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Page 8

For Scenery Macros Go here!!

Updated TCalc2004: TCalc2004.exe ( a useful locational calculator for Terrain Data File design ). TCalc2004 requires the use of FDSConnection.dll ( included in the package). FSDConnection is provided free, courtesy of www.flightdecksoftware.com TDFCalc.exe ( a useful locational calculator for Terrain Data File design ). LandCalc ( a useful tool for the creation of CUSTOM textures, for use in landclass BGLs ). TMFViewerCalc.exe ( a useful locational calculator for Terrain Data File design ). By Richard Ludowise. 1.8MB
FS2004 User Friendly Scenery Design Package; 04ScenPk.Zip A fully self-contained package for placing FS2004 default library objects in the sim scenery using the Scenery SDK released by Microsoft in December 2003. The package is aimed at those with little or no scenery design know-how or experience and contains a detailed tutorial and instructions. Roger Mole. 5.3MB
Visual Index for FS2004 Scenery Objects This list of objects is designed to supply the FS2004 scenery developer with an easy reference to view some of the objects in the Microsoft FS2004 SDK, and particularly Roger Mole's excellent scenery design package. Covers 197 basic objects. Simply click on an object to view. Microsoft Excel required. Kevin Ryan. 8.5MB
SCENERY DESIGN TUTORIAL (Chapters 1-4) This tutorial is designed to introduce the beginner to the world of scenery design. Chapter 1 defines the terminology used in scenery design. Chapter 2 introduces AFCAD2 by Lee Swordy Chapter 3 introduces FSSC by Derek Leung and shows you how to manipulate thrid party macros and how to utilize AFCAD with FSSC for better placement of macros. Chapter 4 introduces NOVA v1.6 by Rafael Garcia Sanchez for creating your own macros for scenery design. Future chapters will delve deeper into NOVA and explore other scenery design programs, such as FSDS and EOD. Written by Todd Lucas. 2.2MB
 
MDLC MDL Converter Version beta57. MDLC is a program to convert scenery files for the Microsoft Flight Simulator and Combat Flight Simulator. The letters "MDLC" are the abbreviated form of MDL Converter. It is not allowed to include MDLC in commercial products without a written permission. Ivan Hsu. 146K
FS2004 Pre War USS Lexington Carrier.(CV-2). This FSDSv2 project has a hardened deck suitable for take offs and landings. It is located in Long Beach, Ca., close to the Queen Mary. The .fsc file for the carrier and XML file for the hardened deck are included so it can be moved to other locations. By Paul Clawson. 128K
FS 2004 - How-to Guide - Adding a helipad to an airport. -This guide explains how to add one or more helipad(s) to an airport. - Document in French and English. Formats : HTML and PDF. By Marc Renaud. 2.2MB

GMax House Model with lights. 54K

Made with GMax v 1.2 by Juan Lopez.

MDLC MDL Converter Version beta75. A.What is MDLC? MDLC is a program to convert scenery files for the Microsoft Flight Simulator and Combat Flight Simulator. The letters "MDLC" are the abbreviated form of MDL Converter. It is not allowed to include MDLC in commercial products without a written permission. B.File list MDLC.EXE - MDLC Converter Main program MDLC.INI - MDLC Initialization file for MDLC.EXE RTM.EXE - RTM loader for DPMI management FSDS.MD2 - CFS2 MDL file template for FS2002 MDL file build with FSDS2 gmax.MD2 - CFS2 MDL file template for FS2002 MDL file build with gmax CFS2.MD2 - CFS2 MDL file template for FS2002 MDL file build with SCASM DictGUID.TXT - DICT SECTION GUIDs list for FS80 BGL Opcodes or later FS9_to_CFS2.BAT - Automatic MDLC batch file for converting FS9 to CFS2. By Ivan Hsu. 166K
FS 2004 - Visual index and XML code for Ford Transit Macro Collection A Word 97/2000/XP compatible document and an Open Office.org 1.1.1 document that presents pictures and XML code for the use of Stephen Legg "Ford Transit Collection" vehicules in your scenery designs. By Marc Renaud. 2.4MB
 
