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Texturing
Basics using Corel DRAW. While this tutorial
demonstrates basic texturing techniques using Corel
DRAW, most of the information offered can be applied
to most any painting program. Tutorial by Dave Eckert.
Zip file download. 2.5MB |
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Scenery
Design Whitepaper for FS2K and Airport 2.10
This html-document reflects the current state of knowledge
about scenery design with APT2.10 for FS2K as collected
by the authors and by messages in the scenery design
forum of flightsim.com. Authors: Martin Wright, Andreas
Klisch, Ralf-J. Triebel. 1.8MB |
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FS2000
Scenery Design Tutorial. This download includes
a document for scenery designers with the results
of my researches of the FS2000 basic terrain. It describes
the "masking" by sequences of th 32x2048 "mXX" bitmaps
to smoothen the overlapping ground bitmaps. A technic
which seems to be responsible for a part of the low
framerates in FS2000 and some other effects. by Ralf-J.
Triebel (X_MAT). 22K |
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HOW
TO BUILD DIGITAL ELEVATIONS MAPS FS2000 and
get sucesfull copilation for use with the Microsoft´s
SDK IV tutorial tools. Included a tutorial with a
lot of new information, a new version of the grises.exe
program to convert gray scaled bitmap to DEM, and
a terrain bgl of Santander . By Jokin Bedialauneta.
1.3MB |
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Night
Light Effects For FS2000 V1.2 This tutorial
includes a detailed discription of the procedure
and example/lesson for adding night light effects
to FS 2000 Aircraft. Requires M98toBgl V3.40, Scasm
2.39 and Source2mdl. Compatibility with FS Night
Light Creator unknown, for it was released after
the completion of this version. This tutorial was
made by Marco Rensen. 680K |
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Texturing
Ground Polygons Tutorial by Kim Humphreys
This file is the result of my experiments with texturing
ground polygons so that apron lines, numbers, bays
etc can be texured onto ground polygons more accurately.
262K |
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FS2000
and CFS Gauge Creation Tutorial Rev.12 Not
for non-programmers but can be used by non-C programmers.
MSFSsound update to both FS98 and FS2K versions. Real
ADF2 now available. Many minor updates and corrections.
FINAL ISSUE. Dai Griffiths, Dragonflight Design..
3.2MB |
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How
to Paint/Repaint Aircraft Tutorial. You will
need to have an acrobat reader in order to read this
file. All work is the property of Jim Oates. 170K |
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Scenery
Tutorial: This
tutorial package includes: TXT2ASM.exe A file to assist
the creation of BGLC code, by Christian Stock TMFMacros.inc
A BGLC macro file, by Christian Stock CFS2TMFmacros.inc
A BGLC macro file, by Richard Ludowise README.txt
Obligatory "thank yous" and commercial restriction
notice FileID.txt This document TMF-BGLC Design v1.doc
A FS2002 and CFS2 TMF design tutorial that will help
in the creation of the following TMF file types: water,
mesh-clinging water, land, and FS2002 TMF flattens.
Support macros for BGLC are included. Richard Ludowise.
114K |
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3
View Setup Tutorial.
A nice little tutorial on how to prepare drawings
and PROPERLY set up a those drawings in gMax and 3ds
Max. Preparation is the key and this will start you
off right! By Kevin Ryan . 1.6MB |
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