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FS2004 > Page 75
 
 
 
Airbus A320-200  LaudaMotion "2018 livery"
13.15Mb (460 downloads)
This is a repaint of the excellent Project Airbus A320-232, in LaudaMotion "2018 new color" livery, OE-LOB. Model included. The textures are saved in 32 bit format for quality graphics. Shine effect. Wonderful night textures by Adam Hamada. Contains accurate model with details such as: opening passenger and cargo doors, animated pack inlets and outflow valves, all operable control surfaces, detailed flap tracks and slat rails, hydraulics modelled on spoilers, landing gear doors and many more
Posted Dec 5, 2018 09:19 by chrisE
 
FS2004/FSX Airbus A320 ACES Colombia
FS2004/FSX Airbus A320 ACES Colombia
9.18Mb (729 downloads)
Airbus A320 Aces Colombia. iFDG is proud to present the Airbus A320. The aircraft model includes most of the standard features including animated control surfaces, wingviews, flaps, full lighting configuration, and highly detailed, reflective textures. "The A320 was launched on March 2, 1984. It is the first subsonic commercial aircraft with fly-by-wire controls. First flight took place on February 22, 1987. Will also work in FSX. 2d panel only.
Posted Dec 4, 2018 17:44 by Jhonatan Enrique Rosy Amaya
 
FSX/FS2004 Tupolev Tu-154B-2 Aeroflot USSR - CCCP-85553 Textures
FSX/FS2004 Tupolev Tu-154B-2 Aeroflot USSR - CCCP-85553 Textures
66.72Mb (493 downloads)
FSX Project Tupolev Tu-154B-2 in Aeroflot USSR livery. Texture only for freeware Project Tupolev model. Repaint by Sergey Gleba aka serg09.
Posted Dec 2, 2018 01:51 by Sergey Gleba aka serg09
 
FSX/FS2004 Tupolev Tu-154B-2 Aeroflot Riga OJSC CCCP-85553 Textures
FSX/FS2004 Tupolev Tu-154B-2 Aeroflot Riga OJSC CCCP-85553 Textures
66.69Mb (257 downloads)
FSX Project Tupolev Tu-154B-2 in Aeroflot (Riga OJSC) livery. Texture only for freeware Project Tupolev model. Repaint by Sergey Gleba aka serg09.
Posted Dec 1, 2018 11:51 by Sergey Gleba aka serg09
 
FS2004/FSX TinMouse  Boeing 737-200 - Islamic Republic of Iran Textures
FS2004/FSX TinMouse  Boeing 737-200 - Islamic Republic of Iran Textures
5.55Mb (300 downloads)
FS9/FSX TinMouse-II Boeing 737-200 in Islamic Republic of Iran livery. Texture only for freeware TinMouse model. Paint kit by Denis Minaev. Repaint by Sergey Gleba aka serg09.
Posted Dec 1, 2018 11:37 by Sergey Gleba aka serg09
 
Airbus A321-211 in Austrian Airlines
13.63Mb (347 downloads)
Airbus A321-211 in Austrian Airlines. Model by Project Airbus. Textures by Stefan Bree.
Posted Nov 30, 2018 09:46 by chrisE
 
Airbus A320-200 S7 Airlines
10.00Mb (244 downloads)
S7 Airlines Airbus A320-233 - VP-BCS. Model by Project Airbus. Repaint by Denis Minaev
Posted Nov 29, 2018 10:57 by chrisE
 
Messerschmitt Bf109G-6/R6 1./JG27
12.27Mb (410 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 1./JG27 Fels am Wagram, Austria Spring 1944 Pilot: unknown There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 10:35 by Design Team Daedalus
 
Messerschmitt Bf109G-6/R6  5./JG2
Messerschmitt Bf109G-6/R6  5./JG2
13.59Mb (388 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 5./JG2 Juvincourt, Northern France, September 1943 Pilot: Uffz Heinz Hunig There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 08:45 by Design Team Daedalus
 
Messerschmitt Bf109G-6/R6  7./JG3
Messerschmitt Bf109G-6/R6  7./JG3
12.45Mb (384 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 7./JG3 Bad Worishofen, Germany November-December 1943 Pilot: unknown The only known photo of the aircraft shows The the lower gear doors were removed to prevent snow build up around the tires. There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 08:40 by Design Team Daedalus