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CFS2 > Page 70
 
 
 
B-25C30 Russian
3.42Mb (822 downloads)
This is an original model of the B-25C30 export model flown primarily by Russia. The skin is by Sopwith Chameleon, , the droptank for Bombs Medium Longrange by Pen32Win and the B25_AI_Bombs by myself. All are included in the download. The name of the aircraft is "For the Blood of Vitebsk!", a reference to the hometown of the pilot.
Posted Jun 17, 2009 18:10 by Tom Sanford
 
B-25C1 Gunship
4.69Mb (1374 downloads)
This is the 'painted nose' gunship version of my original B-25C (C1)that served extensively in the Pacific theatre as a shipping raider. The authentic Dragon Skin is by Sopwith Chameleon.
Posted Jun 17, 2009 18:03 by Tom Sanford
 
B-25C/D Skins
4.56Mb (1416 downloads)
This download contains four skins by Sopwith Chameleon for Tango's new TR_B25VC: - Dirty Gerty From Bezerte - Ruptured Duck - Hari-Kari-Er - RAF
Posted Jun 17, 2009 00:39 by Tom Sanford
 
Goodyear Defender
1.65Mb (1241 downloads)
This is a conversion of Bill Lyons' Goodyear blimp from FS2002 to CFS2. Her envelope and flag have been repainted to show her in US Navy service (ficiticious) during WWII. She has been armed with a .50 cal. and aerial depthcharges. (She retains her luxurious interior upholstery and carpeting have been retained, as there was not time to change them before she was pressed into service for convoy escort.) The weapons are included in the download. Please read the Check List for flight control instructions. She flies essentially like a standard aircraft with the exception that you must use Flaps and Elevator Trim extensively to control her properly.
Posted Jun 17, 2009 00:16 by Tom Sanford
 
K Class Weapons
0.02Mb (797 downloads)
This ZIP contains the updated DP/CDP as well as the depthcharge weapon/effect for the K-Class Blimp. This version of the aerial depthcharge DP uses the fx_depth-charge.fx file, which is also included.
Posted Jun 17, 2009 00:10 by Tom Sanford
 
K Class Blimp
0.34Mb (1172 downloads)
This is an original model of the K-Class US Navy blimps that constituted the US Navy's antisub force in WWII. These craft served on all coasts of the US, South America, the Atlantic convoy routes and in the Med. She is AI only, and can be used as a scenery object or as an AI aircraft. She will not takeoff or land in missions. and therefore must be started inflight. And it is futile to try to make her into a pilotable aircraft. REQUIRES K Class Weapons ZIP in separate download.
Posted Jun 17, 2009 00:04 by Tom Sanford
 
F-104G (No Wingtanks)
8.01Mb (1469 downloads)
This is an original F-104(No Tanks) for CFS2 based Massimo Taccoli's original source file. I did the MDL, CFG and DP files. The aircraft is armed with the original 20mm Vulcan Rotary Cannon and an AlphaSim ~AIM-9L Sidewinder payload with an 8-Second Airburst DP and Effects by myself. The US Vietnam-era textures are by Henry William, panel by Marco Spada, sound by Eric Cantu and flight dynamics by Romain Lucas, modified by myself for CFS2. A second texture folder is provided as well, which contains a NASA texture by Giovanni Clemente. The airbrakes are operated by the spoiler key, while all other controls as standard. The aircraft is equipped with the Air Force emergency tailhook, which I have left inoperative.
Posted Jun 16, 2009 23:55 by Tom Sanford
 
How To Build A Wep BGL
0.02Mb (914 downloads)
This is a step=by-step tutorial on building a weapon BGL file from a source file or SCA file.
Posted Jun 16, 2009 23:47 by Tom Sanford
 
A6M3 Type 32 Hamp
2.35Mb (1614 downloads)
This is a rework of Ivan Hsu's A6M2 source file into the clip-winged A6M3 Type 32 Zero fighter. She is wearing the color scheme of Zeros flying out of Rabaul.
Posted Jun 16, 2009 02:47 by Tom Sanford
 
F-104G
7.55Mb (2125 downloads)
This is an original F-104G for CFS2 based Massimo Taccoli's original source file. I did the CFS2 MDL, DP and CFG files. The aircraft is armed with the original 20mm Vulcan Rotary Cannon and an AlphaSim ~AIM-9L Sidewinder payload with an 8-Second Airburst DP and Effects by myself and included in the download.** The US Vietnam-era textures are by Henry William, panel by Marco Spada, sound by Eric Cantu and flight dynamics by Romain Lucas, modified by myself for CFS2.
Posted Jun 16, 2009 02:35 by Tom Sanford