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FS2004/2002
                  Super VTOL Principality Class Lander.
5.94Mb (8783 downloads)
FS2004/2002 Super VTOL Principality Class Lander. This is the ultimate VTOL designed to be a 757 sized craft that can take off from a heli-pad, an assault ship that can go from 430 knots to a smooth hover landing in 20 seconds, a giant ship that can carry tanks as well as a air/sea rescue vessel that can land on water. The concept is based on a new Fan Jet that would feature NOTAR like thrust ventricals in a ring about the engines for when its in VTOL mode as well as a thrust rating like that of an Atlas engine. This model features rotating Fan Jets, VTOL flight file, working/retracting suspension, retracting rear cargo ramp, and a not too sophisticated ReadMe flight instruction on how to fly this massive ship. By William Ortis. 6.1MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004
                  Rilo Aeronautics Single Seat Sport Plane
0.91Mb (4702 downloads)
FS2004 Rilo Aeronautics Single Seat Sport Plane. Air Files by Jr. Lucariny, which really gives this Plane the Performance it should have. Ducted Fans, reflective paint, torsion bar rear suspension, moving control surfaces and opening Cockpit. (shift+E)Fast Flying and Easy Landing. 928K
Posted Aug 24, 2009 06:41 by archive
 
FS2004
                  Rilo Skyvan.
3.28Mb (3023 downloads)
FS2004 Rilo Skyvan. Rilo Aeronautics Design for camping and cross country flying, full moving parts and dynamic Paint. Opening Engine Bays and Fusilage Doors, and GPS for the Adventurer. Panel by Allen I. and Air Files by Chuck Dome. Model by Ric Lopez. 3.3MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004/FS2002
                  Unreal Aviation SWing SST.
1.82Mb (6526 downloads)
FS2004/FS2002 Unreal Aviation SWing SST. Slew-Wing supersonic transport prototype. Inspired by the work of NASA-Dryden (who pinched the idea from Dr Voght of Blohm und Voss) this concept gives you both a STOL performance and Mach 2. I was having a 'Can I make a model in a day' moment so it's a bit simple but still turned out well. By Kevin Bryan. 1.9MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004/2002
                  Unreal Aviation 'Minus One' fly-by-wire minimum aeroplane
3.27Mb (351 downloads)
FS2004/2002 Unreal Aviation 'Minus One' fly-by-wire minimum aeroplane. Seat-of-the-pants and high-tech. How far can YOU get without re-starting the engine? Aself launching glider from Kevin Bryan, unreal aviation. 3.3MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004/2002
                  Unreal Aviation Tilt-Fan research aircraft.
5.25Mb (2527 downloads)
FS2004/2002 Unreal Aviation Tilt-Fan research aircraft. Lands and takes off like a helicopter but flies like an aeroplane at 220 knots+. Inspired by the Doak-16 research aircraft. A fun alternative to all those silver tubes. By Kevin Bryan. 5.4MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004
                  Rilo Aeronautics Four Seat Concept Helicopter
2.83Mb (1871 downloads)
FS2004 Rilo Aeronautics Four Seat Concept Helicopter ,to be used as a multi-platform air support, or family Heli. Designed to give the occupants plenty of room. With suicide doors,and with basic Virtual Cockpit, (hopefully they will get better) and reflective paint. panel by Ric L, and Allen I. Rilo Aeronautics. 2.9MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004/2002
                    LearFan 2100 Concept Executive Jet
FS2004/2002
                    LearFan 2100 Concept Executive Jet
20.08Mb (4860 downloads)
FS2004/2002 LearFan 2100 Concept Executive Jet by William Lear. This download is a detailed 3 level 'series' package featuring extremely detailed flight models, interiors, 3 versions of instrument panels that also feature back lighting, a custom sound package, opening door and cabin curtain, dynamic shine and reflection textures, and a softly lit cabin area. These detailed interiors are designed for use with Active Camera. The LearFan 2100 package also features a custom air file designed for this aircraft package by Dennis Seeley. Aircraft is modeled in Gmax. By William Ortis, Lionheart Creations Ltd. 20.5MB
Posted Aug 24, 2009 06:41 by archive
 
FS2004
                    F-136B Orbital Defense Interceptor concept jet fighter
FS2004
                    F-136B Orbital Defense Interceptor concept jet fighter
10.42Mb (16787 downloads)
FS2004 F-136B Orbital Defense Interceptor concept jet fighter, capable of Hyper Mach speeds and space flight capabilities, circa 2014. This concept is based on hybrid engines that convert to rocket propulsion via a closing 'iris' system that creates a rocket engine 'bell'. This model features functioning spoilerons, vectored thrust elevator structures, opening hatch, opening ordinance bombays, retracting slow flight wings, custom panel, VC illuminated instrumentation, appearing wheel chalks and ladder, extending Hyper Mach propulsion fuel nozzles, 'Viewpoint Smart Mirroring Invisibility' camouflage system, Mach 4.57 speeds, a second optional airfile that is 'less powerful', and comprehensive manual for flight instruction of this elaborate concept bird. Features Kirk Olsons sound pack. Modeled in Gmax. By William Ortis, Lionheart Creations. 10.7MB Update Pack for the F-136 Orbital Defense Interceptor. This pack contains revised airfiles by Rainer Hilmer. Update includes functioning afterburner that reflects SCRAM-jet transition with far more 'umph' while making low speed flight and taxiing slower and more realistic. Ultra high stability is also improved. F2 is no longer needed for taxiing. Includes an inflight checklist for speeds and several other 'adjustments' to effects. If you like flying this plane, you will really like it after you install this Update Pack. William Ortis, Lionheart Creations Ltd. 52K
Posted Aug 24, 2009 06:41 by archive
 
FS2004
                  Skyblazer Sky Car
0.84Mb (3864 downloads)
FS2004 Skyblazer Sky Car - Roadable Aircraft Concept Skyblazer is designed as an integrated transport system that uses both highway and skyway infrastructures to get you where you want to go - fast. The craft is able to operate out of all 5000+ public use airfields so that it can use the most convenient local fields. When in road configuration it has the required performance to operate within normal traffic. The intention is to expand what we consider to be our local neighborhood into an area with a 1,000 mile radius. Freedom and convenience are the two guiding principles under which all design work has been accomplished. With this in mind, the following parameters were identified from the outset as being of vital importance: Model created by J R Lucariny. 861K
Posted Aug 24, 2009 06:41 by archive
 
 
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