uncharted waters, Bermuda Triangle region Atlantic Ocean |
"The Island" is our first released scenery area. It was commissioned as "Liberty Island" by a friend of mine for his helicopter virtual airline during FS98 and for a long time was available only through the VA and was located just off the coast of Washington state. Therefore it has always been oriented around multiplayer flying.
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Project Credits
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Eventually we decided it would be an interesting move to isolate it out in the Bermuda Triangle and convert into what we called a "flight center"...not so much an airport, but an entire environment oriented around every aspect of flying, and every part of an aircraft from production to flight test to joyriding. He said I needed a custom airport anyway, for those weird planes I was into creating. I wanted a place that's photogenic from any angle, so as to look good in screenshots, but also to have enough infrastructure to be useable on a daily basis and yet be multiplayer friendly. Thus the "Flight Center" motif began. As did the recurring theme of putting hidden easter eggs in our sceneries. They're always fun in online multiplayer sessions, and the island hosted many in it's heyday.
The airport currently has two paved runways and one gravel runway. In recent years, the airport has been left derelict, given the difficulties of creating an island using the Land/Water Masking techniques native to all FS versions since FS8. Aparently microsoft didn't think anyone would want to put an island where there isn't one in real life...but this is Aeroworks -- we have strange needs. As a scenery design, it's admittedly sort of an exercise in newbie-ism - it was created by a 16 year old and an 18 year old, neither of which knew anything about airport planning or design and only one was even a private pilot. And we weren't about to make a minimalist statement either, we wanted a place that was over-the-top flashy, and fun to fly in. A place that you could fly once, and remember it. And to most of us who ever flew in any of the numerous multiplayer sessions here, this place is our favorite flightsim relic... it's kept on this site for posterity.
See Also
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Flight Center I
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1999-2011 |