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Macros Page 16 |
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FS2004/2002
& CFS2 TDFMacros.
TDFHeaders.inc and TDFMacros.inc are include files for use
with BGLC ( from Microsoft ), which allow the compilation
of LWM and VTP terrain BGLs. These macros are validated for
12/17/03, and are FS9 compatible code, as well as backwardlycompatible
for FS2002 and CFS2. By Richard Ludowise. 295K |
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CFS2/FS2004/FS2002
British Airfield Buildings v 1 Macros.
This pack includes *.api library call files and resource files
for 6 buildings based on standard Air Ministry designs for
British Airfields during the Second World War. Any scenery
that uses these buildings must have the brbldv1.zip archive
installed in the relevant simulator (CFS2/FS2002/FS2004).
That archive contains the textures and the actual models.
By Daniel Hamblin and Gary Burns. 191K |
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FS2004,
Tropical Trees Scenery Macros.
This file is for use by scenery designers only. It is a collection
of around fifty different tropical trees for use in your scenery.
All of the trees are created in API format using R8 textures
for low impact. They are all single plane trees which turn
to face the aircraft giving a nice full look from whatever
angle you view them. Most have been created using Scott Armstrong's
textures from his recently uploaded file tropicaltextures.zip
available at Avsim. There are also a few of the trees I have
been using, which were made from textures by John de Langristin.
This is a complete library, and should have exactly what you
are looking for to do tropical scenery. Many of the trees
appear 3 dimensional due to the excellent photo real textures.
Most of the trees are Coconut Palms in various positions and
shapes, but there are also other trees, bananas, shrubs, and
large texture walls for background use. There are also five
various night lit trees included. By: Bill Melichar Most textures
by: Scott Armstrong. 2.1MB |
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FS2004
ESDG Ramp Lights
- Rwy12 Library for users of Rwy12 Object Placer V1.0 (here)
This ESDG Ramp Lights library is for users of Rwy12 Objects
Placer only. There are 4 Ramp Lights: Quad, Dual, and Single
Floodlights, and a small "Street Light." All lights "illuminate
the area" in 180º, 90º, 45º and 34º respectively. ESDG Ramp
Lights Project by: Bill Leaming, Max and GMax Modeler for
Eaglesoft Development Group http://eaglesoftdg.com. 139K |
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FS2004
6 Wooden Piers API representing
variations of a wooden pier, to create scenery. The source
files (EOD) are provided, free for you to modify them. Created
with with Easy Object Designer (EOD 2.2.84). 342K |
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FS2004
Aircraft Shelter API's.
Your air force bases are deserted, you thus do not have more
excuses to leave them thus!!! Here thus 8 API representing
the shelters of fighters (Hardened Aircraft Shelter). The
source files (EOD) are provided, like some librairies (EOD),
free a you to modify them. All that realized with Easy Object
Designer 2.2.84. 1MB |
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FS2004-
Cars Api Macros
. A set of small cars from japanese manufacturers, also known
as 'Kei' cars. Not strictly for Japan's market you can see
them anywhere in the world. For scenery design.By Jorge Pagano.
309K |
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FS2002/2004
Lighthouse API.
An API with a lighthouse (Treizien, Brittany-Fr). (copy is
authorized only between FS users, modification are prohibited).
API by Gaël LE BRIS - Distributed by COGITO. 271 K |
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FS2002/2004
Small Office Building API. An
API with a small building. (copy is authorized only between
FS users, modification are prohibited). API by Gaël LE BRIS
- Distributed by COGITO. 21K |
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FS2002/2004
Small Bridge API.
An API with a small bridge. (copy is authorized only between
FS users, modification are prohibited). API by Gaël LE BRIS
- Distributed by COGITO. 161K |
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FS2004
Three construction cranes API macros Three
construction cranes, one that is stationary, one that turns
and one that turns with a roof truss on the hook. They all
have night textures and lights. They where made using NovaSim
by Rafael Garcia Sanches. I have used it with Airport 3.0
build 192 to make scenery and test them. By Scott Hendrix
554KB |
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FS2004
House with night textures API macro This
is just a nice little house with an attached garage, complete
with night textures. This API was made using NovaSim by Rafael
Garcia Sanches. I have used it with Airport 3.0 build 192
to make scenery and test it. By Scott Hendrix 1.65MB |
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