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Page 7

For Scenery Macros Go here!!

FS2002/FS2000/CFS2 NOVA v1.6 is an utility program to design 3D objects for scenery design for Microsoft Flight Simulator 2000, 2002 and Combat Flight Simulator 2. Build your custom hangars, control towers, buildings, bridges, terminals, gates, houses, file libraries, lamps and more in an easy way. This version includes two add-on program files to make special and powerful macros with dynamic effects, as dynamic windsocks, flags, sliding hangar doors controlled by distance or frequencies, buildings with helipads, clocks showing the real time in FS2K, special controllers and effects files, and much more. A grand total of 42 different tools to make a large variaty of shapes and special dynamics effects. Shareware by Rafael Garcia Sanchez. 5.6MB
NOVA V1.6 Help files. This files contains the entire help files of NOVA. By Rafael Garcia Sanchez 7.2MB
NOVA OGL Plug in for Architect 2002 for FS2000 and FS2002. This plug in available for NOVA users will generate an OGL macro file that will allow you to preview your 3D objects created by Nova while working in your scenery designs in Architect 2002. OGL files are created every time you save your macro files. This update fixes previous scaling problems. By Rafael Garcia Sanchez. 141K
 
Tutorial: This tutorial package includes: TXT2ASM.exe A file to assist the creation of BGLC code, by Christian Stock TMFMacros.inc A BGLC macro file, by Christian Stock CFS2TMFmacros.inc A BGLC macro file, by Richard Ludowise README.txt Obligatory "thank yous" and commercial restriction notice FileID.txt This document TMF-BGLC Design v1.doc A FS2002 and CFS2 TMF design tutorial that will help in the creation of the following TMF file types: water, mesh-clinging water, land, and FS2002 TMF flattens. Support macros for BGLC are included. Richard Ludowise. 114K

Gerrish's Trees Library for FS2000/2 Release 3 - Updated Version FS2000 & FS2002 Scenery / Scenery Design. This is my complete Trees Object Library, updated and re-issued as a single package. (Not to be confused with my series of Autogen tree replacements for improving the default trees in the FS2002 landscape, see the separate downloads GTL_AGEN.ZIP, MSTREES.ZIP, and MSTREES2.ZIP). The package includes the Trees Library file itself and all required textures, with simple instructions for use with any sceneries, old or new, that state that they need "Gerrish's Trees Library". The textures come in two versions: the original set designed for FS2000/2 and an updated set for use with FS2002 only.

Also included is a revised version of the SDK for scenery designers for the creation of sceneries incorporating these high-quality trees. The library provides 20 different styles of tree (including deciduous types, conifers, and a couple of palms), each available in a range of shapes and with various patterns of seasonal behaviour for use in different parts of the world, giving a total of 1600 variations, each of which can be used at any desired size, from a 1-2m high bush to giant, 100m tall, forest firs. The 24 different API macros in the SDK allow the trees to be placed either as individual specimens or in various realistic groupings. 3.2MB

 
'Trees' Object Libraries for FS2000/CFS SDK Module The SDK for the new 'Trees' series of static object libraries for creating trees in FS2000 scenery. Contains documentation and 24 macros in API format for use with Airport 2.60 and similar scenery design programs. Also requires Module 0, the basic object library containing a set of generic tree types (see TREES_0.ZIP). By Gerrish Gray. 424K
LWMDraw4 -- FS2002 Scenery Design LWMDraw4 is developed to be an easy to use and helpful time saving tool for placing free design shapes or photoreal default type water areas such as lakes "with effects" onto the FS2002 terrain surface generating a "ready to assemble" LWMSource.asm file. Features include the addition of default type FS2002 roads/lines/shorelines, Polygons, and LandClass with the generation of a separate VTPSource.asm file as well. Includes many additional features, a new tabbed interface, and more options explained within the detailed Help menu along with Quick Start Guide menu for fast placement. Freeware by Ken Nelson. 1.8MB
FS2002 Aircraft: Quasi aircraft for use in scenery design. Just load it up, switch to slew mode and top down view. Hit the back space key and start noting measurements, longitude, latitude, heading and altitude info. If you use Airport for Windows v165 or later, you can use the FSIPCP interface. English measurement version. Includes FSDS2.20 source file by Lou Volland. 97K
FS2002 Aircraft: Quasi aircraft for use in scenery design. Just load it up, switch to slew mode and top down view. Hit the back space key and start noting measurements, longitude, latitude, heading and altitude info. If you use Airport for Windows v165 or later, you can use the FSIPCP interface. Metric measurement version. Includes FSDS2.20 source file by Lou Volland. 91K
 
TDFCalc2004 Scenery Design Utility, by Richard Ludowise. TDFCalc2004.exe ( a useful locational calculator for Terrain Data File design ). TDFCalc2004 requires the use of FSUIPC. ( Version 3 ) It is a FSUIPC registered freeware program and will work with the generic FSUIPC download without cost to the enduser. TDFCalc.exe ( a useful locational calculator for Terrain Data File design ). LandCalc ( a useful tool for the creation of CUSTOM textures, for use in landclass BGLs ). TMFViewerCalc.exe ( a useful locational calculator for Terrain Data File design ).928K
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