0.08Mb (1290 downloads)
H Squad Alpine Lake Village for H Squad British Columbia Base Scenery. Compliments H_Farfy's fantastic H_Squad scenery located in British Columbia, Canada. The surrounding area is breathtaking to say the least, dotted with ravines, mountains, valleys, and alpine lakes............that's where this addon comes in. This scenery is located a short distance away from the H_Squad_BC Base, and the airport ID is "HSAL' which you may start there in FSX or fly there after entering it in your GPS panel. Bring a float plane because it's a water start.
Posted Mar 7, 2009 04:02 by H Paul
11.63Mb (1303 downloads)
This scenery was made with ADE and the most of the objects were made with FSDS 3.5.1. This is a fictional airport located in British Columbia Canada, It has two runways for fixed wing, but it is realy a helo base with many fun and challenging places to land your helo. Plus many hidden treasure to try and find, some bears, downed aircraft and of coarse Easter eggs hehe. Enjoy. Be sure to check in at the H Squad web site from time to time as updates are planned. http://farfyscenery.katuu.com/ or http://hsquad.katuu.com/ By Scott Hendrix
Posted Mar 3, 2009 17:11 by Scott Hendrix
0.32Mb (1113 downloads)
This package updates University Airport in Davis, California. Taxiways, runways, and aprons were resized and moved to their real-world locations. Buildings were also moved and adjusted. Satellite images from Google Earth were used for accuracy. Many default scenery objects were placed from the FSX scenery libraries. This version contains all needed files, and no earlier versions are required. Please see the Readme regarding the airport ICAO code and taxiway lines, as well as other notes. Compiled using Airport Design Editor.
Posted Mar 1, 2009 17:52 by Phillip Coyle
0.26Mb (492 downloads)
This is a scenery update for Willows-Glenn County Airport. Taxiways, runways, aprons, were resized and moved to their real-world locations. Buildings were also moved and adjusted. Satellite images from Google Earth were used for accuracy. Many default scenery objects were placed from the FSX scenery libraries. View Readme file for installation and notes. Compiled using Airport Design Editor.
Posted Mar 1, 2009 17:49 by Phillip Coyle
95.76Mb (2112 downloads)
FS2004/FSX Canyonlands National Park South, Monticello (U43) photoscenery. This scenery covers the southeastern part of Canyonlands National Park (Needles District) in Utah (UT). The colorful layers of sand- and limestone that you can see today built over hundreds of millions years by advancing and retreating oceans as well as rivers that deposited huge amounts of sediment. The scenery extends the Arches National Park scenery to the south and brings you another 3500 sq km in 4.7m/pix quality. Gottfried Razek/www.blueskyscenery.com
Posted Feb 28, 2009 14:23 by Gottfried Razek
0.01Mb (485 downloads)
These are the mythical airports and the bombing range used in the FSDogfighter sessions. These airports are required to participate in the sessions. ORAI is Raider Airbase used by the Raider Squadron, OCRS is Crystal AFB used by the Ghost Squadron, and OBMB is the bombing range used by the Ghost Squadron, located a couple miles from OCRS.
Posted Feb 28, 2009 13:09 by Chris Beck
6.42Mb (1889 downloads)
Ships spaced out to address a common frame rate complaint. Deleted choppers on decks(too much frame rate loss), deleted the oil platform. Added another NDB, one for both carriers-Both on decks for ADF head wind approaches. Carriers/Cruisers/Destroyers(Arrestor cables work), LOC/DME Carrier1 CAT II Ident IABC-RW 1 108.55 Mhz, Carrier2 CAT III Ident IABB-RW 2 108.10 Mhz. NO BACK COARSE,OR GLIDE SLOPE. The airport name is KNKY_Carrier Miramar (KNKY) The NDB(none directional beacon) frequency is 235.0Khz for Carrier 1, and 455.0Khz for Carrier 2. Range 100 NM. VOR-IDENT:MCG. Naval Fleet is 60 NM. west of Miramar MCAS. You can't START on the Carriers, you'll end up in the water.
Posted Feb 26, 2009 14:08 by Thunder
9.70Mb (1875 downloads)
FSX PhotoReal scenery Szolnok-Szandaszollos Airport (LHSS). This little sport airport can be found in heart of Szolnok city, near the Tisza-river. Ideal for VFR flying, gliders and ultralight. Bonus: Airport traffic and PhotoReal scenery Szolnok city v1.0 Created by Gabor Kovacs
Posted Feb 26, 2009 08:09 by Gábor Kovács
6.43Mb (5753 downloads)
Ships spaced out to address a common frame rate complaint, deleted choppers on decks (to much frame rate loss) NDB, one for both carriers-Both on decks. -Carriers/Cruisers/Destroyers. Arrestor cables work. LOC/DME Carrier1-R1 108.95Mhz Ident IABA Cat II, Carrier2-R2 109.30Mhz Ident IABB Cat III, NO BACK COARSE OR GLIDE SLOPE. The airport name is FSXF-Carrier Oceana.(KNTC) The NDB(none directional beacon) frequency is 401.0Khz Carrier-1, 534.0Khz Carrier-2, range 100 NM. VOR-IDENT:OCG. Naval Fleet is 12 NM. North-East of Oceana NAS. You can't spawn on the decks of the Carriers, you'll end up in the water! Please read the 'Readme'!
Posted Feb 25, 2009 18:49 by Thunder