MiG-21 (NATO reporting name "Fishbed") is developed in the Soviet Union interceptor. Already in 1959 put into service, the MiG-21 is the most produced combat aircraft since World War II and the most numerous jet aircraft ever, with about 11,000 copies. With more than 50 years of production, it is also the longest-built fighter aircraft around the world and stood at about 50 Air Force on four continents. It also makes Aircraft with more than 20 versions in four generations. Among other things, the legendary single-seat variant of MiG-21 MF and two-seat variant of the MiG-21 US. Also be produced in the People's Republic of China today MiG-21 variants, known as the J-7. Even today, includes some 500 MiG-21 and more than 1000 J-7 / F-7 (Chinese copies) to the inventory of the Air Force in the world. Not least, the MiG-21 was the most important Fighter aircraft of the Air Force / Air Defense of the GDR with more than 20 years. By Andreas Meyer -
Posted Sep 28, 2010 08:38 by Andreas Meyer
 
Alphasim F-22 ConfigUpdate
0.05Mb (1557 downloads)
Config update for the payware Lockheed F-22 Raptor by Alphasim. I have updated almost everything: - weights (emty, max take off) - position of weights (pilot, pylons) - flight dynamics - parameters of engines (position, fuel flow, time of reaktion, thrust) - contact points (more exactly defined + added some more) - "eye" position and few more details ...
Posted Sep 26, 2010 09:46 by Michal Lubiscak