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Project Opensky 737NG FS-X Model Update

First thankyou for downloading this Update model.

How to use.

1. Install the existing 737NG 737-800 Winglet model to FS-X.
   (For how , see FAQ's of our forum or other sites .. there are 
    bunch of those infomations)
   
    Usally download the Posky 737NG Aircraft and install as the instruction 
    included in the aircraft's set.
    (The install folder has been changed from Aircrafts to SimObjects\Airplanes
    at FS-X so you have to )
    
2. Copy the model folder and texture folder to the installed aircraft folder.
   This will replace the model.cfg and copy the model file and 
   tranparent settings texture to the texture files for a tranparent parts.
   
   Also some downloads doesn't have a Lightmap (Night texture) on some parts
   So better copy the missing files from 
   the included "Incase_Parts_Looks_broken_add_Lightmaps" folder of this set.

And this is all..
Ofcourse better edit the aircraft.cfg's to show up in the menu.


Trouble Case ...
1. If the parts looks like broken , it happens when there is no light maps.
   FS-X works like that when texture is missing.
   So use the dummy lightmap texture in that case.

2. If the cockpit window is transparent .. same .. exchange 
   the cockpit glass texture included in the texture folder.


Note:
This set is basicly just a same model with self shadow and reflection of FS-X.
So there is no extra texture for controling the reflection color alpha channel
and also bump mapping too.
The reason didn't add is for the compatibility and framerates.
At this model can use those existing repaints by paint masters.

Please have fun flying at this model.

Hiroshi