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Frequently Asked Questions

Can I repaint your aircraft?
We are willing to approve repaints of our models on the basis that we are first approached and asked beforehand.

Please note that priority with regard to which particular real world airline liveries get painted first is reserved for HJG painters. If you wish to repaint one of our aircraft then please post a message in our discussion forum asking if that particular livery is currently being considered by any of our painters. If it is not then we will most likely grant permission for you to proceed.

We allow virtual airlines "not based on real airlines" only to use and repaint our models. Please note "we do not provide repaint support (PAINT KITS ARE NOT AVAILABLE) for any of our aircraft".

Permission for repaints will be granted on a first come first served basis.

When approved to release a completed repaint of an HJG model you may upload it to any site of your choosing so long as the following strict guidelines are adhered to :
The complete list of credits must be included with the model.
The original documentation file from HJG is included in the zip file UNEDITED,
The model must remain free and accessible to the entire FS community.
We ask that no files be uploaded to http://www.fsplanet.com.

Can I upload your aircraft to the HJG website?
We will only upload official repaints by HJG members at this time, this will be reviewed in the near future and if it is decided we can host non HJG members work, we will make an announcement.

Can I upload your aircraft to my website?
We do not allow any HJG files to be uploaded to websites other than our own. This applies to aircraft painted by HJG members and posted on our website. This does not apply to you own HJG approved repaints. You are free to upload any previews or pictures of HJG repaints that you wish. You cannot link directly to any of the aircraft files on our website. If you have questions about this policy, please post a message in our discussion forum.

How do I install an aircraft?
BASE PACKS:
(1) Unzip all base pack files to the aircraft folder of Flight Simulator.

REPAINTS:
(1) Unzip the repaint to a temporary folder
(2) Copy the texture folder to the appropriate aircraft.
(3) Open the aircraft.cfg and add the [fltsim.xx] section that was in the add to aircraft.txt file that came with the repaint, making sure to edit the "xx" to the next number in sequence.

When will the next HJG project be released?
It is not HJG policy to set release dates. All HJG projects will be released "when they are finished". Annoucement of their release will be made after all new files are uploaded to our server and the download links are verified. When a new project is ready for the public to download, it will be announced on our discussion forum. Please visit the forum regularly to keep up-to-date on all new releases, maintenance alerts and upgrades.

Common Problems.
We can not vouch for the integrity of zip archives that you download from websites other than our own. These may have been altered against our wishes and therefore we cannot offer technical support arising from any problems you might encounter when using these. However here are some common problems we can point out to you:

Aircraft configuration file has wrong AIR filename called out. Using Windows Notepad, open the aircraft.cfg file in the root folder of the subject aircraft. Verify that the "sim=" line contains the exact and correct name of the AIR file in the subject aircrafts root folder, minus the air extension name (pay attention here!). Example: If the subject aircrafts AIR filename is My_DC-8.AIR, then the Aircraft.cfg should contain the line: sim=My_DC-8 and NOT: sim=My_DC-8.AIR. If necessary, edit and save.

Panel configuration file has wrong path called out. Using Windows Notepad, open the panel.cfg file in the Panel folder of the subject aircraft. The default path for all of our models should be to the default B737-400 panel. If the alias path points to a panel not on your system then edit the alias path to correctly point at another aircraft panel you do have installed on your system. Alternatively, download one of our panels and install it according to the included instructions.

Sound configuration file has wrong path called out. Using Windows Notepad, open the sound.cfg file in the Sound folder of the subject aircraft. The default path for all of our models should be to the default B737-400's sound folder. If the alias path points to a sound folder not on your system then edit the alias path to correctly point at another aircraft sound folder you do have installed on your system. Alternatively download one of our sound packages (or the many sound packages available at Flightsim.com or Avsim.com) and install it according to the included instructions.

When editing any of the above files pay very close attension to small details such as spaces, hyphens and underscore characters and the correct backslash character (use "\", don't use "/").

HJG aircraft are not designed to be used as AI aircraft. Because of their level of detail and number of parts, they will cause poor frame rates if used as AI aircraft. Any use of HJG aircraft as AI models will not be supported.