SKYSPIRIT2010 BOEING 767-300 v5 for FS2004/FSX **** TAM Brasil - Walt Disney World Special-cs Boeing 767-330(ER) ***** Repaint by : Mathieu Vos (APSS) E-mail : aircraftpaintingservicestellendam@upcmail.nl Site : www.aicraftpaintingservicestellendam.nl FaceBook : www.facebook.com/aircraftpaintingservicestellendam Screenshot fan page : www.facebook.com/?ref=logo#!/groups/APSSscreenshotfanpage/ (become a memeber) Twitter : @A_P_S_S Registration : PT-MSZ ************************************************************************ ******* Copyrights: This aircraft is made by SkySpirit2010... CREDITS: Model builder: Hiroshi Igami And with support of SkySpirit2010 Members FDE designer: Warren C. Daniel Master Painter: Repaint by : Mathieu Vos (APSS) E-mail : aircraftpaintingservicestellendam@upcmail.nl Site : www.aicraftpaintingservicestellendam.nl FaceBook : www.facebook.com/aircraftpaintingservicestellendam Screenshot fan page : www.facebook.com/?ref=logo#!/groups/APSSscreenshotfanpage/ (become a memeber) Twitter : @A_P_S_S Registration : PT-MSZ ************************************************************************ ******* Features ( in depth ): Dynamic flexing wings Body gear steering under 15kt above 1kt. Nose gear steering under 60kt above 1kt. Rudder lock under 60kt above 1kt. Ground spoiler only works on ground. Low speed aileron locks at high speed. Fully animated control surfaces Fully independent suspension Trim Animation Opening Passenger Doors Animated tilting bogies Rolling wheels Animated thrust reversers Detailed textures Full night lighting Crash affects Ground Service Vehicles when Cargo door open And more... ************************************************************************ ******* For contact: SkySprit2010@groups.facebook.com ************************************************************************ ******* Install: Just unzip the file and send the Aircrafts folder to the FS2004 AIRCRAFT FOLDER. The contents of the "effects" folder needs to be copied into the main EFFECTS folder. //------------------------------------------------------------------------------------------------------------------------------- ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** IF YOU'RE USING 3rd PARTY PANEL--YOU *MUST* DO THIS OR THE MODEL WILL NOT FUNCTION PROPERLY!!! 1) Copy and paste this section into the [Window Titles] section (1st section) of the Panel.CFG file [BE SURE its before 'fixed_windows' entries (if any)]. Replace 'ZZ' with the next window ## in sequencial order. WindowZZ=Posky_Debug WindowZZ=Posky_Util 2) Copy and paste the below entries into the Panel.CFG file [after all of the window titles, windowZZ entries]... [WindowZZ] VISIBLE=0 position=2 size_mm=350,200 child_3d=0 background_color=0,0,0 ident=POSKYDEBUG gauge00=Posky777!POSKYDEBUG, 0, 0 gauge01=Posky777!POSKYDEBUG2, 0, 100 [WindowZZ] VISIBLE=0 position=2 size_mm=204,80 child_3d=0 background_color=0,0,0 ident=Posky Utility gauge00=Pky_Util!Pky_Init, 0, 0 gauge01=Pky_Util!Pky_Timer, 0, 0 gauge02=Pky_util!Pky_Util, 0, 0 3) Add these entries toward the end of the CFG file--IF YOU HAVE ANY OTHER "VCockpit" ENTRIES, YOU MUST REPLACE THEM WITH THESE ENTRIES!!! ***These entries are for the XML--Controled parts!!! IF THESE AREN'T ADDED, THE MODEL WILL NOT WORK PROPERLY!!!!*** [VCockpitZZ] size_mm=512,512 pixel_size=512,512 texture=$Posky_ACU background_color=0,0,0 gauge00=Posky763!Pky_AdvInit, 140,80,140,80 gauge01=Posky763!PkyCALC, 140,80,140,80 gauge02=Posky763!Pkygearcalc, 140,80,140,80 gauge03=Posky763!Pky6WINGFLEX, 140,80,140,80 gauge04=Posky763!PkyNosegearsteerling, 140,80,140,80 gauge05=Posky763!PkyAileronL, 140,80,140,80 gauge06=Posky763!PkyAileronR, 140,80,140,80 gauge07=Posky763!PkyLSAileron, 140,80,140,80 gauge08=Posky763!PkySpoiler, 140,80,140,80 gauge09=Posky763!PkyAPUDoor, 140,80,140,80 gauge10=Posky763!PkyEngRev, 140,80,140,80 gauge11=Posky763!Pky_PB_Towhead, 140,80,140,80 gauge12=Posky763!PkySEA, 140,80,140,80 gauge13=Posky763!PkyFlasher, 140,80,140,80 gauge14=Posky763!Pkycondassign, 140,80,140,80 4) Copy the "Pky_util" and "Posky763" folders from the panel folder included with this download into the 3rd party panel folder. This should be in the same folder of the CFG file that you just edited... ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** //------------------------------------------------------------------------------------------------------------------------------- ************************************************************************ ******* Operation: Opening Passenger (L1) door: Shift + E ( Opening door ) Opening Cargo Doors: Shift + E + 2 Opening Passenger (L2) door: Shift + E + 3 Opening Bulk Cargo Door: Shift + E + 4 ************************************************************************ ******* ********** COPYRIGHT AND DISTRIBUTION ********** This aircraft is released as FREEWARE. Copyright ? SkySpirit2010. All rights reserved. **** MODELS or FDE's CANNOT BE MODIFIED, RECOMPILED or REDISTRIBUTED **** -Packages may NOT be uploaded to another site other than the ones intended by the original author [i.e. no downloading and uploading to a second site w/o the author's permission(s)] -For painters please see our webpage we are open for paintings. -However our official reapaints are not copyright free you need to ask permission of the repainter if any of our repaint work is used. -For any other changes you must ask permission to the Author. -No charge may be made for this package -This Aircraft may not be bundled with any other package ( freeware or payware ) -The use of this aircraft is at your own risk, the author cannot be held responsable. 12/10/2010 SkySpirit2010 Team