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Texturing
Basics using Corel DRAW. While this tutorial
demonstrates basic texturing techniques using Corel
DRAW, most of the information offered can be applied
to most any painting program. Tutorial by Dave Eckert.
Zip file download. 2.5MB |
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Scenery
Design Whitepaper for FS2K and Airport 2.10
This html-document reflects the current state of
knowledge about scenery design with APT2.10 for
FS2K as collected by the authors and by messages
in the scenery design forum of flightsim.com. Authors:
Martin Wright, Andreas Klisch, Ralf-J. Triebel.
1.8MB |
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FS2000
Scenery Design Tutorial. This download includes
a document for scenery designers with the results
of my researches of the FS2000 basic terrain. It
describes the "masking" by sequences of th 32x2048
"mXX" bitmaps to smoothen the overlapping ground
bitmaps. A technic which seems to be responsible
for a part of the low framerates in FS2000 and some
other effects. by Ralf-J. Triebel (X_MAT). 22K |
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HOW
TO BUILD DIGITAL ELEVATIONS MAPS FS2000
and get sucesfull copilation for use with the Microsoft´s
SDK IV tutorial tools. Included a tutorial with
a lot of new information, a new version of the grises.exe
program to convert gray scaled bitmap to DEM, and
a terrain bgl of Santander . By Jokin Bedialauneta.
1.3MB |
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Night
Light Effects For FS2000 V1.2 This tutorial
includes a detailed discription of the procedure
and example/lesson for adding night light effects
to FS 2000 Aircraft. Requires M98toBgl V3.40,
Scasm 2.39 and Source2mdl. Compatibility with
FS Night Light Creator unknown, for it was released
after the completion of this version. This tutorial
was made by Marco Rensen. 680K
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Texturing
Ground Polygons Tutorial by Kim Humphreys
This file is the result of my experiments with texturing
ground polygons so that apron lines, numbers, bays
etc can be texured onto ground polygons more accurately.
262K |
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FS2000
and CFS Gauge Creation Tutorial Rev.12 Not
for non-programmers but can be used by non-C programmers.
MSFSsound update to both FS98 and FS2K versions.
Real ADF2 now available. Many minor updates and
corrections. FINAL ISSUE. Dai Griffiths, Dragonflight
Design.. 3.2MB |
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How
to Paint/Repaint Aircraft Tutorial. You
will need to have an acrobat reader in order to
read this file. All work is the property of Jim
Oates. 170K |
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FS2002
Smoke display tutorial and addon for the "me329.zip"
Messerschmitt Aero Racer By Steve ( Ratt
) Robinson. This installs a 7 colour smoke system
to the Me329 Aero racer. Also included is a tutorial
on how to add display smoke to any aircraft in any
colour and have as many smoke trails you desire
coming from any location of the aircraft. It may
also give an insight to the other effects files
already in the FS2002 simulation. 211K |
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Scenery
Tutorial: This
tutorial package includes: TXT2ASM.exe A file to
assist the creation of BGLC code, by Christian Stock
TMFMacros.inc A BGLC macro file, by Christian Stock
CFS2TMFmacros.inc A BGLC macro file, by Richard
Ludowise README.txt Obligatory "thank yous" and
commercial restriction notice FileID.txt This document
TMF-BGLC Design v1.doc A FS2002 and CFS2 TMF design
tutorial that will help in the creation of the following
TMF file types: water, mesh-clinging water, land,
and FS2002 TMF flattens. Support macros for BGLC
are included. Richard Ludowise. 114K |
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