Ive included all paint sources ive used to create the 727 textures. The bumpmaps and lightmaps for the models should work with any other repaint project (except for different window configurations perhaps). But you should modifie one of my specmaps because they are custom made for each individual liverie and wont match well with yours. The 3D Model supports some details on the model becoming visible or not. A simple addition of one or more four letter strings in the "title" row of the aircraft.cfg will activate the following details: BLDR Reverser blower doors (on the early models) (without BLDR, cascade vanes are visible) STG3 StageIII Hushkits on all engines NBRK Nose Gear Brakes EFLP Girlieflap on engine1 and engine3 cowlings