Nov 14, 2024 |
FS Design > Page 69
 
 
 
                          Night Light Effects For FS200* V1.2
0.66Mb (1705 downloads)
  Night Light Effects For FS200* V1.2 This tutorial includes a detailed discription of the procedure and example/lesson for adding night light effects to FS 2000 Aircraft. Requires M98toBgl V3.40, Scasm 2.39 and Source2mdl. Compatibility with FS Night Light Creator unknown, for it was released after the completion of this version. This tutorial was made by Marco Rensen. 680K
Posted Jun 23, 2008 14:18 by archive
 
                        Source2Bgl
0.14Mb (1277 downloads)
Source2Bgl Source2Mdl is a program that compiles a Scasm source code to and mdl (model) file. It bypasses all hexediting on bgl/mdl files. Very usefull when adding night light effects to aircraft. This program was made by Marco Rensen. 142K
Posted Jun 23, 2008 14:18 by archive
 
                        BGL2MDL 1.0 A
0.11Mb (1499 downloads)
BGL2MDL 1.0 A program that converts BGL files into FS98 MDL files. Originally designed for SCASM programmers who want to add moving parts to aircraft but it will work with any BGL file. By Paul Surgeon. 118K
Posted Jun 23, 2008 14:18 by archive
 
0.61Mb (2138 downloads)
Show - Image Viewer and Converter. Show is a general purpose image viewing and converting program. All main image types supported plus the added advantage, for FS/CFS users, of reading and writing the R8 Texture Format. Convert direct from jpeg (or any supported format) to R8 with good quality remapping and automatic resizing to 256x256. Convert R8 to bmp or any other format for editing. Browse folders of images. Print images via WYSIWYG dialog with mouse placing/sizing. Image adjustment features. By Martin Wright.. File size 646359
Posted Jun 23, 2008 14:18 by archive
 
0.01Mb (1229 downloads)
Polygon Viewer: Here's a little utility that allows one to search for polygons in MDL files. It only seems to work on aircraft created with FSFS. It requires Visual Basic 4.0 driver files, It also requires a monitor set for 1024x768 or higher resolution. To make use of it, you need to be familiar with hex editing. As a result, it's really for dedicated hackers and hexers. Chuck Dome. 13K
Posted Jun 23, 2008 14:18 by archive
 
0.04Mb (307 downloads)
Airdesign 1. The function of this program, is to calculate the basic aircraft design parameters, of both Gliders and Powered Aircraft, that will determine the flight characteristics of the finished aircraft. File size 39385. R Buhr
Posted Jun 23, 2008 14:18 by archive
 
0.01Mb (967 downloads)
REPTUTOR V2.0 Tutorial document describing how to repaint aircraft for MS Flight Simulator 98. Updates material in REPTUTR1 (which was for FS95 only) using newer tools. Document is in MS Word 6 format (REPTUTR2.DOC). By Iain Murray, 1
Posted Jun 23, 2008 14:18 by archive
 
                        FS200* Extended-Bitmap Editing Utility: Bmp2000
0.51Mb (4085 downloads)
FS200* Extended-Bitmap Editing Utility: Bmp2000 - Utility to allow the editing of the Extended-Format Bitmaps supplied with Combat Flight Simulator and FS2000. Edit Images and Sub-Images in your favourite Paint Program. Create Extended-Format Bitmaps from ordinary Images (most formats). Supports all FS2000 bitmap types - 8/16/32 bit. Added features for creating problem-free replacement Ground textures, for the batch-conversion of multiple images, subimage smoothing, enhanced transparency editing and more. By Martin Wright. 537K
Posted Jun 23, 2008 14:18 by archive
 
AirEd                         is the original configurable '.AIR' file Flight dynamics                         editor
0.21Mb (8468 downloads)
AirEd is the original configurable '.AIR' file Flight dynamics editor. For FS2004, FS2002, FS98, CFS and FS2k. This new version (1.42) adds a couple of handy features for program startup, as well as an FS2k specific data type and ini file entries. By William Roth. 225K
Posted Jun 23, 2008 14:18 by archive
 
3.06Mb (2656 downloads)
SDL Edit v212 for use with FSDS & Aircraft Animator. Allows complex additions & movements.This version of SDL editor contains additions and corrections to the older version. For the additions and corrections read the read me in the SDL Editor folder after the new program has been installed. The example "Stick" plane file and the textures are in the tutorial files in the SDL Edit folder. If you have a project in progress I would suggest you follow the instructions below The new version has added new variables to the sdledit.cfg file. To save your old macros. 1 - open your old sdledit.cfg file. scroll down to the [AIRCRAFT] section of the file. 2- copy all your created macros and paste them in a separate file. They are all the macros that have the (xxx) following the macro name such as (Wheel) (Custom) etc. Copy and save the motions.dat file to a safe location. Now Uninstall the old SDL Editor version. Go back and Delete the SDL Editor folder.Delete the tutorials also as new ones will be added to the SDL. By Mike Crosthwaite. 3.1MB
Posted Jun 23, 2008 14:18 by archive