tom7271.zip > paintkit > repaints.txt
 
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Ive included all paint sources ive used to create the 727 textures.
The bumpmaps and lightmaps for the models should work with any other
repaint project (except for different window configurations perhaps).
But you should modifie one of my specmaps because they are custom
made for each individual liverie and wont match well with yours.
The 3D Model supports some details on the model becoming visible or not. 
A simple addition of one or more four letter strings in the "title" row 
of the aircraft.cfg will activate the following details:

BLDR     Reverser blower doors (on the early models)
	 (without BLDR, cascade vanes are visible)

STG3	 StageIII Hushkits on all engines

NBRK	 Nose Gear Brakes

EFLP	 Girlieflap on engine1 and engine3 cowlings