FS 2004 - Visual index - surface types for runways, taxiways aprons and helipads - A simple pdf file presenting the 20 textures available for use as surface for runways, taxiway aprons and helipads. - Use for scenery design with AFCAD 2.x by Lee Swordy or when programming in XML. By Marc Renaud. 1.5MB
FS 2004 - Visual index and XML code for Airport Service Vehicles by Microsoft A Word 97/2000/XP compatible document - created with Open Office.org 1.1.2 - that presents pictures and XML code ( which you can copy and paste ) for the use of vehicules available in the Microsoft objects library in your scenery designs. By Marc Renaud. 1.8MB
Fireworks, smoke & steam effects API's using effecs in your FS9 effects folder. Various dates and instructions included using Matthias Brückner's program with EOD. For scenery designers only. Jimmy R Martin. 608K
 
FS2004 Easy_Xml_Bgl. Easy_Xml_Bgl is the simply and easy way to create bgl for Fs9 created in xml format. Create in txt with new NewBglAnalyze . 1MB
FS2004 Scenery Config Editor version 2.1 for Windows XP FS9 CONFIG file editor/analyzer for scenery.cfg file. No FIX functionality. 552K
 
FS 2004 TreePlanter Version 4. FS2004 Autogen will not be displayed in close proximity to an airport due to the associated airport exclude. The trees must be placed using XML code which is compiled into a scenery bgl by the BGLComp compiler from the FS 2004 BGL Comp SDK. George Davison. 891K
FS2004 Scenery Design – Hot Air Balloons, a Rwy12 Object Placer Library The collection is for users of Rwy12 Object Placer only. The library includes 22 hot air balloons. All balloons are 3D and done in gmax with a low polygon count for better frame rate. The balloons are static and you can place them anywhere in your scenery (don't forget to adjust elevation). Flying by the balloons will give you a sense of movement. The textures are made from photos of real hot air balloons as seen on the internet. By Seev Kahn - Rwy12 team. 1.8MB
FS2004 Scenery Config Editor version 3.02 for Windows XP XP ENV and DSF file editor/analyzer Has semi-automated FIX functionality. Contact info@logiquewerks.us www.logiquewerks.com. Donateware requiring registration. 678K
 
SBuilder : A freeware scenery creation tool for FS2004. SBuilder reads default BGL LWM and VTP files and produces the following types of scenery: - Mesh Scenery - Land and Water Class Scenery - Photo Scenery - LWM masks and Flattens - VTP polygons and VTP lines - Exclude Regions - Exclusion Rectangles - Objects and Macros REGISTRATION Some features are limited to registered versions of SBuilder. Private registration is free. Commercial registration costs Euros 99.95. SBuilder is copyright © 2005 Luis Sá & PTSim. 2.9MB
FS2004/2002 Extra Objects v1.1. a Rwy12 Object Placer Library. Included in this package are the following types of ob jects: · Cars · Buses · Trucks · Barrels · Pallets · Power Lines, By Lars H¨yer. 14.8MB
 
Ground2K4 V5.36, , for adding lakes, roads, railroads, bridges, hydro dams, as well as editing shoreline and landclass replacements. By Christian Fumey. 359K
 
FS2004 Airport Design Tutorial: I am a freeware airport scenery designer. When I was originally trying to learn how to design and build an airport, I struggled to find a simple-to-understand, all-in-one airport design tutorial. Utilising only easy-to-use and freeware software, this document walks you through the process of creating an airport for FS2004. Everything is explained in layman's terms and you will be designing and building your own airport(s) in no time. 8K

FS2004 Scenery Design – Rwy12 Object Placer Program V1.2. Rwy12 Object Placer is an easy to use program, that enable you to enhance the world of FS2004. Just slew your aircraft to any place you wish and with a mouse click place a library object there. This version includes 39 object libraries, with over 1,000 objects. Because of size the whole package is split into 4 zip files (the Program and 3 Library collections below), You must download and install all four zip files. Once you create your scenery you can upload the files for others to share. Tens of designers contributed their work to this version. Credits and thanks to all of them, and details about their work, are in the installation file of each download. By Israel Roth and Seev Kahn. rw12_program_v12.zip. 33.3MB

