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VC Textures for Convair 240 and DC3 FSX Default
VC Textures for Convair 240 and DC3 FSX Default
17.05Mb (461 downloads)
Textures for the VC COCKPIT of the CONVAIR 240 PACKAGE (Model, texturing and flight-dynamics by Brett Henderson. Pilots, Alejandro Rojas Lucena.) and DEFAULT FSX DC 3. Detailed DDS textures fully compatible with DX 10. Sp1, Sp2, Not tested in Steam.
Required files:
required file
Posted Dec 31, 2020 01:14 by Juan Brizuela AKA Johnny
 
VC Cockpit textures for the FSX/P3D Embraer Brasilia EMB 120ER
VC Cockpit textures for the FSX/P3D Embraer Brasilia EMB 120ER
7.71Mb (590 downloads)
Textures for the Vc Cockpit of the Embraer Brasilia EMB 120ER posted here. Originally designed by Erick Cantu, now as a FSX/P3D Native conversion. DDs file fully compatible with DX10. Not tested in Steam.
Required files:
required file
Posted Dec 28, 2020 02:30 by Juan Brizuela AKA Johnny
 
FSX/P3D Antonov An2 Aeroflot VC textures
FSX/P3D Antonov An2 Aeroflot VC textures
4.75Mb (516 downloads)
VC cockpit textures for the marvbelous AN-2 Aeroflot by Tim Conrad. FSX sp2 DX 10 compatible, not tested in Steam. DDS and BMP 32 bits files enclosed. IMPORTANT to read instructions.
Required files:
required file
Posted Dec 27, 2020 06:58 by Juan Brizuela AKA Johnny
 
FSX/P3D VC Model Slider tool
0.19Mb (479 downloads)
Model Slider tool. This tool is for moving the position of the VC Back/Forward and Up/Down. Purpose of this tool. Many people merges a VC but don't move the VC positon. Instead of moving a VC moves the eyepoint in the model.cfg But at that way ,eyepoint will be different from the position where it should be. At the worse case I saw was difference was more then 10 meters. And those will change the feelings of the landing and taxing. This tool moves the VC model to a correct position so that can fly at correct cockpit position.
Posted Nov 14, 2020 07:17 by uploader
 
FSX/P3D Boeing 737-800 Cockpit Textures Upgraded V2
FSX/P3D Boeing 737-800 Cockpit Textures Upgraded V2
36.79Mb (2657 downloads)
Cockpit Textures Upgraded V2 for all aircraft using the FSX Boeing 737-800 VC. Thank you for downloading the -VC- Repaint Cockpit textures Upgrade V2 for the B737-800 FSX and not tested in P3D but if it has the B737_800_1_C, B737_800_2_C, B737_800_3_C, B737_800_4_C, B737_800_5_C VC textures it will works . This package is painted in 32bit that will make the B737-800 cockpit textures view in full resolution and with more color and better details like the real one. VC repaint V2 by: Enrique Cornejo
Posted Aug 9, 2020 17:03 by Enrique Cornejo
 
FSX/P3D Douglas MD80 Panel and VC
FSX/P3D Douglas MD80 Panel and VC
62.32Mb (2469 downloads)
FSX/P3D McDonnell Douglas MD80 2D panel and VC V1. This is a panel package, based on the Mitsushi Yutaka MD80 VC interior model, contains a brand new 2D panel (1280px) and it has been designed to fit most FSX native DC9/MD80 exterior models. The main features include: new day and night 2D panel background bitmaps (Main panel, Overhead, Throttles and Radio), re-mastered day and night VC textures, complete new set of xml gauges, fully integrated FMC, new popup windows and cockpit sounds. The VC is the Mitsushi Yutaka model. It is sadly not fully functional but it has been improved greatly and now has a fully working autopilot. Realistic integrated FMC and 4 VC camera views: First officer, Autopilot (centered), Center console and jumpseat. Fully working Auto-brake, Fully working Auto-taxi, working Autopilot annunciator panel, working Warning/Caution annunciator panel. Credits to Hiroshi Higami for the original Auto-brake gauge and Daniel Gauthier for the original Cockpit Sounds. The new panels are using the following extra gauges: FMC by Garrett Smith, TCAS V2 by Dietmar Loleit, and VSpeed, Altitude Callout, Icons32, Brake sound and new Cockpit sounds by me. Most of these gauges are using the FSX XML Sound gauge by Doug Dawson. Tested in FSX Acceleration (DX10) and FSX Steam Edition (DX9), on the default FSX MD83, Mitsushi Yutaka MD81, SGA MD83, SGA DC9-30, SGA DC9-50 and even the AI Ardvaark MD80. Not tested in P3D but should work correctly up to V3. Sound effects may not work in V4.
Posted May 4, 2020 13:40 by Philippe Marion
 
