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version beta.1.1

zeroing in on general release 

Dr Stalker has graciously assented to the fsx/p3d version
Share the link as you see fit, For gritch/sugestions/improvements 
PM me or let Bendy know, he's kinda become the boat point man there.  



Sorted out fuel system-feeds evenly.
Flight instruments, autopilot powered and working, with some 
reservations noted below.

Flight dynamics, sit, CofG much better, aileron authority improved,
rudder authority and water rudder improved. Up to 5000lbs over gross
with no problem.

Went through the geometry and tuned all that up 
Took another run at the PLAN blue skin - much better.
I put the gauges in the panel folder, you can put them in the 
gauges folder if you like. I did both trying instrument
fixes, it works with both.

Bump maps made/applied, fresnel blend applied to specular and reflection chanels
Finally found good material settings!

A few more skins.





Known issues-wishlist:

Not all the VC clickspots are going

the AHI seems slugish, and locks in caged when auto pilot is on
The prior failed instrument state was a fs9 line in the cfg, changed to a
fsx value line for AHI, HSI, turn coordinator ect. Maybe different values?

2d windows need re-sizing

GPS and search radar 

I feel it's still a bit nose heavy afloat, or something. More tuning with the 
points and positions.

VC glass material settings need looked at.

More graphics tune up