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Aircraft
Design Utilities |
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G-Max
see
also -| GMAX tutorials
Menu | Chris
File's Gmax site| Aerodynamika
| FS
Alpha - Tutorials | The
Stupid Idiot's Guide to GMax Design |
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Current
version: 1.2
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If
you have FS2002 Professional you will
have the choice of GMax - a 3d modelling tool
included with the program.
Although
'Gmax' came packaged with FS2002 Professional
Edition - the version can no longer be registered &
you will need to download the new version from http://www.discreet.com
& use this in conjunction with the GamePack in FS2002
Professional version only. The Gmax
Help files in FS2002 are still current so don't bother
downloading these!
Use
the Tutorials on the FS2002PE CD + additional tutorials
are available on the Net at this site & sites mentioned
above. Simviation forums are also an invaluable source
for GMax information!
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Convert
FSDS v1.*to G-Max
Does
not work with FSDS v 2.*
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CVA
plugins now consists from two plugin modules for
FS Design Studio v 1.*- CVA_Export and CVA_Import.
With these plugins you can transfer objects between FSDS
and most of other 3D modeling softwares. There is support
of DXF format on both sides (import/export) and on the
side of import, there is too support of LWO format. LWO
Import (Lightwave 3D) - it can import only objects without
layers from LW version 5.6 and earlier. If it can read
objects from new versions of LW I don't know, because
I don't have these new Lightwaves or objects saved in
these new versions. DFX Import/Export (AutoCAD, 3DStudio
and many other 3D modelers) - it can read aprox. 80% of
polygon types which can be in DXF. We have tried objects
exported from AutoCAD and 3D Studio and both read this
plugin well. There is only a little problem, that when
you export object from 3DStudio into DXF, it splits all
polygons into triangles, so it don't make the plugin,
but 3DStudio. When you export object from FSDS into DXF,
it writes there all polygons in the same form as it is
in FSDS, so it don't split it into triangles or something
else. Polygons with 3 and 4 vertexes are writen as 3DFace,
others as 3D Polyline. We have tried to import DXFs from
FSDS into AutoCAD, 3DStudio and LightWave 3D (using 3D
Translator plugin) and in all cases it works well. . By
Jiří Masník. 71K |
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importdxf.zip
:Script for importing '.DXF' files into GMax. Chris Cookson.
5K. |
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gMax
Jet engine. For everyone that is having a hard
time learning this gMax stuff (like myself) here is a
little touch of inspiration. This jet engine is the result
of staying home due to illness (it has been a bad year
so far). I have been working on learning this awesome
program, but I am finding that for someone with little
3D experience it is difficult (especially without any
tutorials for designing FS aircraft). However, I home
this will change in the near future. This engine is only
a start (I'm not even for sure that it has been made properly;
I believe it will work fine). It is currently not textured
therefor I recommend adding a bit of color before using
it. I hope it works well. Kevin Linn. 24K |
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Dummy
Aircraft Container folder for producing GMAX aircraft
in FS20O2. I hope this will help all those budding Gmax
designers. ;) NOTES: The panel & sound are aliased to
the FS2002 default Cessna 182. This can be changed later
to a more suitable aircraft. Simply open Panel.cfg or
Sound.cfg & follow the instructions. This file is intended
to enable you to produce an FS aircraft & check out your
new design in the sim. The viewpoint, static ground positions
& flight dynamics will almost certainly not be correct.
These parameters can be adjusted with the FS2002 Aircraft
Editor (FS Edit) or manually in Notepad. Doug Attrell
aka Grumpy1. 4K |
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GMax_Character.
I just made this model for nothing. Maybe it will be usefull
for those of you who can't make human models in GMax.
This is not a basic design at all. It also has a rifle
for those of you who like weapons added to your designs.
I believe the rifle is called a Valmet Petra. You can
do whatever you want with this miscellaneous design. Made
by Jessy Corrales. 182K |
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GMAX
Pilot Figure.
This is a neatly crafted pilot figure for use in aircraft
created in GMAX. It was 'taken' from a CFS3 source file
and very slightly modified. Modified by Oz. 1.1MB |
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Gmax
Keyboard Shortcuts -
List general keyboard shortcuts for Gmax. Print it out
and laminate it to keep by your computer for easy access.
Requires Microsoft Excel. 20 kb by Kevin Ryan. 18K |
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Gmax
to FSDS2 file conversion Kit
Converting
Gmax into FSDS2 files is a lot like sex after marriage.
It's a slow painful process that no one wants to do, but
everyone has to. Seriously though, since the wonderful
folks at Abacus have yet to give us this import capability
in FSDS, and since Gmax continues to have features that
FSDS does not, there continues to be a need for importing
and exporting between the two programs. This package attempts
to provide the user with the necessary tools to accomplish
this goal. Kit compiled by Kevin Ryan. All programs by
their respective authors. 2MB |
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Gmax
Rocket Source File.
this is a rocket to attach to your aircraft in gmax. if
you dont know how to add the rocket to your aircraft file
here's what you do > when you have opend your aircraft
file go to file > merge > rocket now the rocket will be
in the file now you can attach it to your arcraft creator:
Nathan Clyde. 22K |
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Gmax
v1.2 Registration Utility.
Now that Autodesk no longer supports Gmax, there is uncertainty
about getting a registration key online. This is what
the crack is for. This is a work around [probably made
by the company] that has been around for quite some time
for those who have difficulties in obtaining the registration
key for Gmax. This crack requires Gmax v1.2. Please the
"Read Me" file for information on how to use the crack
[it's simple] and on ways to restore your computer in
case anything happens [this crack adds an entry to the
system registry in windows]. Jessy Corrales. 6K
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See
Also >> - GMax Abandoned Projects |