version beta.1.1 zeroing in on general release Dr Stalker has graciously assented to the fsx/p3d version Share the link as you see fit, For gritch/sugestions/improvements PM me or let Bendy know, he's kinda become the boat point man there. Sorted out fuel system-feeds evenly. Flight instruments, autopilot powered and working, with some reservations noted below. Flight dynamics, sit, CofG much better, aileron authority improved, rudder authority and water rudder improved. Up to 5000lbs over gross with no problem. Went through the geometry and tuned all that up Took another run at the PLAN blue skin - much better. I put the gauges in the panel folder, you can put them in the gauges folder if you like. I did both trying instrument fixes, it works with both. Bump maps made/applied, fresnel blend applied to specular and reflection chanels Finally found good material settings! A few more skins. Known issues-wishlist: Not all the VC clickspots are going the AHI seems slugish, and locks in caged when auto pilot is on The prior failed instrument state was a fs9 line in the cfg, changed to a fsx value line for AHI, HSI, turn coordinator ect. Maybe different values? 2d windows need re-sizing GPS and search radar I feel it's still a bit nose heavy afloat, or something. More tuning with the points and positions. VC glass material settings need looked at. More graphics tune up