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CFS2 > Page 3
 
 
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Bf109F-2_1.JG3
17.28Mb (1 downloads)
Messerschmitt Bf109F-2 by Design Team Daedalus Unit: 1./JG3 Iyzk, Russia July, 1941 Pilot: Oblt. Robert Olejnik There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:02 by Design Team Daedalus
 
Bf109F-2_JG54
18.52Mb (2 downloads)
Messerschmitt Bf109F-2 by Design Team Daedalus Unit: I./JG54 Krasnogvardeisk, USSR March, 1942 Pilot: Maj Hans Phillip There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:00 by Design Team Daedalus
 
Bf109F-4ZTrop_6.JG3
15.86Mb (1 downloads)
Messerschmitt Bf109F-4/Z Trop by Design Team Daedalus Unit: 6./JG3 Castel Benito, Libya, 1942 Pilot: Uffz. Franz Schwaiger There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:55 by Design Team Daedalus
 
Bf109F-4ZTrop_3.JG27
15.54Mb (1 downloads)
Messerschmitt Bf109F-4/ZTrop by Design Team Daedalus Unit: 3./JG27 Agedabia, Libya January 1942 Pilot: Hptm. Gerhard Homuth There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:54 by Design Team Daedalus
 
Bf109F-4Z_3.JG77
16.52Mb (1 downloads)
Messerschmitt Bf109F-4/Z by Design Team Daedalus Unit: 3./JG77 Comiso, Italy July, 1942 Pilot: Uffz Karl-Heinz Witschke There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:52 by Design Team Daedalus
 
Bf109F-4Trop_5.JG27_Marseille
16.70Mb (2 downloads)
Messerschmitt Bf109F-4Trop by Design Team Daedalus Unit: 5./JG27 Tmimi, Libya May 1942 Pilot: Lt. Joachim Marseille There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:51 by Design Team Daedalus
 
Bf109F-4Trop_5.JG27
15.91Mb (1 downloads)
Messerschmitt Bf109F-4Trop by Design Team Daedalus Unit: 5./JG27 Egypt, 1942 Pilot: Hptm Ernst Boerngen There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:49 by Design Team Daedalus
 
Bf109F-4R1_2.JG52
16.14Mb (1 downloads)
Messerschmitt Bf109F-4/R1 by Design Team Daedalus Unit: 2./JG52 east front, 1942 Pilot: unknown There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. A number of F-4's had 2 field installed R1 rustzaste 20mm under-wing gondolas to increase the firepower. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:48 by Design Team Daedalus
 
Bf109F4Bf109F-4_8.JG26
16.11Mb (1 downloads)
Messerschmitt Bf109F-4 by Design Team Daedalus Unit: 8./JG26 summer 1941 France Pilot: unknown There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:47 by Design Team Daedalus
 
Bf109F-4B_10.JG53
16.40Mb (1 downloads)
Messerschmitt Bf109F-4B by Design Team Daedalus Unit: 10.(Jabo)/JG53 Sicily April, 1942 Pilot: Ofw. Froenhofer There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features. This model is modified as a fighter bomber carrying a centerline bomb. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:46 by Design Team Daedalus
 
 
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