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Scenery Macros Go here!!
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FS2002/FS2000/CFS2
NOVA v1.6 is an utility program to design 3D objects
for scenery design for Microsoft Flight Simulator 2000,
2002 and Combat Flight Simulator 2. Build your custom
hangars, control towers, buildings, bridges, terminals,
gates, houses, file libraries, lamps and more in an easy
way. This version includes two add-on program files to
make special and powerful macros with dynamic effects,
as dynamic windsocks, flags, sliding hangar doors controlled
by distance or frequencies, buildings with helipads, clocks
showing the real time in FS2K, special controllers and
effects files, and much more. A grand total of 42 different
tools to make a large variaty of shapes and special dynamics
effects. Shareware by Rafael Garcia Sanchez. 5.6MB |
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NOVA
V1.6 Help files.
This files contains the entire help files of NOVA. By
Rafael Garcia Sanchez 7.2MB |
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NOVA
OGL Plug in for Architect 2002
for
FS2000 and FS2002. This plug in available for NOVA users
will generate an OGL macro file that will allow you to
preview your 3D objects created by Nova while working
in your scenery designs in Architect 2002. OGL files are
created every time you save your macro files. This update
fixes previous scaling problems. By Rafael Garcia Sanchez.
141K |
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Tutorial:
This
tutorial package includes: TXT2ASM.exe A file to assist
the creation of BGLC code, by Christian Stock TMFMacros.inc
A BGLC macro file, by Christian Stock CFS2TMFmacros.inc
A BGLC macro file, by Richard Ludowise README.txt Obligatory
"thank yous" and commercial restriction notice FileID.txt
This document TMF-BGLC Design v1.doc A FS2002 and CFS2
TMF design tutorial that will help in the creation of
the following TMF file types: water, mesh-clinging water,
land, and FS2002 TMF flattens. Support macros for BGLC
are included. Richard Ludowise. 114K |
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Gerrish's
Trees Library for FS2000/2 Release 3 - Updated
Version FS2000 & FS2002 Scenery / Scenery Design. This
is my complete Trees Object Library, updated and re-issued
as a single package. (Not to be confused with my series
of Autogen tree replacements for improving the default
trees in the FS2002 landscape, see the separate downloads
GTL_AGEN.ZIP,
MSTREES.ZIP,
and MSTREES2.ZIP).
The package includes the Trees Library file itself and
all required textures, with simple instructions for
use with any sceneries, old or new, that state that
they need "Gerrish's Trees Library". The textures come
in two versions: the original set designed for FS2000/2
and an updated set for use with FS2002 only.
Also
included is a revised version of the SDK for scenery
designers for the creation of sceneries incorporating
these high-quality trees. The library provides 20 different
styles of tree (including deciduous types, conifers,
and a couple of palms), each available in a range of
shapes and with various patterns of seasonal behaviour
for use in different parts of the world, giving a total
of 1600 variations, each of which can be used at any
desired size, from a 1-2m high bush to giant, 100m tall,
forest firs. The 24 different API macros in the SDK
allow the trees to be placed either as individual specimens
or in various realistic groupings. 3.2MB
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'Trees'
Object Libraries for FS2000/CFS SDK Module
The SDK for the new 'Trees' series of static object libraries
for creating trees in FS2000 scenery. Contains documentation
and 24 macros in API format for use with Airport 2.60
and similar scenery design programs. Also requires Module
0, the basic object library containing a set of generic
tree types (see TREES_0.ZIP). By Gerrish Gray. 424K |
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LWMDraw4
-- FS2002 Scenery Design
LWMDraw4 is developed to be an easy to use and helpful
time saving tool for placing free design shapes or photoreal
default type water areas such as lakes "with effects"
onto the FS2002 terrain surface generating a "ready to
assemble" LWMSource.asm file. Features include the addition
of default type FS2002 roads/lines/shorelines, Polygons,
and LandClass with the generation of a separate VTPSource.asm
file as well. Includes many additional features, a new
tabbed interface, and more options explained within the
detailed Help menu along with Quick Start Guide menu for
fast placement. Freeware by Ken Nelson. 1.8MB |
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FS2002
Aircraft: Quasi aircraft for use in scenery design.
Just load it up, switch to slew mode and top down view.
Hit the back space key and start noting measurements,
longitude, latitude, heading and altitude info. If you
use Airport for Windows v165 or later, you can use the
FSIPCP interface. English measurement version. Includes
FSDS2.20 source file by Lou Volland. 97K |
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FS2002
Aircraft: Quasi aircraft for use in scenery design.
Just load it up, switch to slew mode and top down view.
Hit the back space key and start noting measurements,
longitude, latitude, heading and altitude info. If you
use Airport for Windows v165 or later, you can use the
FSIPCP interface. Metric measurement version. Includes
FSDS2.20 source file by Lou Volland. 91K |
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TDFCalc2004
Scenery Design Utility,
by Richard Ludowise. TDFCalc2004.exe ( a useful locational
calculator for Terrain Data File design ). TDFCalc2004
requires the use of FSUIPC. ( Version 3 ) It is a FSUIPC
registered freeware program and will work with the generic
FSUIPC download without cost to the enduser. TDFCalc.exe
( a useful locational calculator for Terrain Data File
design ). LandCalc ( a useful tool for the creation of
CUSTOM textures, for use in landclass BGLs ). TMFViewerCalc.exe
( a useful locational calculator for Terrain Data File
design ).928K |
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