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  Misc Page 21
FS2004, Enterprise 1701-D of the United Federation of Planets Starfleet Comand. This model has glowing body parts and lighting. Built in FSDSv3 By Chris Herring. 1.5MB
ALROTS Citation X High Res Shots. (Series of screenshots of the Citation X here) Enclosed are a few shots I took of The Freeware CitationX desiged by Simviation's own Alejandro Rojas, also known as Alrot! I was going to send them to Alex as he requested but figured it might be easier to upload to Simviation so we all could enjoy! Keep up the great work Alex and thanks for your conrtibution to this community! There are a total of 35 shots taken in and around Princess Juliana Airport in St. Maarten. File Sixe is 5mb All shots are free to use but please give me credit when possible, Thanks! Dave "Fly2e" Touy. 5.5MB
FS2004 Mediterranean180 Motoryacht V.1.0 A 18m motoryacht with full 3D exterior and interior, panel 2D and virtual cockpit. This is very detailed boat model made in 3DS MAX with ultra high quality smooting shape. By Robert Waszkiewicz - Deltasim Studio. 11.3MB
FS2004 Starship Enterprise 1701. The original federation startship captained by James T. Kirk. Model & Panel By Chris Herring. 1.7MB
FS2004 Enterprise 1701/7 Shuttlecraft. This model comes with animated doors and pilot figure. Made in FSDSv3 By Chris Herring. 2MB

FS2004 Mitsubishi Pajero. Made by Mitsuya Hamaguchi. 1.7MB
FS2004 Red, white & green smoke effects. . Created by Jeroen "killerbunny" De Keyzer. 103K
FS2004 FX: Nick's LightFix VERSION 2 This is version 2 of my Light FX release. It adds an all new xenon landing light effect and addresses the following issues from version one: 1. Reduces the size of aircraft lights to the proper scale when the aircraft manufacturer uses the airport lights (halo.bmp) texture for aircraft lights.(Many Opensky planes use that method) 2: The aircraft beacons and strobe lights have been redesigned so every aircraft being rendered in the sim does not flash the lights at the same time. This greatly enhances the illusion of each plane running individual lights and makes the simulation more realistic. 3: Provides two optional flashing tower lights (large and small for different viewing distance) 4: Reduces and better defines airport lights. Some airports were displaying the lights out of scale (too large) this is fixed in this release. Like the original Nick's LightFix, this release will automatically replace ALL the Flight Simulator aircraft and airport lights with more realistic ones along with better distance visuals of slower flashing radio tower/smoke stack and ground beacons. It also includes replacement lights in scale for the PMDG 737, 747 and for all Project Opensky aircraft offered on their site. It works automatically with Ultimate Traffic and other AI add-ons which use the default Microsoft aircraft lights. A restore package is included allowing to you to revert back to default textures and FX files. You DO NOT need my original Nick's LightFix package to install this one. From Nick Needham. 1.2MB
FS2004 U.S.S. North Carolina, Fictional Federation Starship. This model has animated shuttle bay doors with landing lights inside. This Starship is named after the state that I live in, I made it for a friend and thought I would share it with other SiFi lovers. Model made in FSDSv3 and Panel in FSPS by Chris Herring. 1.6MB
FS2004 Starship Enterprise 1701 Phase II Refit. Model and Panel By Chris Herring. 1.6MB