|
Macros Page 15 |
|
CFS
Scenery Macros "WWII Ships - API Macros" Part 1
for Combat Flight Simulator. This archive contains new additional
Static Ships Macros for Airport 2.xx for creating Scenery
for Combat Flight Simulator, converted from original Navy
Macros for FS98 created by Dan Geis and Frank Foreman. Now.
I have added a stock CFS Destroyer, Japanese Carrier and new
textures for Battleship, Cruiser, Combat Support Ship and
Destroyer, modified as most historically accurate texture
with "wood deck", red waterline and helipads replaced by catapult,
as to WWII ships. By Edmundo Abad. 260K |
|
|
FS2002/4
Forest Service Lookout Tower Macro.
This is my first attempt at creating a macro for scenery designers
of FS2002. This highly detailed Forest Service Lookout Tower
.api was created using EOD Version 2.0.59, January 2002 by
Matthias Brueckner. Any and all comments are welcome - hope
you like it. Author: M. Allen Richards. 1.1MB |
|
|
|
|
Fire
Macros.
These macros place a raging fire with smoke effects wherever
you place them. 1."Fire_10214" creates a fire that shows each
day of the year, but only from 10:00 to 14:00, this way, you
can create a scenery that wllows for fire-fighting, and if
you time it that the fire-fighting aircraft arrives on target
about 13:30, he has time to do a few "drops" and then the
fire 'goes out", adding more realism and fun. Author: Danny
Levin. 61K |
|
|
FS2004-Scenery
Macros Palms Trees.
Two photo real palm trees with night lighting for your tropical
sceneries. More to come. API, texture, and resource included.
TEXTURE notification enclosed! Abacus FSDSv2, Paint Shop Pro
7.04. -Jimmy R Martin. 842K (see fix below) |
|
|
FS2004
Scenery Design Macro jmtree3
Highly Detailed photo real tree with night spot lighting.
75W X 80H. Photo and design by Jimmy R Martin. FS2004 ONLY.
API format. 348K (see fix below) |
|
|
FS2004
Scenery Design Macro- Tree.
texture and macro of an original tree design by Jimmy R Martin.
Aloe tree. Natural Night texture. FS2004 Airport for Windows
ONLY. 258K (see fix below) |
|
|
|
|
FS2004
Scenery Design CORRECTED API'S TREES
If you are having any problems with my trees NOT being transparent
before this date - I forgot to code the api for transparent
textures. Simply replace my former apis with these. Jimmy
R Martin. 7K |
|
|
FS2002
Tree Macros I
needed a few easy-to-use tree macros for my own use and couldn't
find exactly what I was looking for so I created these ones.
They are a complete re-working of what I think are Gerrish
Gray's original tree textures but updated as 16 Bit-444 extended
bmps for FS2002. As such although I haven't used them (yet!)
in any FS2004 scenery, I can see no reason why they shouldn't
work fine. Roger Mole. 2.5MB |
|