17.56Mb (0 downloads)
Messerschmitt Bf 190K-4
unit: 7./JG4
pilot: unknown
The Bf 109 Kurfürst was evolved from the Bf 109G-10. The K series was a response to the fact that the bewildering array of series, models, modification kits and factory conversions for the various Bf 109G versions led to logistic problems, making production and maintenance complicated and costly - something Germany could ill-afford late in the war. As such, the RLM (German Aviation Ministry) ordered Messerschmitt to rationalize production of the Bf 109, consolidating parts, types etc to produce a uniform, standard model with better interchangeability of parts and equipment.The "Kurfürst" version was the last and most powerful series of the Bf 109, with only the Bf 109 K-4 being built in large large numbers.
Important features of the "Kurfürst" were the DB 605 DM engine, which was powered by the DB 603's large supercharger. The armament was the MK 108 cannon firing through the propeller hub and a pair of MG 131 machine guns in the upper cowling. The main landing gear had small gear doors covering the retracted wheels fitted in addition to main gear doors, and the tail wheel was also fully retractable with covering doors. Larger wheels measuring 660x190 on 13" rims were used so that the machine could carry the higher flying weight. The retracted larger wheels required rectangular bulges on the wing tops to clear the wheels.
The antenna mast was mostly no longer used at the factory to reduce air resistance and make parachuting safer for the pilot. The DF antenna of the FuG 16 ZY on the back of the fuselage was moved further back to fuselage part 3. The radio access cover, which was previously always in fuselage part 5, was moved forward to fuselage part 4 because of modified installations.
As with other BF 109 versions, there were were variations between individual planes due to dispersed manufacturing and parts shortages forced by Allied bombing.
This aircraft had the small main gear doors, a fuselage mounted antenna wire, and retractable tail wheel gear.
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Pstrany and Captain Kurt developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 9, 2025 01:50 by Design Team Daedalus
17.43Mb (1 downloads)
Messerschmitt Bf109F-2/Trop
by Design Team Daedalus
Unit: 1./JG27 El-Adem, Libya November, 1941
Pilot: Fw. Albert Espenlaub
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:15 by Design Team Daedalus
16.96Mb (1 downloads)
Messerschmitt Bf109F-2/B
by Design Team Daedalus
Unit: 6 (Jabo)./JG2 Abbeville, France, Summer, 1941
Pilot: Uffz. Richard Ubelbacher
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:13 by Design Team Daedalus
17.11Mb (0 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: III./JG2 France, 1941
Pilot: Hpt. Hans "Assi" Hahn
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:12 by Design Team Daedalus
16.94Mb (0 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: 11./JG51 Dugino, Russia September, 1942
Pilot: Ofw. Heinrich Kloepper
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:11 by Design Team Daedalus
18.24Mb (0 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: 9./JG2 France May, 1942
Pilot: Oblt Siegfried Schnell
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:09 by Design Team Daedalus
17.30Mb (0 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: 6./JG54 Russia July, 1941
Pilot: Lt. Hans Beisswenger
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:04 by Design Team Daedalus
17.28Mb (0 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: 1./JG3 Iyzk, Russia July, 1941
Pilot: Oblt. Robert Olejnik
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:02 by Design Team Daedalus
18.52Mb (1 downloads)
Messerschmitt Bf109F-2
by Design Team Daedalus
Unit: I./JG54 Krasnogvardeisk, USSR March, 1942
Pilot: Maj Hans Phillip
There is no "standard" Bf 109F-2, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
The engine sound package is by Lawdog2360
Posted Oct 8, 2025 23:00 by Design Team Daedalus
15.86Mb (0 downloads)
Messerschmitt Bf109F-4/Z Trop
by Design Team Daedalus
Unit: 6./JG3 Castel Benito, Libya, 1942
Pilot: Uffz. Franz Schwaiger
There is no "standard" Bf 109F-4, as the production run underwent many small modifications and there were field implemented updates along the way. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
Posted Oct 8, 2025 22:55 by Design Team Daedalus

