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Page 52
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![](pageimages/I16Tip6_CAFxxxx_800.jpg) |
CFS2/
FS2002 Polikarpov I-16 Tip 6 version 1.0
These Polikarpov I-16 Tip 6 painted as: 1.Lieutenant Wang Shou-Chang,
26th PS, CAF, Hankou area, China, 3rd August 1938 2.Pilot unknown,
Baltic Fleet, USSR, August 1941 3.Pilot unknown, FAF Captured, Rompotti,
Finland, March 1943 I welcome your comments, Ivan Hsu. 8.5MB |
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![](pageimages/Hamp.JPG) |
CFS2
A6M3-Type32 of Zuikaku at Bouganville during
1943 This is a repaint of Gerald Lindell's fabulous Mitsubishi A6M3
"Hamp" fighter for CFS2 (and FS2002), version 1.0. An orginal multi-resolution
design with breaking parts and full animation. credits: fsds2 model
by Gerald Lindell. Original Textures by George Lindell. Current
textures by Phanis Sima. Flight model, damage profile and vc gauge
animation by Andre van Duin. Panel by Lobo da Silva. 3.8MB
see update below
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![](pageimages/Rufe.jpg) |
CFS2
A6M2-N of the 802 Kokutai in the Solomon Islands
during January 1943. This is a repaint of the fabulous Nakajima A6M2N
"Rufe" fighter Floatplane for CFS2 (and FS2002), version 1.0. by Jerald
Lindell. An orginal multi-resolution design with breaking parts and
full animation. Credits: fsds2 model by Gerald Lindell. Original Textures
by George Lindell Current textures by Phanis Sima. Flight model, damage
profile and vc gauge animation by Andre van Duin. Panel by Lobo da
Silva. 3.9MB |
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![](pageimages/A6M21.JPG) |
CFS2
A6M2-N of the 1st Koku-Sentai
off Akagi during the Hawaian Operation of December 1941. This is a
repaint of Jerald Lindell's fabulous Mitsubishi A6M2N Rufe Model 21
fighter for CFS2 (and FS2002), version 1.1.0. An orginal multi-resolution
design with breaking parts and full animation. credits: fsds2 model
by Gerald Lindell. Original Textures by George Lindell. Current textures
by Phanis Sima. Flight model, damage profile and vc gauge animation
by Andre van Duin. Panel by Lobo da Silva. 3.7MB |
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![](pageimages/pbmospk1.jpg) |
CFS2
DH 98 Mosquito, generic files .
You can now enjoy this brand new GMAX model, with full animation,
breaking parts, multires,1% air file and dp (not certified),a full
set of special mosquito gauges, 2D and VC panels. AI aircrafts are
not fooling around but behave properly in all conditions. Drop tanks
and bomb loadouts included as well as a unique level bombsight, both
accurate and very easy to use. As the real thing it is a demanding
aircraft, thus the Readme should be read prior to flying, or you will
be in for some bad surprises. Follow installation instructions. Separate
downloads for textures are necessary (below) . Sound by Dan Hopgood,
all other files by P.H.F. Burnage. 4.1MB Filename: BIVgen.ZIP |
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![](pageimages/pbmospk2.jpg) |
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![](pageimages/pbmospk3.jpg) |
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![](pageimages/pbmospk4.jpg) |
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Update
to "A6M3_32.zip" (above)
the repaint of Gerald Lindell's fabulous Mitsubishi A6M3 "Hamp" fighter
for CFS2 (and FS2002), version 1.0. An orginal multi-resolution design
with breaking parts and full animation. These files simply go into
the texture sub folder of the folder "A6M3-Type32_WBL" Simply extract
the zip file into your CFS2, FS2002 Aircraft directory. By Phanis
Sima. 196K |
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![](pageimages/cordswill%202.JPG) |
CFS2
F4-U CORSAIR Squadron 808 Camouflag textures only.
- This is my first fictional repaint for the stock Corsair in CFS2.
Camouflaged in olive drab green and brown, Squadron 808. Very detailed
texture, hard work but finally done. Thanks to Pete, Ignacio, and
Martin Wright for their support and advice. Fly and enjoy! Textures
by Guillermo Salvador. 1.6MB |
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![](pageimages/backward1.GIF) ![](pageimages/forward1.GIF) |
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