See new documentation below

FS2004 Scenery Design – Rwy12 Object Placer V1.2 - Library Collection #1 This new version of Rwy12 includes 39 object libraries, with over 1,000 static objects, to be placed with a mouse click anywhere in FS2004 world. Because of size the whole Library package is split into 3 zip files (plus a fourth zip file for the program itself). You must download and install all four zip files. This is Collection #1. Tens of designers contributed their work to this version. Credits and thanks to all of them, and details about their work, are in the installation file of each download. By Israel Roth and Seev Kahn. 14.4MB
FS2004 Scenery Design – Rwy12 Object Placer V1.2 - Library Collection #2 This new version of Rwy12 includes 39 object libraries, with over 1,000 static objects, to be placed with a mouse click anywhere in FS2004 world. Because of size the whole Library package is split into 3 zip files (plus a fourth zip file for the program itself). You must download and install all four zip files. This is Collection #2. Tens of designers contributed their work to this version. Credits and thanks to all of them, and details about their work, are in the installation file of each download. By Israel Roth and Seev Kahn. 13.7MB
FS2004 Scenery Design – Rwy12 Object Placer V1.2 - Library Collection #3 This new version of Rwy12 includes 39 object libraries, with over 1,000 static objects, to be placed with a mouse click anywhere in FS2004 world. Because of size the whole Library package is split into 3 zip files (plus a fourth zip file for the program itself). You must download and install all four zip files. This is Collection #3. Tens of designers contributed their work to this version. Credits and thanks to all of them, and details about their work, are in the installation file of each download. By Israel Roth and Seev Kahn. 22.5MB
FS2004 Scenery Design Towers and Beacons Placement. This package allows the user to place towers of 3 different sizes, with or without beacons and strobes, anywhere. One tower is high-resolution and the other two are low-poly, frame-rate-friendly, all very superior to the default FS airport beacon towers. The format is XML, to be compiled with bglcomp.exe. All you need are the coordinates for where you want to place your tower. Done by Newton Drumond and Fern Marques. 1MB
 
BGLXML 1.8, This is a utility which disassembles BGL files into new FS2004 format and produces an XML file to be compiled with Microsoft BGLCOMP (from FS2004 SDK). Besides disassembling all BGL records, it is also able to extract .MDL files from ModelData sections. This utility is freeware and open-source, licensed under GNU-GPL to help developers understand the new FS2004 BGL structures (contributors are welcome) - please read inside documentation for important infos. Also includes XMLSHELL, a GUI program for controlling bglxml from Windows Explorer. By Alessandro G. Antonini. 288K
FlattEx - Flatten and Exclude Capture Program FlattEx is a simple tool to help simmers to create "Flatten" and "Exclude" lines (described in FS2000 Scenery SDK) and to insert them in the SCENERY.CFG file. Data will be captured from FS through the free FDSConnection module. It can work with FS2004, FS2002 and FS2000. By Mario Corallo. 336K
FS2004 – Rwy12 Object Placer Program V1.2 - New Documentation Four updated documents are included; Installation v1.2, Rwy12 v1.2 tutorial, Rwy12 Object_Placer_FAQ and Rwy12_Create_library_tutorial. Replace the old files with the new version files. By David "Opa" Marshall (FAQ), Israel Roth and Seev Kahn - Team Rwy12. 3.1MB
 
FS2004 XML Scenery Files Mover : a small utility to move xml files within a scenery. Requires FSCUIP (here). 341K
FS2004 Library Object Manager/Scenery Maker. Library Object Manager is a utility to manage your collection of library objects. It can import information from a number of sources including library files, SBuilder, Rwy12 and EZ-Scenery. It can export information about objects to SBuilder, EZ-Scenery, Rwy12 and other scenery design programs. You can catalog objects by libary, user defined category and author. If you have a lot of objects then LOM makes using them in your scenery much easier. Scenery Maker is part of LOM and tightly integrated with it. Scenery Maker is a placement program and uses your flightsim aircraft position to place objects. The placement tools are very accurate and include helpers which let you move your aircraft to an object position or place your aircraft over an object and find it in your scenery file. There are also tools to 'nudge' objects in all three dimensions by as little as 1 inch. It can place library objects, rotating beacons, windsocks which react to wind speed and direction, effects, and triggers for fuel and weather. In addition to these simple objects Scenery Maker has powerful tools to create compound objects which would be difficult to create by hand. Works only with FS2004 objects and Simulator. Requires Microsoft dotNET Framework Version 2 and bglxml (above). By Jon Masterson. 6.1MB

