FS Design > Design Tutorials > Page 1
 
					
				53.83Mb (265 downloads)
					
					
						FSX and P3D Gauge Creation Tutorial Rev.38
Not for non-programmers but can be used by non-C programmers. New major topic on how P3D and FSX treat colours and bitmaps in the simulator.
See the Revision List for the most important updates.
FOR PROGRAMMING C-LANGUAGE GAUGES ONLY.
Dai Griffiths, Dragonflight Design.
					
					
					
					
					
						Posted Sep 29, 2018 17:06 by uploader
					
					
				 
					
				1.11Mb (412 downloads)
					
					
						Creating models with GMAX FSX Gamepacks in Win 10 Tutorial.
There are problems when creating native FSX models with GMAX FSX Gamepacks in Win 10. How to navigate in your explorer and how to use material editor. This is a hint to make things work by A.F.Scrub.
					
					
					
					
					
						Posted Jan 15, 2017 09:28 by A.F.Scrub
					
					
				 
					
				0.00Mb (12123 downloads)
					
					
						Have you ever wanted to explode your plane in mid-air? Or for it to burst into a firey inferno when it hits the ground? This brief tutorial tells you how.
					
					
					
					
					
						Posted Oct 28, 2011 12:44 by Austin
					
					
				 
					
				4.44Mb (3410 downloads)
					
					
						This is a tutorial for using the scenery design tool,
SBuilderX v3.10, by Luis Sa of ptsim.com.  The tutorial can serve 
as an introduction to SBuilderX, but emphasizes using it to modify 
or correct airport terrain.  This tutorial is a follow-on to one
I did which was based on SBuilder v2.05 for FS9 
Scott Smart
					
					
					
					Required files:
						required file
					
						Posted Sep 11, 2010 15:58 by Scott Smart
					
					
				0.70Mb (3484 downloads)
					
					
						                                
                                  Panel
                                    Design Tutorial. The purpose of this
                                    tutorial is to give people a BASIC idea on
                                    how to design panels in Paint Shop Pro 7.You
                                    must have Paint Shop Pro before starting to
                                    read the tutorial and making panels. Download
                                    a trial version at jasc.com. This tutorial
                                    gives you a better undertanding of how panel
                                    designing is done. It does not deal with the
                                    addition of gauges, only design. (I plan to
                                    make another tutorial specifically on Gauges)
                                    Also included in the .zip is a 'template'
                                    panel.cfg that must be modified depending
                                    on the panel. The tutorial is in Rich text
                                    format (Word). Tutorial by Havoc Wreaker (Zone).
                                    718K
                                
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				 
					
				0.16Mb (2385 downloads)
					
					
						                    
                      HOW
                        TO BUILD DIGITAL ELEVATIONS MAPS FS2000 and get
                        sucesfull copilation for use with the Microsoft´s SDK
                        IV tutorial tools. Included a tutorial with a lot of new
                        information, a new version of the grises.exe program to
                        convert gray scaled bitmap to DEM, and a terrain bgl of
                        Santander . By Jokin Bedialauneta. 1.3MB
                    
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				2.09Mb (4812 downloads)
					
					
						                  
                    FSX
                      Scenery Tutorial: Make Photo-real Ground Textures.
                      It is very easy to create your very own high-resolution,
                      custom (photo-real) ground textures. This document explains
                      the concepts and techniques and illustrates the use of SBuilderX
                      with which you can quickly and easily download aerial images
                      and make this type of scenery. Luis Féliz-Tirado:
                      2.1MB 
                  
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				0.01Mb (6793 downloads)
					
					
						                  
                    FS2004
                      Airport Design Tutorial:
                      I am a freeware airport scenery designer. When I was originally
                      trying to learn how to design and build an airport, I struggled
                      to find a simple-to-understand, all-in-one airport design
                      tutorial. Utilising only easy-to-use and freeware software,
                      this document walks you through the process of creating
                      an airport for FS2004. Everything is explained in layman's
                      terms and you will be designing and building your own airport(s)
                      in no time. 8K
                  
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				2.13Mb (5796 downloads)
					
					
						                  
                    FS
                      2004 - How-to Guide - Adding a helipad to an airport.
                      -This guide explains how to add one or more helipad(s) to
                      an airport. - Document in French and English. Formats :
                      HTML and PDF. By Marc Renaud. 2.2MB
                  
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				 
					
				2.19Mb (6311 downloads)
					
					
						                  
                    SCENERY
                      DESIGN TUTORIAL (Chapters
                      1-4) This tutorial is designed to introduce the beginner
                      to the world of scenery design. Chapter 1 defines the terminology
                      used in scenery design. Chapter 2 introduces AFCAD2 by Lee
                      Swordy Chapter 3 introduces FSSC by Derek Leung and shows
                      you how to manipulate thrid party macros and how to utilize
                      AFCAD with FSSC for better placement of macros. Chapter
                      4 introduces NOVA v1.6 by Rafael Garcia Sanchez for creating
                      your own macros for scenery design. Future chapters will
                      delve deeper into NOVA and explore other scenery design
                      programs, such as FSDS and EOD. Written by Todd Lucas. 2.2MB
                  
					
					
					
					
					
						Posted Jun 23, 2008 14:18 by archive
					
					
				


