FSX > Page 632


54.33Mb (3246 downloads)
FSX/P3D Lockheed Tristar L1011-100 British Airways Landor package for FSX. British Airways operated the Lockheed Tristar between 1975 and 1983. Includes VC. Model and VC by Thomas Ruth. Included Honeywell FMC by Garrett Smith. I included the great BA textures by Paul Craig. Custom packaged by Chris Evans
Posted Jan 18, 2017 12:30 by chris evans

3.10Mb (1715 downloads)
This is a mission for FSX Acceleration! You are the pilot of the EH101 and have to transport some goods to a cabin in the alps. Also be prepared for other challenges!
Posted Jan 18, 2017 03:18 by Jens Laimgruber


52.03Mb (4533 downloads)
Lockheed L1011-100 Tristar Caledonian "Loch Earn" package for FSX. British
Airtours/Caledonian, operated 3 Lockheed L1011 100's in 1984. Includes VC.
Model and VC by Thomas Ruth. Included Honeywell FMC by Garrett Smith. I
included the great textures by Paul Craig. Custom packaged by Chris
Evans (Textures fixed. Apologies for error)
Posted Jan 18, 2017 01:32 by chris evans


78.17Mb (2004 downloads)
Airbus A330-200 and A330-300 China Eastern twin aircraft package for FSX/P3D.
China Eastern is China's 2nd largest airline flying domestic and global routes. China Eastern currently (January 2017) operate 30 Airbus A330-200 and 15 A330-300.
Includes VC. 2 complete Models and VC by Thomas Ruth. I included the great textures by He Lingyuan. Requires either FSX Acceleration or SP1 and SP2 to be installed.
Added FMC by Garret Smith, custom A330 sounds and A330 manual. Custom packaged by Chris Evans
Posted Jan 17, 2017 12:49 by chris evans

0.12Mb (230 downloads)
That is a flattening patch for the airport of Tarija (SLTJ), Bolivia when using FreeMeshX terrain by NineTwo Production, a freeware global terrain mesh for FSX. Comes with a French readme too. Freeware
Posted Jan 16, 2017 13:01 by G. Guichard


14.98Mb (1986 downloads)
This is an FSX update for the BAE Hawk-200 by Kazunori Ito. The package features three different models, new FSX panel configurations, smoke and burner effect, FDE improvements as well as new camera views. Original model by Kazunori Ito and camera views by Erwin Welker, all FSX updates by Michael Pook.
Posted Jan 16, 2017 10:55 by Michael Pook


20.00Mb (1863 downloads)
DSB Hawk with two new repaints 2009 and 2012 RAF display livery's.
This is the clean model, I have made the opaque cockpit glass clear by removing one
of the two glass textures and its works fine with SP1-SP2 I have added Michael
Pook new updated panel (well done Michael) .
Because of the model restrictions the Heart under the fuselage cannot be painted
correctly, I hope it doe's not spoil your flying to much .
Tested in windows 7 .Both repaints by Stephen Browning. Fixed opaque glass
Posted Jan 16, 2017 10:46 by Stephen Browning


12.93Mb (746 downloads)
A Project: FSCV Flight Sim Cabo Verde. Completely fictitious, this project is intended for the fun of the fs-sims around the world. An original idea: Paulo de Figueiredo Scenarios, Afcad & AI Traffic: Paulo de Figueiredo/Steven Correia Santa Luzia Mesh: Vander Firmino ©FSCV-Jan-2017
Posted Jan 16, 2017 10:36 by Paulo de Figueiredo


19.49Mb (2671 downloads)
2004 DSB Display Hawk T1 reworked for use in FSX. Working VC, tested in windows 7 SP1-SP2 Repaint by Stephen Browning.
FIXED - missing gauges and opaque window.
Posted Jan 16, 2017 10:29 by Stephen Browning


61.61Mb (746 downloads)
Updated(15-JANUARY-2017) of Kamuzu International Airport, Malawi, (Photoreal texture included FULL files). No need to download previous version. This will work just fine)
**Whats New**:
- Default/stock airport objects interfering with my scenery have been excluded
- Some Taxiways have been retextured and numbered(*please note that taxiways cant
be straight because real taxiway at the airport arent straight either).
- Elavation issues resolved.
- Malawian flag added.
- flag poles added near the VIP area, but there are no flags in real life, so no flags in scenery.
- Heights of Flood lights at the gate have been adjusted from 5m to 20m ascending order.
- Red light Towers near the runway have been moved further out.
- drains have been added.
- Other areas of airport have raised terrain.
- Replaced the generic building near the terminal/ fuel area.
- If you use GSX, the vehicles move through their designated roads and onto the gate and back.
- Ai Aircraft Traffic, taxi into the gate like they do in real life. However, they taxi back though the same taxiway when they're departing and NOT forward form where they are parked.
Just remember that Ai is a machine and not yet intelligent enough to taxi straight out from where they are parked on their gate.
Posted Jan 15, 2017 16:18 by Peter M