FSX SBuilderX version 310 - Scenery Creation Tool for FSX. SBuilderX produces the following types of scenery: - Land and Water Class Scenery - Photo Scenery - Vector Scenery - Exclusion Rectangles - Objects and Macro Placement - Ground Textured Polygons. Luis Sá. 8.5MB

SBuilderX Tutorial. This is a tutorial for using the scenery design tool, SBuilderX v3.10, by Luis Sa of ptsim.com. The tutorial can serve as an introduction to SBuilderX, but emphasizes using it to modify or correct airport terrain. .Scott Smart. 4.5MB

 
FSX KML, v1.10 beta, a freeware scenery design tool that converts Google Earth .kml files into FSX scenery. By Matthew Styles. 2.5MB
FS2004 EA Hangar MDL files 8 EA hangars 3 S600 hangars and 5 Conventional size with individuals Nav2 Frequencies for opening doors. Approximate door width 100ft.(Conv)300ft(S600) Low poly hangars has night textures.Comes with unconverted textures _Ts _LMs.Place with any XML scenery placing tool that uses MDL files at your favorite airports. (Animation only works in FS2004) Be sure to read the read me file for info on operation and tips.Gmax models and textures by Greg Ebnit. 5.7MB
FS2004 EA Spectator Poly This is a simple Poly for watching airshows in multiplayer and any situation where you would like to keep frame rates low.This model is alliased to the Schweizer sail plane Docs and is 30 polys. The Aircraft is stil a functional flyer. Ive left the 2D panel and sounds in. Because the contact points are set up to keep the Person from tipping while on the ground when landing 50kts should not be exceded. on touch down keep a good nose up angle to keep from flipping the craft over on the nose. This is just a simple hand painted model that can be edited anyway you would like. A 100X100 head shot pasted over my face on the texture will allow you to customize the Poly fairly simply. Ive included an unconverted Texture file to aid this process. All you need then is DXTbmp. or some similar program to convert the texture to a DXT3 to personalise your Spectator. Then place your edited texture in the texture folder of the Spectator_Poly file.By Greg Ebnit. 1.9MB
FS2004 Autotrees Beta v0.1 - a programme to "plant" autogen trees in FS2004 (FS9). Autotrees was written to automatically write any number of autogen files. It will only produce files containing trees, and I can't see a way to produce buildings the same way. It was written using UK VFR Photographic Scenery as a testbed, but should work with any photoreal ground textures. The accuracy of the output is extremely dependant on the quality of the texture files used. The included jpegs are all "untouched" taken after a couple of seconds running Autotrees. Autotrees can produce over 120 files per minute on an AMD 2.0 Ghz computer. Thats over a million trees an hour; how's that for global offsetting!By David J Griffiths. 443K
FSX Scenery Tutorial: Make Photo-real Ground Textures. It is very easy to create your very own high-resolution, custom (photo-real) ground textures. This document explains the concepts and techniques and illustrates the use of SBuilderX with which you can quickly and easily download aerial images and make this type of scenery. Luis Féliz-Tirado: 2.1MB
Static ATR72 Collection. Simple, low-poly gmax models for use as static aircrafts in Flight Simulator sceneries. Includes: Gmax source files and texture files (painted in colours of Danish aircrafts). These aircrafts have around 1.500 polygons. Included aircrafts;ATR 72-500 Cimber Air.ATR 72-200 Danish Air Transport. Claus Vendelboe Holmberg. 4.1MB

FSX Airport Design Editor V 1.25 This is a completely new version of the program that contains a number of changes and new functionality. As such it needs to be installed in a clean folder away from any existing installation. Failure to do this could result in loss of information from your current ADE set up. Jon Masterson. 2MB

Update: : The enclosed file will update version 1.20, 1.22 or 1.25 to version 1.26. You MUST have at least 1.20 installed first. 2MB

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