0.52Mb (1730 downloads)
Same bitmaps and functions as previous FPDav1 but upgraded version with better flashing display and correct working electrical failure system. For FSX and FS 2004. By Pierre Fasseaux
Posted Nov 27, 2008 07:20 by Pierre Fasseaux
5.59Mb (9018 downloads)
FSX/FS2004
Airport Chart Gauge.
The gauge displays an airport layout using data
directly taken from FSX so that it will match
your actual flying conditions. It displays runways,
taxiways, parking, etc. By Holger Maass. 5.7MB
Posted Nov 16, 2008 06:09 by archive
0.18Mb (2089 downloads)
FS2004/FSX
Collins ALI-55 Radar Altimeter.
XML stand-alone gauge. By Pierre Fasseaux. 181K
Posted Nov 16, 2008 06:09 by archive
0.01Mb (868 downloads)
FS2004
XML-Gauge: 737-400 Autoland version 1.1.
The "NO WIND" version. This is a simple
xml-gauge you can use to make blind landings
with your default boeing 737-400. Instructions
can be found in the readme document included
in this folder. Willem Sophia. 16K
Posted Nov 16, 2008 06:09 by archive
0.03Mb (2448 downloads)
FSX
Radar Gauge.
This radar and modification of the original
FSX. You only see the aircraft in flight with
their data as their flight altitude, direction
etc.. 27K
Posted Nov 16, 2008 06:09 by archive
0.03Mb (1961 downloads)
FS2004
Gauge: VTOL for Helicopters This
package contains a VTOL control gauge for FS9
Helicopters, that works around some FS9 limitations
and/or incorrect flightdynamics, which makes
them sometimes hard to control them; especially
at low airspeed and when you have your Realism
sliders set above minimum. It provides: - Smooth
and stable VTOL capabilities, with pilot-controlled
ascent/descent rate, longitudinal and lateral
speed, heading, pitch and bank. - Works also
in windy conditions. - Automatic activation
below 25 Knots IAS, so does not influence the
aircraft's flight characteristics in normal
flight. - Adds an Autohover/Autopilot function.
It requires prior installation of FSUIPC. Fully
documented and easy to install in your panel;
includes a list of tested helicopters (see README).
NOT FOR FSX ! By Rob Barendregt. 36K
Posted Nov 16, 2008 06:09 by archive
0.07Mb (2554 downloads)
FS2004
Gauge: VTOL Update for
various aircraft This package updates my FS9
VTOL gauges, for which I have made various versions
for specific aircraft. Like several (Sea)Harriers,
V22-Ospreys, a F35-JSF and a Jupiter2 spaceship.
Pre-install of these previous packages (see
Installation) is required. Main improvement:
a perfectly smooth VTOL behaviour. By Rob Barendregt.
67K
Posted Nov 16, 2008 06:09 by archive
0.99Mb (8043 downloads)
FSX
Carrier Operation Package v3.0.
This freeware archive contains a set of gauges,
effects and sounds which you can add to tailhook-equiped
aircraft in FSX, and enables you to perform
takeoffs and approaches/landings on aircraft
carriers (static and moving). It features (1)
A catapult gauge, enabling a catapult-launch
takeoff. (2) An arrester gauge, enabling a cable-arrested
landing. (3) A IFLOLS gauge, enabling accurate
approaches and landings. (4) A SonicBoom effect
(visual and audible) plus controller gauge.
Includes extensive installation/usage documentation.
Requires prior installation of FSUIPC. Special
credit goes to Doug Dawson; without his (included)
interface gauges (a.o. for speedcontrol, launch/arrest
zone definitions and sound playing) this package
would not exist. By Rob Barendregt. Filename:
rcbco-30.zip
Posted Nov 16, 2008 06:09 by archive
0.28Mb (1109 downloads)
FS2004
Exit Gauge
This exit gauge is designed to take the following
various keystrokes out of FS and replaces them
with a mouse click; Exits 1 + 2, Tailhook, Wingfold
and the Water Rudder. You can still use the
keystrokes via the keyboard. Designed by Chris
Sykes. 286K
Posted Nov 16, 2008 06:09 by archive
0.06Mb (982 downloads)
FS2004
Helicopter Torque Induced Yaw Gauge.
This gauge can be used in any FS2004 helicopter.
It allows the user to introduce some Torque
Induced Yaw whenever the collective lever is
raised (and opposite yaw when it is lowered).
Yaw can be introduced in either direction, and
the amount of yaw can be varied from zero to
Max. Jim Cooper. 65K
Posted Nov 16, 2008 06:09 by archive