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CFS1
Enhanced .dp files - German Series / version 1.1 If you enjoy
all those great smoke and fire effects found in CFS2, but have a slower
computer or enjoy flying the European Theater, these .dp files will
provide a much needed enhancement to the game. They will provide excellent
smoke and fire effects for the stock CFS1 planes during Campaignes,
Missions and Quick Combat. Look for the U.S. series in the near future.
By Ray Wells ("C.M.Krashunbern"). 25K |
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The
"no spit" patch for CFS1 sets
the sopwith camel as default aircraft...for ww1 games...you will see
all "unknown" aircraft as the sopwith camel ..not the spifire...meaning
your ww1 matches will be more satisfying and realistic... includes
reset patch ..to return to standard settings after the games... christopher
benson. 122K |
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COMBAT
FS - This is 1 of 2 Sets of NEWLY UpGRADED ( for More Realistic
DAMAGE +F I R E ) , SHIP Objects [*.DP ] for COMBAT FLIGHT SIMULATOR
1. As a follow up to my more authentic CFS Bullet Impact Sound replacement
(MetalRnd.zip), here is a 2nd project to heighten CFS Fire and Damage
realism. To this end I have increased the life span duration and
visibility of most of those land and sea items which usually just
sit there smoking or simply disappear when minimally damaged. A
lot of the time the smaller objects are not really very visible
and so can not be appreciated. Even the large ships and buildings
offer very little visual excitement when damaged. Dark smoke is
the most you can expect from all of these objects which for the
most part are just taking up space., Until now!... In addition to
the 22 UpGraded SHIP Objects in this SET ( FIRESHIP.zip ), also
included is a simple automated utility that will quickly Back Up
ALL your Old Files and Install ALL your New Files for you. ( See
Also - FIRELAND.zip for LAND Objects Set ). by Louieg. 858K
COMBAT
FS - This is 2 of 2 Sets |
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COMBAT
FS - Extra DAMAGE +F I R E .dp Objects
With HITTABLE PIERS FIX. This is 1 additional set of 33 NEWLY UpGRADED,
More Realistic Object *.DPs for COMBAT FLIGHT SIMULATOR 1. In addition
to my PREVIOUS FireSHIP and FireLAND.zip dp objects, this set fixes
the Pier0 And Pier1.DPs which will now allow CFS Pier objects to burst
into flames and ultimately be destroyed when hit. Also added to this
set are 31 Upgraded house & building objects. Included, again in this
zip, is a simple automated utility that will quickly Back Up ALL your
Old Files and Install ALL your New Files for you. ( See Also- FireLAND/FireSHIP.zip
Object Sets ). by Louieg. 177K |
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CFS2
& CFS1 BULLET IMPACT STEREO SOUND EFFECTS
for CFS2 & CFS1: Jump to the sound of heavier metal with this New
UpGRADE of my MetalRND ( RND_IMP.WAV ). Here is METAL2nd, an UpDATED
replacement for my MetalRnd.zip or your rnd_imp.wav sound file, with
the added secondary metal on metal ping & whiz of bullets as they
hit, bounce & rip around your aircraft. It's A Big Difference from
the default "thud only" sound you get with CFS2 & CFS. With this upgrade
you will notice much better amplification & richer harmonics for a
sound that varies more dynamically with each bullet impact. Stereo
Balance in this version has also been much improved from rnd_imp in
my 1st MetalRnd.zip. This sound file has been tested & is completely
compatible with both CFS2 & CFS1. If you have CFS2, please check out
the NearMISS.zip file for my NEW "STEREO" Bullet.wav UpGRADE. Note
that in CFS2, BULLET.wav works in tandem with RND_IMP.wav. By Louieg.
309K |
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CFS2
& CFS1 FLAK SOUNDS SET: 2 NEW UpGRADE REPLACEMENTS For FLAK.WAV
and XFLAK.WAV. With this upgrade you will notice much richer harmonics
for a sound that varies more dynamically with each flak blast. You
will also hear the whooping sounds of incoming flak fire closing in
just before they burst & their echoes crackling in the distance. These
2 sound files have been tested & are completely compatible with both
CFS2 & CFS1. By Louieg. 239K |
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New
Blend of Sounds for CFS 1.
New external sounds plus "hit"-sound for Cfs 1, all in 16bit stereo.
These files are made to replace the original external sounds of bombers
and fighters, as well as the sound of your plane being struck by enemy
fire. Much effort has been made to create a rich and varied blend,
hopefully giving a sense of both harmonious power and realism, and
increased terror when you get hit. By Johannes Fredriksen. 1.6 MB |
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Updated
Pacific Maps and Japanese Radio in CFS1 -
Have you ever wanted to view briefing maps of the pacific in CFS1.
Have you ever wanted to hear Japanese radio chatter when flying in
the Pacific - Well now you can with this sound and map switching utility.
Notice: This has been configured to install into the default
location for CFS. If you installed it into it's own folder - as many
have - you'll have to think again.. By Peter Barker 11.4MB |
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CFS1
Refuel Zones for all stock runways!
These refuel zones, actually more "boxes", give the possibility
to refuel in game under any mode, multiplayer included. They are"painted"
in the middle of runways as to not interfere with other scenery and
can be used as "target" up to 30,000 feet! By Guy Gauvreau
a.k.a. Hubbabubba for AAC. Second version for public release. Now,
"last in game" has a new meaning. 140K |
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