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FSX > Scenery > Page 230
 
 
FSX Sacramento Executive Airport (KSAC) VERSION 2
0.40Mb (1454 downloads)
This is Version 2 of Sacramento Executive Airport. This version fixes a random flashing beacon light that was located near the southern fuel station. This beacon appeared with scenery settings of 'dense' or better. This version contains all needed files, and no earlier versions are required. Please be sure to delete your original KSAC scenery files. View Readme file for installation and notes. Compiled using Airport Design Editor.
Posted Oct 28, 2008 22:02 by Phillip Coyle
 
FS2004/FSX Santa Barbara Photo-Scenery, California
91.03Mb (6569 downloads)
FS2004/FSX Scenery Santa Barbara Photo-Scenery, California (CA). Includes the "South Coast" of Santa Barbara and a large chunk of the backlands, covering not just the Santa Ynez Mountains but also the San Rafael Wilderness. A total of 3500 sq km is covered at 4.7 m/pixel resolution. By Gottfried Razek. http://www.blueskyscenery.com
Posted Oct 23, 2008 05:42 by Gottfried Razek
 
0.00Mb (2696 downloads)
LOWZ-Zell am See Airport, Austria. Designed by Thomas Rath.
Posted Oct 22, 2008 17:38 by Thomas Rath
 
 Milan Malpensa Airport
 Milan Malpensa Airport
0.35Mb (9999 downloads)
Patch for ISD's FS2004 Milan Malpensa Airport scenery to make it work in FSX
Posted Oct 19, 2008 15:23 by P Nigel Grant/ISD
 
0.01Mb (2992 downloads)
LOWL-Linz,Horsching, Austria. By Thomas Rath.
Posted Oct 18, 2008 03:20 by Thomas Rath
 
2.66Mb (2706 downloads)
This updates the NZCH Airport Scenery file, found here: http://www.simviation.com/simviation/index.php?type=item&ID= .. It adds the terminal building to the airport and moves parking spaces to the correct position. Read the Readme for full instructions and copyright information. By Troy Chapman.
Posted Oct 17, 2008 18:54 by Troy Chapman.
 
FSX Watsonville Municipal Airport (KWVI)
0.23Mb (1142 downloads)
This is a scenery update for Watsonville Municipal Airport in Watsonville, California. Taxiways, runways, building positions, and other aspects were updated using satellite images from Google Earth for accuracy. Many default scenery objects from the FSX libraries were used. View Readme file for installation and notes. Compiled using Airport Design Editor.
Posted Oct 16, 2008 19:46 by Phillip Coyle
 
1.59Mb (1752 downloads)
Updated file structure, moved NDB on top of Helo padS decks by request for ADF approaches. Layafette oil platform, The airport name is Lafayette Oil Platform.(KLFO) The NDB(none directional beacon) IDENT: LOPU, frequency 477.0 Khz., NDB range 100 NM, VOR ident: LOP. Layafette Oil platform is 65 NM. South of Layafette Regl. Louisiana-KLFT Galveston oil platform, The airport name is Galveston oil platform. (KGLO) The NDB ident:GOPO, Frequency 396.0 Khz., range 100 NM. VOR ident: GOP. Galveston oil platform is 7 NM. South of Scholes Intl. at Galveston Texas-KGLS Carrier near the Galveston oil platform, NDB ident: GCGC, Frequency 233.0 Khz., range 100 NM. VOR ident: GCG. Corpus Christi oil platform, The airport name is Corpus Christi oil platform. (KNGO) The NDB ident: CCOP, Frequency 391.0 Khz. NDB. range 100 NM. VOR ident: CCO. Corpus Christi oil platform is 7 NM. South of Corpus Christi NAS. Texas-KNGP
Posted Oct 15, 2008 08:07 by Thunder
 
10.78Mb (2316 downloads)
Updated,This is the same as V3.0 But I've changed all scenery objects to Very Dense except the two carriers. Spaced ships out to address a common frame rate complaint, Added another NDB, one for both carriers-Both on decks/Added buildings along Oceanas coastline. -Carriers/Cruisers/Destroyers,(Arrestor cables work) Choopers on decks, Added LOC/DME Carrier1-R1 108.95Mhz Ident IABA Cat II, Carrier2-R2 109.30Mhz Ident IABB Cat III, NO BACK COARSE OR GLIDE SLOPE. The airport name is FSXF-CarrierGroupOceana.(KNTC) The NDB(none directional beacon) frequency is 401.0Khz Carrier-1, 534.0Khz Carrier-2, range 100 NM. VOR-IDENT:OCG. Naval Fleet is 12 NM. North-East of Oceana NAS.
Posted Oct 15, 2008 07:59 by Thunder
 
10.88Mb (2825 downloads)
Updated,This is the same as V3.0 But I've changed all scenery objects to Very Dense except the two carriers, and spaced ships out to address a common frame rate complaint, Added another NDB, one for both carriers-Both on decks. Carriers/Cruisers/Destroyers(Arrestor cables work), Choopers on decks, Added LOC/DME Carrier1 CAT II Ident IABC-RW 1 108.55 Mhz, Carrier2 CAT III Ident IABB-RW 2 108.10 Mhz. NO BACK COARSE,OR GLIDE SLOPE. The airport name is FSXF-CarrierGroupMiramar.(FCBG) The NDB(none directional beacon) frequency is 235.0Khz for Carrier 1, and 455.0Khz for Carrier 2. Range 100 NM. VOR-IDENT:MCG. Naval Fleet is 60 NM. west of Miramar MCAS.
Posted Oct 15, 2008 07:47 by Thunder