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FS2004 > Props > Page 130
 
 
 
FS2004
                  Default Cessna Caravan Private Textures only-
0.94Mb (1725 downloads)
FS2004 Default Cessna Caravan Private Textures only- PR-OGX, painted by Cristiano Magnani. 962K
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Piper Comanche 250 Frequencia Livre.
0.52Mb (1396 downloads)
FS2004 Piper Comanche 250 Frequencia Livre. Piper comanche 250 in colours of Magazine Frequencia Livre. Aircraft by Mike Stone, painted By Cristiano Magnani. 536K
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Su-31 Sukhoy Gobetti.
1.28Mb (5230 downloads)
FS2004 Su-31 Sukhoy Gobetti. Su-31 Aerobatic, airplane of Ricardo Gobetti, painted by Cristiano Magnani. 1.3MB
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Pilatus Porter Air America - VFAA Textures only
0.39Mb (2830 downloads)
FS2004 Pilatus Porter Air America - VFAA Textures only. The Porter is a STOL- (short take off and landing) and multi-purpose airplane designed and built since 1959 by Pilatus Aircraft Ltd in Stans, Switzerland. Air America used this plane in Laos. Requires the Pilatus Porter by Don Moser here. Repaint by Jean-Luc Bouvron. 396K
Posted Sep 8, 2009 23:29 by archive
 
FS2004                   Viscount 838 Ghana Airways Textures only.
0.54Mb (569 downloads)
FS2004 Viscount 838 Ghana Airways Textures only. This was Ghana Airways first aircraft and only served for just over three years. Delivered in October 1961 it was sold in April 1965 to the Ministry of Technology as XT661. The other two aircraft served Ghana for another ten years before returning to the UK in 1975 as G-BCZR & G-BDKZ. Requires the FSDS Viscount 800 model by Rick Piper (here).Repaint Garry Russell. 553K
Required files:
required file
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Viscount 736 British United Textures only
0.61Mb (582 downloads)
FS2004 Viscount 736 British United Textures only. Originally ordered by Fred Olsen, this aircraft served a number of airlines on lease in it's early days. Sold to Airwork and then transferred to Transair it became a fleet member of British United in July 1960 when BUA was formed. It was to be the airlines longest serving series 700 lasting until January 1967 when it was swapped to British Midland for a Herald.It lasted until February 1969 when it was written off in a botched landing in a snowstorm at Castle Donnington. Requires the FSDS Viscount 700 model by Rick Piper here. Repaint by Garry Russell. 626K
Posted Sep 8, 2009 23:29 by archive
 
FS2004                   Viscount 804 British United Transair Textures only
0.49Mb (595 downloads)
FS2004 Viscount 804 British United Transair Textures only. Viscount 804 G-AOXV wore this livery in the very early days of British United before adopting the familiar dark blue and flag livery. The series 804 aircraft were sold to LOT Polish Airlines, this one becomming SP-LVA in November 1962. It was written off with LOT in August 1965. Requires the FSDS Viscount 800 model by Rick Piper (here). Repaint Garry Russell. 503K
Required files:
required file
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Helio Courier H-295 JAARS Textures only
2.02Mb (1355 downloads)
FS2004 Helio Courier H-295 JAARS Textures only Registration - N61JA , . Requires the FS2004 Helio H-295/ U-10B Super Courier package by Tim Conrad (here). JAARS texture by Dale Jackson. 2MB
Posted Sep 8, 2009 23:29 by archive
 
FS2004
                  Beechcraft D-18S Automatic and proggressive Exaust smokes and
                  flames
0.27Mb (6092 downloads)
FS2004 Beechcraft D-18S Automatic and proggressive Exaust smokes and flames - according to the engines speed for the Beechcraft D18S by Milton Shupe, Scott Thomas and André Folkers (above). Very easy installation. Very realistic effect. Instructions in english Instructions en français Jean-Claude Rolland. 228K
Posted Sep 8, 2009 23:29 by archive
 
0.28Mb (1153 downloads)
FS2004 PAC Airtrainer CT4 for AI. This aircraft has been constructed using Gmax v1.2. The aircraft is constructed with as few polygons as possible (1820 in total for main model) and with a single texture file to ensure the absolute minimum impact on your framerates. There are three other models incorporated to give a total of 4 LOD models. Mike Cronin. 289K
Posted Sep 8, 2009 23:29 by archive