SKYSPIRIT-2012 BOEING 777-200 for fs2004 This is a repaint of the SSP 777-200ER v2 .Alitaia New Livery by Xudeva Irribarra (xudeva@gmail.com). ***IMPORTANT!!!*** This paint is not painted by SkySpirit 2012 Official Members. This repaint is painted by 3rd party member. ***IMPORTANT!!!*** SKYSPIRIT/PROJECT OPENSKY BOEING 777-300 v2 for FS2004(FSX is not supported, use it at your responsibility, not support provided) ****ALITALIA**** ******************************************************************************* Copyrights: This aircraft is made by SKY SPIRIT 2012 GROUP CREDITS: Model builder: Hiroshi Igami Yosuke Ube And with support of Posky members Virtual Cockpit builder: Jacob Kubique FDE designer: Brandon D Henry Warren C. Daniel Master Painter: Yosuke Ube Livery: Xudeva Irribarra Aircraft advisory: Corey Ford Aaron Seymour ************************************************************************ ******* Features ( in depth ): Dynamic flexing wings Body gear steering under 15kt above 1kt. Nose gear steering under 60kt above 1kt. Rudder lock under 60kt above 1kt. Ground spoiler only works on ground. Low speed aileron locks at high speed. Fully animated control surfaces Fully independent suspension Trim Animation Opening Passenger Doors Animated tilting bogies Rolling wheels Animated thrust reversers Detailed textures Full night lighting Crash affects Ground Service Vehicles when Cargo door open And more... ************************************************************************ ******* For contact and information visit our webpage:- http://www.projectopensky.com ************************************************************************ ******* Install FS2004: 1. Unzip the file to the 'FS Root\Aircraft' directory. 2. Move the files contained with 777-effects to 'FS Root\Effects' Install FSX: 1. Unzip the file to the 'FS Root\SimObjects\Airplane' directory. 2. Move the files contained with 777-effects to 'FS Root\Effects' 3. Move the alternate Aircraft.cfg, Panel & Sounds folders in the included '\FSX' folder into the main aircraft folder overwriting the originals. ************************************************************************ ******* Operation: Opening Passenger (L1) door: Shift + E ( Opening door ) Opening Cargo Doors: Shift + E + 2 Opening Passenger (L2) door: Shift + E + 3 Opening Bulk Cargo Door: Shift + E + 4 Opening up the Posky utility panel: Shift + 7 ************************************************************************ ******* //------------------------------------------------------------------------------------------------------------------------------- ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** IF YOU'RE USING 3rd PARTY PANEL--YOU *MUST* DO THIS OR THE MODEL WILL NOT FUNCTION PROPERLY!!! 1) Copy and paste this section into the [Window Titles] section (1st section) of the Panel.CFG file [BE SURE its before 'fixed_windows' entries (if any)]. Replace 'ZZ' with the next window ## in sequencial order. WindowZZ=Posky_Debug WindowZZ=Posky_Util 2) Copy and paste the below entries into the Panel.CFG file [after all of the window titles, windowZZ entries]... [WindowZZ] VISIBLE=0 position=2 size_mm=350,200 child_3d=0 background_color=0,0,0 ident=POSKYDEBUG gauge00=Posky777!POSKYDEBUG, 0, 0 gauge01=Posky777!POSKYDEBUG2, 0, 100 [WindowZZ] VISIBLE=0 position=2 size_mm=204,80 child_3d=0 background_color=0,0,0 ident=Posky Utility gauge00=Pky_Util!Pky_Init, 0, 0 gauge01=Pky_Util!Pky_Timer, 0, 0 gauge02=Pky_util!Pky_Util, 0, 0 3) Add these entries toward the end of the CFG file--IF YOU HAVE ANY OTHER "VCockpit" ENTRIES, YOU MUST REPLACE THEM WITH THESE ENTRIES!!! ***These entries are for the XML--Controled parts!!! IF THESE AREN'T ADDED, THE MODEL WILL NOT WORK PROPERLY!!!!