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Thessaloniki Makedonia, Greece Package
91.25Mb (4739 downloads)
FSX Scenery--GAP_LGTS X 2014 Thessaloniki Makedonia, Greece. Eight years after the first scene the group of Greek Airports Project invites you to travel in Thessaloniki which marked the route of the group in the area of Flight Simulator. The scene following the design of our philosophy which allows the simmer to enjoy a full scene without getting tired to find solutions which have to do with settings, yields etc, without unnecessary construction that nobody ever sees and which only need to create a commercial impression in some photos. Objects reconstructed with Gmax and 3dmax that make you enjoy your virtual trip to the airport, and not only because this time we have also included many points from the beautiful city of Thessaloniki as for example the known White Tower, the Aristotelous Square, the facilities of the Thessaloniki International Fair, the football stadiums of the best known groups, the opera house, the City Hall, and many others in a separate scenery (THESSALONIKI_VFR) included in this version which you are not obliged to install but in our opinion will give you a different sensation in your approach to Macedonia airport. The THESSALONIKI_VFR also combined with the very good photoreal from Antonis Gikas state of GAP "Hellenic Actual Scenery" and with any other photoreal is circulated to the region. Retained many of the features of the previous version as the transparent windows which give different feel on the inside part of the terminal, and replaced with different modern way. Of course for the FSX version corrected all non-compliant issues. Enjoy free your flight for the magnificent Thessaloniki, in Greece, in Macedonia. By Greek Airports Project.
Posted Mar 22, 2014 03:25 by uploader
 
FSX/Prepar3D Scenery - Puerto Ordaz (SVPR) - Venezuela
104.71Mb (990 downloads)
The International Airport Manuel Carlos Piar, is the sixth airport in importance inside Venezuela and the principal air terminal of the south of the country. Puerto Ordaz is a planned city in southern Venezuela. Founded in 1952 as a mining export port on the banks of the Caroni River. Photo-terrain area improved with Autogen files. Only compatible with versions to FSX, P3Dv1.x or P3Dv2.x. Also includes a friendly Auto-Install.
Posted Mar 16, 2014 10:28 by David Maldonado
 
Augsburg Regional Airport, Germany: 2003 Package
Augsburg Regional Airport, Germany: 2003 Package
183.71Mb (1890 downloads)
Augsburg Airport (EDMA) is a regional airfield north of the City of Augsburg, southern Germany (~60 kilometers west of Munich). It was opened in 1968 and was regularly used by Augsburg Airways between 1985 and 2003. (Wikipedia) at this time it is mainly used as a general aviation and business airfield and for charter flights This scenery package contains Augsburg Airport as it was in 2003 and the surrounding Area, featuring - Photo Scenery with night and seasonal variants, - custom Autogen, - Aiport with custom buildings and apron textures - gliding field (uses ICAO code EDM2 in order to make the extra frequency work). - thermals above some industrial areas
Posted Mar 14, 2014 05:32 by dave_h
 
4O6 - Cherokee Fictional Seaplane Base in Oklahoma
0.01Mb (281 downloads)
A fictional scenery for a real seaplane base in Afton, Oklahoma. I have added a grass strip, cabins, docks, and other objects. Includes RWY 12 and EZ Scenery objects.
Posted Mar 9, 2014 22:55 by Brett Lee
 
Grassfields of Norway Package
Grassfields of Norway Package
324.30Mb (765 downloads)
Grassfields of Norway (GFoN), adds quite a few missing Norwegian grassfields. The first edition, v1.0, adds 8 grassfields. ENKE Kjellstad, ENHY Huseby, ENEB Eidsberg, ENRT Ruteig, ENVM Veum, ENLE Lier, ENEE Egge & ENTN Torsnes. By Marius Risan. Zip file preview for preview images.
Posted Mar 6, 2014 12:36 by uploader
 
FSX-Goshen Municipal, KGSH, Updated
0.01Mb (187 downloads)
Goshen Municipal Airport, Indiana (updated). Update to the existing FSX Goshen Municipal. Please backup your existing files before installing.
Posted Mar 5, 2014 16:00 by Seth Miller
 
