Frequently Asked Questions
Can I repaint your aircraft?
We are willing to approve repaints of our models on the basis that
we are first approached and asked beforehand.
Please note that priority with regard to
which particular real world airline liveries get painted first is
reserved for HJG painters. If you wish to repaint one of our
aircraft then please post a message in our discussion forum asking
if that particular livery is currently being considered by any of
our painters. If it is not then we will most likely grant
permission for you to proceed.
We allow virtual airlines "not based on real
airlines" only to use and repaint our models. Please note "we do
not provide repaint support (PAINT KITS ARE NOT AVAILABLE) for any
of our aircraft".
Permission for repaints will be granted on a
first come first served basis.
When approved to release a completed repaint
of an HJG model you may upload it to any site of your choosing so
long as the following strict guidelines are adhered to :
• The complete list of credits must be included with the model.
• The original documentation file from HJG is included in the zip
file UNEDITED,
• The model must remain free and accessible to the entire FS
community.
• We ask that no files be uploaded to
http://www.fsplanet.com.
Can I upload
your aircraft to the HJG website?
We will only upload official repaints by HJG members at this time,
this will be reviewed in the near future and if it is decided we
can host non HJG members work, we will make an announcement.
Can I upload
your aircraft to my website?
We do not allow any HJG files to be uploaded to websites other
than our own. This applies to aircraft painted by HJG members and
posted on our website. This does not apply to you own HJG approved
repaints. You are free to upload any previews or pictures of HJG
repaints that you wish. You cannot link directly to any of the
aircraft files on our website. If you have questions about this
policy, please post a message in our discussion forum.
How do I install
an aircraft?
BASE PACKS:
(1) Unzip all base pack files to the aircraft folder of Flight
Simulator.
REPAINTS:
(1) Unzip the repaint to a temporary folder
(2) Copy the texture folder to the appropriate aircraft.
(3) Open the aircraft.cfg and add the [fltsim.xx] section that was
in the add to aircraft.txt file that came with the repaint, making
sure to edit the "xx" to the next number in sequence.
When will the
next HJG project be released?
It is not HJG policy to set release dates. All HJG projects will
be released "when they are finished". Annoucement of their release
will be made after all new files are uploaded to our server and
the download links are verified. When a new project is ready for
the public to download, it will be announced on our discussion
forum. Please visit the forum regularly to keep up-to-date on all
new releases, maintenance alerts and upgrades.
Common Problems.
We can not vouch for the integrity of zip archives that you
download from websites other than our own. These may have been
altered against our wishes and therefore we cannot offer technical
support arising from any problems you might encounter when using
these. However here are some common problems we can point out to
you:
• Aircraft configuration file has wrong AIR
filename called out. Using Windows Notepad, open the aircraft.cfg
file in the root folder of the subject aircraft. Verify that the "sim="
line contains the exact and correct name of the AIR file in the
subject aircrafts root folder, minus the air extension name (pay
attention here!). Example: If the subject aircrafts AIR filename
is My_DC-8.AIR, then the Aircraft.cfg should contain the line: sim=My_DC-8
and NOT: sim=My_DC-8.AIR. If necessary, edit and save.
• Panel configuration file has wrong path
called out. Using Windows Notepad, open the panel.cfg file in the
Panel folder of the subject aircraft. The default path for all of
our models should be to the default B737-400 panel. If the alias
path points to a panel not on your system then edit the alias path
to correctly point at another aircraft panel you do have installed
on your system. Alternatively, download one of our panels and
install it according to the included instructions.
• Sound configuration file has wrong path
called out. Using Windows Notepad, open the sound.cfg file in the
Sound folder of the subject aircraft. The default path for all of
our models should be to the default B737-400's sound folder. If
the alias path points to a sound folder not on your system then
edit the alias path to correctly point at another aircraft sound
folder you do have installed on your system. Alternatively
download one of our sound packages (or the many sound packages
available at Flightsim.com or Avsim.com) and install it according
to the included instructions.
• When editing any of the above files pay
very close attension to small details such as spaces, hyphens and
underscore characters and the correct backslash character (use
"\", don't use "/").
• HJG aircraft are not designed to be used
as AI aircraft. Because of their level of detail and number of
parts, they will cause poor frame rates if used as AI aircraft.
Any use of HJG aircraft as AI models will not be supported. |