*** [VCockpit01] size_mm=512,512 pixel_size=512,512 texture=$777_1 background_color=0,0,0 gauge00=Boeing777-300!PFD, 0, 222, 255, 288 gauge01=Boeing777-300!MFD, 256, 222, 255, 288 gauge02=Boeing777-300!Autopilot, 0, 0, 512, 58 gauge03=Boeing777-300!Clock, 1, 96, 122, 125 gauge04=Boeing777-300!Backup_Attitude, 256, 94, 125, 125 gauge05=Boeing777-300!Backup_Airspeed, 128, 94, 125, 125 gauge06=Boeing777-300!Backup_Altimeter, 384, 94, 125, 125 gauge07=Boeing777-300!Aileron_Trim_Ind, 0, 59, 81, 34 gauge08=Boeing777-300!Rudder_Trim_Ind, 83, 59, 81, 34 gauge09=Boeing777-300!Autostart, 166, 59, 30, 34 [VCockpit02] size_mm=256,256 pixel_size=256,256 texture=$777_2 background_color=0,0,0 gauge00=Boeing777-300!Comm 1, 0, 0, 127, 54 gauge01=Boeing777-300!Comm 2, 0, 54, 127, 54 gauge02=Boeing777-300!Nav 1, 0, 108, 127, 54 gauge03=Boeing777-300!Nav 2, 0, 162, 127, 54 gauge04=Boeing777-300!Transponder, 129, 0, 127, 49 gauge05=Boeing777-300!ADF, 129, 49, 127, 54 gauge06=Boeing777-300!Audio, 0, 216, 125, 26 gauge07=Magnetic_Compass!Magnetic-Compass, 172, 103, 84, 82 gauge08=Boeing777-300!Pitch_Trim_Ind, 128, 103, 44, 152 gauge09=Boeing777-300!Beacon_Nav_Light_Switch, 173, 187, 83, 50 [VCockpit03] size_mm=512,512 pixel_size=512,512 texture=$Posky_ACU background_color=0,0,0 gauge00=Posky777!Pky_AdvInit, 140,80,140,80 gauge01=Posky777!PkyNosegearheight, 140,80,140,80 gauge02=Posky777!PkyLeftgearheight, 140,80,140,80 gauge03=Posky777!PkyLeftgearboggie, 140,80,140,80 gauge04=Posky777!PkyRightgearheight, 140,80,140,80 gauge05=Posky777!PkyRightgearboggie, 140,80,140,80 gauge06=Posky777!PkyCALC, 140,80,140,80 gauge07=Posky777!PkyWINGROOTFLEX, 140,80,140,80 gauge08=Posky777!PkyRWINGMIDFLEX, 140,80,140,80 gauge09=Posky777!PkyLWINGMIDFLEX, 140,80,140,80 gauge10=Posky777!PkyRWINGTIPFLEX, 140,80,140,80 gauge11=Posky777!PkyLWINGTIPFLEX, 140,80,140,80 gauge12=Posky777!PkyNosegearsteerling, 140,80,140,80 gauge13=Posky777!PkyRudder, 140,80,140,80 gauge14=Posky777!Pky2Rudder, 140,80,140,80 gauge15=Posky777!PkyflaperonL, 140,80,140,80 gauge16=Posky777!PkyflaperonR, 140,80,140,80 gauge17=Posky777!PkyLSAileronL, 140,80,140,80 gauge18=Posky777!PkyLSAileronR, 140,80,140,80 gauge19=Posky777!PkySpoiler, 140,80,140,80 gauge20=Posky777!PkyElev, 140,80,140,80 gauge21=Posky777!PkyAPUDoor, 140,80,140,80 gauge22=Posky777!PkyEngRev, 140,80,140,80 4) Copy the "Pky_util" and "Posky777" folders from the panel folder included with this download into the 3rd party panel folder. This should be in the same folder of the CFG file that you just edited... ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** ***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***IMPORTANT!!!***** //------------------------------------------------------------------------------------------------------------------------------- ************************************************************************ ******* Operation: Opening Passenger (L1) door: Shift + E ( Opening door ) Opening Cargo Doors: Shift + E + 2 Opening Passenger (L2) door: Shift + E + 3 Opening Bulk Cargo Door: Shift + E + 4 ************************************************************************ ******* ********** COPYRIGHT AND DISTRIBUTION ********** This aircraft is released as FREEWARE. Copyright ? Project OpenSky . All rights reserved. **** MODELS or FDE's CANNOT BE MODIFIED, RECOMPILED or REDISTRIBUTED **** -For painters please see our webpage we are open for paintings. -However our official reapaints are not copyright free you need to ask permission of the repainter if any of our repaint work is used. -For any other changes you must ask permission to the Author. -No charge may be made for this package -This Aircraft may not be bundled with any other package ( freeware or payware ) -The use of this aircraft is at your own risk, the author cannot be held responsable. Put your release date