130 AI Ships and AI Ship Traffic
130 AI Ships and AI Ship Traffic
56.26Mb (5961 downloads)
This package contains 130 new AI ships and AI ship traffic routes for the North Sea, the Norwegian coast and the sea around the Arabian Peninsula and a few routes for the Mediterranean Sea. The new ship models include 40 ferries, 4 cruise ships, different types of fishing vessels, Platform Supply Vessels (PSV), Offshore Subsea Construction Vessels (OSCV), and shuttle tankers from off shore oil industry, a pirate mother ship, pirate attack boats, a Greenpeace ship, a heavy lift ship, a couple of frigates, a coast guard ship, container ships, bulk carriers, a number of small coasters, and much more. Around 40 ships have landable helicopter platforms - all marked with an H. Most ships will have simple animations and custom wake, smoke and light effects. Ships visits among other places Le Havre, Plymouth, Jersey, Hull, Aberdeen, Oslo, Kristiansand, Stavanger, Bergen, Trondheim, Bodo, Narvik, Tromso, Hammerfest, Murmansk, Mallorca, Rome, Neaples, Heraklion, Port Said, Suez, Jeddah, Djibouti, Salalah, Muscat, Dubai, Abu Dhabi, Doha, Ras Tanura, Kuwait, Basra, Bandar Imam, Mogadishu, Karachi, and Mumbai. In order to get full benefit of this package you must first download and install 63 AI Ships and AI Ship Traffic for Europe and South America, 75 AI Ships and AI Ship Traffic, and the corresponding patch. With that installed you will have a total of 268 ships on shipping routes across the globe. Full credits to the many people who have contributed in this project can be found in the PDF manual.
Posted Mar 2, 2014 05:19 by Henrik Nielsen
 
Flushing Meadows v2 + Meadowlands, New York
Flushing Meadows v2 + Meadowlands, New York
85.46Mb (2996 downloads)
Expanded Flushing Meadows, Queens, New York (NY) USA scenery to include the Meadowlands in NJ, home to Metlife Stadium. Adds LOD 17 (1m) photoscenery of the Meadowlands, New Jersey; Metlife Stadium and other structures; winter textures added for both Flushing Meadows and Meadowlands; fountain and other effects; some night textures. By Wally Bien.
Posted Feb 27, 2014 08:44 by Wally Bien
 
Kuching Airport, Sarawak, Borneo, Malaysia
Kuching Airport, Sarawak, Borneo, Malaysia
4.01Mb (876 downloads)
This is Kuching Airport for fsx sp2 based in the fs2004 version by Cheong Jia Feng. Added jetways (non animated i think) updated afcad (taxiway A extended, runway extended, military apron and parking spots) lots of buildings, hangars, etc taxisigns some apron lights (not so accurately placed) airport roads car parkings with cars fences landclass around the airport (river not included, maybe in the future) trees. Vangelis Evangelakopoulos
Posted Feb 24, 2014 15:01 by uploader
 
Airfield Lights Toolbox (AFLT)
3.84Mb (997 downloads)
Airfield Lights Toolbox (or AFLT for short) is a comprehensive utility for the creation of standard airfield lights and light arrays for Microsoft Flight Simulator and Prepare3D v1.4 (collectively referred to as "FlightSim") airports. AFLT includes 3D models for the usual airfield light fixtures (runway/taxiway edge and centerline lights, runway threshold/end split lights, obstruction lights and beacons, PAPI/VASIs, wigwags and various approach light configurations) from which you should be able to create just about any airfield light arrangement. AFLT generates complete approach and threshold light arrays (including strobes) based on simple text configuration files. As well, pilot-control of airfield lighting is fully implemented. The light sources in AFLT's light models are BGL_LIGHTs. Unfortunately, P3D Version 2 does not (yet) support BGL_LIGHTs and does not provide any alternative. (We had hoped that v2.1 would have fixed this, but "no joy". Hopefully, Lockheed Martin will see fit to rectify this deficiency.) Consequently, AFLT is only "P3Dv2-ready". ALFT is not a library of airfield lights; it is a utility for creating object libraries and light arrays. A general knowledge of FlightSim scenery file organization and airport design is necessary for its use.
Posted Feb 22, 2014 17:58 by Don Grovestine