FS Design > Page 69
0.66Mb (1705 downloads)
Night Light Effects For FS200* V1.2 This tutorial
includes a detailed discription of the procedure and
example/lesson for adding night light effects to FS
2000 Aircraft. Requires M98toBgl V3.40, Scasm 2.39 and
Source2mdl. Compatibility with FS Night Light Creator
unknown, for it was released after the completion of
this version. This tutorial was made by Marco Rensen.
680K
Posted Jun 23, 2008 14:18 by archive
0.14Mb (1277 downloads)
Source2Bgl Source2Mdl is a program that compiles
a Scasm source code to and mdl (model) file. It bypasses
all hexediting on bgl/mdl files. Very usefull when adding
night light effects to aircraft. This program was made
by Marco Rensen. 142K
Posted Jun 23, 2008 14:18 by archive
0.11Mb (1499 downloads)
BGL2MDL 1.0 A program that converts BGL files
into FS98 MDL files. Originally designed for SCASM programmers
who want to add moving parts to aircraft but it will work
with any BGL file. By Paul Surgeon. 118K
Posted Jun 23, 2008 14:18 by archive
0.61Mb (2138 downloads)
Show
- Image Viewer and Converter. Show is a general
purpose image viewing and converting program. All main
image types supported plus the added advantage, for FS/CFS
users, of reading and writing the R8 Texture Format. Convert
direct from jpeg (or any supported format) to R8 with
good quality remapping and automatic resizing to 256x256.
Convert R8 to bmp or any other format for editing. Browse
folders of images. Print images via WYSIWYG dialog with
mouse placing/sizing. Image adjustment features. By Martin
Wright.. File size 646359
Posted Jun 23, 2008 14:18 by archive
0.01Mb (1229 downloads)
Polygon
Viewer:
Here's
a little utility that allows one to search for polygons
in MDL files. It only seems to work on aircraft created
with FSFS. It requires Visual
Basic 4.0 driver files, It also requires a monitor
set for 1024x768 or higher resolution. To make use of
it, you need to be familiar with hex editing. As a result,
it's really for dedicated hackers and hexers. Chuck Dome.
13K
Posted Jun 23, 2008 14:18 by archive
0.04Mb (307 downloads)
Airdesign
1. The function of this program, is to calculate
the basic aircraft design parameters, of both Gliders
and Powered Aircraft, that will determine the flight characteristics
of the finished aircraft. File size 39385. R Buhr
Posted Jun 23, 2008 14:18 by archive
0.01Mb (967 downloads)
REPTUTOR
V2.0 Tutorial document describing how to repaint
aircraft for MS Flight Simulator 98. Updates material
in REPTUTR1 (which was for FS95 only) using newer tools.
Document is in MS Word 6 format (REPTUTR2.DOC). By Iain
Murray, 1
Posted Jun 23, 2008 14:18 by archive
0.51Mb (4085 downloads)
FS200* Extended-Bitmap Editing Utility: Bmp2000
- Utility to allow the editing of the Extended-Format
Bitmaps supplied with Combat Flight Simulator and FS2000.
Edit Images and Sub-Images in your favourite Paint Program.
Create Extended-Format Bitmaps from ordinary Images (most
formats). Supports all FS2000 bitmap types - 8/16/32 bit.
Added features for creating problem-free replacement Ground
textures, for the batch-conversion of multiple images,
subimage smoothing, enhanced transparency editing and
more. By Martin Wright. 537K
Posted Jun 23, 2008 14:18 by archive
0.21Mb (8468 downloads)
AirEd
is the original configurable '.AIR' file Flight dynamics
editor. For FS2004, FS2002, FS98, CFS and FS2k.
This new version (1.42) adds a couple of handy features
for program startup, as well as an FS2k specific data
type and ini file entries. By William Roth. 225K
Posted Jun 23, 2008 14:18 by archive
3.06Mb (2656 downloads)
SDL Edit v212 for use with FSDS & Aircraft
Animator. Allows complex additions & movements.This
version of SDL editor contains additions and corrections
to the older version. For the additions and corrections
read the read me in the SDL Editor folder after the new
program has been installed. The example "Stick" plane
file and the textures are in the tutorial files in the
SDL Edit folder. If you have a project in progress I would
suggest you follow the instructions below The new version
has added new variables to the sdledit.cfg file. To save
your old macros. 1 - open your old sdledit.cfg file. scroll
down to the [AIRCRAFT] section of the file. 2- copy all
your created macros and paste them in a separate file.
They are all the macros that have the (xxx) following
the macro name such as (Wheel) (Custom) etc. Copy and
save the motions.dat file to a safe location. Now Uninstall
the old SDL Editor version. Go back and Delete the SDL
Editor folder.Delete the tutorials also as new ones will
be added to the SDL. By Mike Crosthwaite. 3.1MB
Posted Jun 23, 2008 14:18 by archive