2D panel for the Beriev B-12
2D panel for the Beriev B-12
1.04Mb (424 downloads)
For those who like to fly with a 2D panel, this is a 2D panel for the Beriev B-12 recently posted here. I've also replaced the engine MFD with a radar in the vc and the 2D panel. NOTE: as this panel was taken from Tim Conrad's An-32 you can use it for it as well. New 2D panel by Michael Pook.
Required files:
required file
Posted Feb 28, 2020 13:16 by Michael Pook
 
FSX/P3D Boeing 737NG Wide Panel and VC v2.0
FSX/P3D Boeing 737NG Wide Panel and VC v2.0
92.64Mb (2638 downloads)
FSX/P3D Boeing 737NG wide 2D panel and VC V2. This is a twin panel package, based on the default FSX B737-800 panel, containing an updated default panel (1024px) and a new wide panel version (1280px) for widescreen monitors. Version 2.0 features a fully working Altimeter and Airspeed Indicator Backup gauge, an optional PFD Backup gauge, a 2D panel Flight Yoke, some improved gauge bitmaps and several fixes. This is the full package. If you already installed V1 of this package, simply overwrite all the files with V2. Tested in FSX Acceleration (DX10) and FSX Steam Edition (DX9), on the default B737-800 and Project OpenSky B737-700W and B737-800W. Not tested in P3D but should work correctly up to V3. Sound effects may not work in V4.
Posted Jan 31, 2020 06:15 by Philippe Marion
 
FSX/P3D Boeing 737NG Wide Panel and VC v1.0
FSX/P3D Boeing 737NG Wide Panel and VC v1.0
87.12Mb (1147 downloads)
FSX/P3D Boeing 737NG wide 2D panel and VC V1. This is a twin panel package, based on the default FSX B737-800 panel, containing an updated default panel (1024px) and a new wide panel version (1280px) for widescreen monitors. Both panels have the same features and both work as a complete replacement for any aircraft using the default panel. Features include: new and improved day and night 2D panel background bitmaps, new and improved gauges, new popup windows, many fixes and cockpit sounds. The VC is the Alejandro Rojas Lucena/FSND fantastic revised Boeing 737-800 VC model. This VC model includes working wipers (right mouse click on switch) with rain effect. Switches for LCD Screens, EICAS, PFD, MFD. Auto-brake switch. Opening pilots window. Cabin Lights switch. Realistic integrated FMC. More realistic day and night VC textures by Chris Evans, with further updates by me, including 5 VC camera views, adding Autopilot (centered) and jumpseat, to First officer, Center console and Overhead. Also features a new xml Radio stack in the VC to replace the old FS9 B737-400 gauge. Fully working Auto-brake, Fully working Auto-taxi, working Autopilot annunciator panel, fixed Warning/Caution annunciator panel, fixed Flaps Transit and Extended annunciator lights, Anti-skid switch. Credits to Hiroshi Higami for the original Auto-brake gauge and Daniel Gauthier for the original Cockpit Sounds. The new panels are using the following extra gauges: FMC by Garret Smith, TCAS V2 by Dietmar Loleit, and VSpeed, Altitude Callout, Icons32, Brake sound and new Cockpit sounds by me. Most of these gauges are using the FSX XML Sound gauge by Doug Dawson. Tested in FSX Acceleration (DX10) and FSX Steam Edition (DX9), on the default B737-800 and Project OpenSky B737-700W and B737-800W. Not tested in P3D but should work correctly up to V3. Sound effects may not work in V4.
Posted Jan 22, 2020 11:19 by Philippe Marion
 
Boeing 737 Head-Up Guidance System (HGS)  Model 2350
Boeing 737 Head-Up Guidance System (HGS)  Model 2350
7.59Mb (1244 downloads)
This gauge has been developed for FSX Flight Simulator Acceleration. It should also work with FSX SP1/SP2 . The functionality of this gauge is based on the Rockwell Collins HGS which is designed for the B737NG . It works correct for FSX B737-800 models only !! The gauge has been developed as close as possible according to the HGS Pilot Guide from Rockwell Collins for normal operations. The HGS can be used during all phases of flight from takeoff to landing. This can include Ground Roll Guidance, all enroute operations and either non-precision or precision approaches. This gauge is very realistic. It supports the pilot particular during approach operations to meet always precise the runway touch down zone by keeping a 3° glide slope angle. Even for a visual approach maneuver the HGS supports the pilot to establish and maintain the aircraft on the proper glide path to the runway without reference to a ground based landing system like ILS. Technical descriptions and installations guide are included in the zip file for further information. Look at video also : https://youtu.be/mw4Q_eOWYtk By Dietmar Loleit
Posted Nov 7, 2019 07:53 by Dietmar Loleit
 
 
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