here Sept/08/2008 Project Open Sky COPYRIGHT NOTICE This download is for use in Microsoft Flight Simulator and is copywrited by Project Open Sky, herein refereced as "POSKY." Downloading, installing, and/or using the contents of this package you agree to the End User License Agreement (EULA). EULA 1) This package has been uploaded to certain websites and is available to the public free of charge. No official POSKY package may be uploaded to any other website other than www.avsim.com and www.flightsim.com without prior written permission from POSKY. It may not be uploaded to any website where users must pay to access (including membership fees). Support for our products downloaded from unauthorized websites will not be given. 2) The contents of this package may not be sold in any way, including section 1 of this EULA. The contents may not be used for commercial purposes without the written permission from POSKY. The contents may also not be packaged with any other 3rd party package for download, regardless if freeware or payware. This file may also not be copied to a CD, DVD, or any other type of media for charge. 3) The Model and Flight Dynamics must not be altered, modified, or changed in anyway, other than offical updates issued by POSKY. Using unauthorized edits will not be entitled to support on POSKY's support forums. 4) The contents of this package have been inspected and tested and work correctly on the author(s) computers; however no guarantee that it will work on other computers. This file is to be used at your own risk. POSKY will not and does not accept any responsibility for any damages done to your computer. The installation of this file is relativly simple, however knowledge of installing aircraft is needed. 5) Unauthorized repaints are not permitted. Several FS hosting websites will remove unauthorized repaints at the request of POSKY. a- Authorized Repaints: Repaints for Virtual Airlines, real world airlines, and other repaints are authorized as long as the artist uses the textures from an offical POSKY paint kit or creates his/her own textures from scratch. When ready to distribute the paint, the author has several choices on the method of uploading, either textures only, or the entire model. Regardless of what they upload, they must include the official POSKY readme file (included in paint kit) and the official POSKY EULA (may not be current). Both files are in .txt format and can be available on our forums (http://forum.projectopensky.com/index.php?showforum=27). B- Anauthorized Repaints: Textures that use official textures (ones not from the paint kit) regardless if edited or not, are not permitted without prior authorization from the author of the official textures. Any file that is in violation of this rule will be submitted for removal from the hosting website. POSKY and POSKY fans are continuously on lookout for files that violate this rule. 6) All logos used on textures are property of their respectful owner and used in artistic rendition and illustrative purposes only. Textures, Models, and Flight Dynamics are owned by their author(s). Under NO circumstance is this file to be uploaded to FSPlanet. No support will be given to files downloaded from that site. POSKY has a strict policy of being freeware, and no matter where you download our files from (included unofficial files) they must ALWAYS be free of charge. Websites such as FSPlanet that charge to download files also host official POSKY files, and the administrators of FSPlanet do not cooperate with POSKY or any other FS developer. If you were charged for this package we apologize, you can get it for free on POSKY's website, AVSIM, and/or FlightSim.com. All Rights Reserved. The readme and this EULA may be changed without notice. POSKY EULA January 1, 2009