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Scenery Macros Go here!!
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Flight
Simulator Scenery Creator 1.2.5 FSSC is a freeware scenery
designing program. This
new major release includes even more support for FS2000/CFS
features, better macro handling, AFD and Area16N support,
detailed tutorials, Autosave, and an intuitive user interface.
SCASM, by permission of Manfred Moldenhauer, is also included.
The program is available in English and six other languages.
No prior intallation needed. By Derek Leung. 3.6MB - see
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Flight
Simulator Scenery Creator 1.2.7 Upgrade FS Scenery
Creator is a freeware scenery designing program. Features
include an intuitive user interface, support for all versions
of Flight Simulator and ability to read most standard
macros. The program is available in English and seven
other languages. Requires a prior installation (version
1.2.5/6) (above). This upgrade fixes the autosave
bug. By Derek Leung. 733K |
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Airport
2.10.
Airport for Win95 is a
utility allowing the construction of scenery for Microsoft
Flight Simulators. It easily caters to the creation
of scenery of airports, their surrounding landscape
and navaids, without laborious conversions of latitudes,
longitudes, distances and angles. Airport allows you
to setup the whole scenery file with a graphical editor.
New features include: Windows 98 Fully Compatible, Windows
NT Fully Compatible, SCASM 2.19c compiler for scenery,
7 new photorealistic static aircraft macros (converted
from Project Freeware Planes), Smaller program size,
Increased program speed, Increased effeciency, Fixed
REIL problems, Fixed
runway sign macro problems, Fixed "Unexpected Error"
problem, Fixed dynamic scenery on runway problems. By
Brian McWilliams, Tom Hiscox, Pascal Meziat, Manfred
Moldenhauer (The Flight Sim Group). File size 5.3MB
German
language file for this package. File size 29573.
Scenery
design whitepaper available on Tutorials
UPGRADE
TO Airport 2.6 below. Further Upgrades below.....
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Airport
v2.60 Upgrade from Airport v2.10 Airport v2.60
is a Freeware program for composing scenery, especially
airports, for Microsoft Flight Simulator. This version
supports all FS versions from 5.1 through FS 2000 and
CFS. Many improvements have been made including support
for long file names, extended textures in r8 and bmp format,
autobackup and autosave options, increased resolution
to 0.1m, editing of FS2000 scenery.cfg file for exclude
and flatten areas, and fixes to problems with older Airport
scenery in FS2000. The upgrade includes SCASM v2.46 scenery
compiler. This upgrade requires a prior installation
of Airport v2.10 Original
Airport written by Pascal Meziat. SCASM written by Manfred
Moldenhauer Airport Upgrade by Tom Hiscox. 2.6MB |
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Microsoft
FS2000 Scenery Software Development Kit (scen_sdk.exe).
The Scenery SDK includes explanations and examples of
the concepts and elements used to design scenery for Flight
Simulator. In particular, this SDK both explains and provides
a programmer's reference for the BGL graphics language;
it also explains the BGL files that contain scenery. You'll
find sections that include more advanced topics dealing
with the specifics and subtleties of scenery design. Important:
The information included in the Scenery SDK is intended
as a reference for programmers. It assumes familiarity
with C programming language, Macro Assembler (MASM), and
game development. The information is not supported by
Microsoft Product Support. 975K |
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'Trees'
Object Libraries for FS2000/CFS SDK Module The
SDK for the new 'Trees' series of static object libraries
for creating trees in FS2000 scenery. Contains documentation
and 24 macros in API format for use with Airport 2.60
and similar scenery design programs. Also requires Module
0, the basic object library containing a set of generic
tree types (see TREES_0.ZIP). By Gerrish Gray. 424K |
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