42.52Mb (214 downloads)
These are corrected files to the Gower Field, uploaded in Jan 21, 2020. Some reported problems with flat and missing objects.
The original link was updated, so if you download it today, you don't need to use these corrected files!
Posted Jan 31, 2020 13:37 by Zed
8.78Mb (980 downloads)
KOAK - Metro Oakland Intl, California.
This is a reasonably accurate and up-to-date version of Metro Oakland Intl airport with two optional files and made only for FSX users, do not use in P3D: There is one version with the Crosswind runways operating where all 4 runways will be used for takeoff/landing and one version as the default airport runway operation.
This update removes the "jfk jetways" mainly for those who have had issues installing the textures to get these jetways to display, these have now been replaced by jetway extensions that are more like the real world, Terminals 1 and 2 rebuilt with something better than the stock airport, assigned parking as per their website with extra parking, the Fedex and UPS ramps and buildings replaced, all taxiways and taxi signs updated to the latest charts, support vehicle roads rebuilt, extra fuel trucks, Helipad added to the GA apron and many other scenery improvements and objects added, airport views are from inside the control tower (when in tower view) please view the readme before installation. Ray Smith
Posted Jan 29, 2020 02:32 by uploader
95.29Mb (370 downloads)
VFR Balice for FSX V1.1
This is the extended scenerie
VFR Balice for FSX designed on
new ground textures of the old town
Krakow in the vicinity of EPKK Balice
(Poland)Additional objects made in the
scenery are listed in the sketch.
Animations and many objects and
monuments in 3D visualization.
Designer: Lotar Tomczyk, Jakub Mista
Posted Jan 27, 2020 11:04 by Lotar Tomczyk, Jakub Mista
38.04Mb (174 downloads)
This is an attempt to bring KMQJ into the flightsim world for the first time. The airport has been hand constructed and placed according to 2019 Google satellite data, meaning that it is perfectly lined up with the real airport. I have also included an optional photoscenery file (KMQJ_Photoreal.bgl) with both day and night textures which cover the airport and surrounding areas. Should you decide to use photoscenery, the textures will change from day to night automatically and vice-versa.
FEATURES: Properly aligned runway, taxiways and aprons perfect for flying online // Glideslope path corrected to match real setup // Taxi signs placed according to real location // Correct designation of taxiways // 2 small gates as well as accurate GA Apron // Accurate-to-size terminals & hangars // Apron lighting
Posted Jan 27, 2020 02:31 by Matt Lock
(220 downloads)
Aragarcas Airport, in the Brazillian state of Goias. ICAO: SWAC This scenery was created with Airport Design Editor. It uses FSX-Acceleration libraries as well as third party freeware object libraries. Aeroporto de Aragarças, GO, próximo a Barra do Garças, MT.
Posted Jan 24, 2020 11:18 by Zed
(211 downloads)
Barra do Garcas Airport, in the Brazillian state of Mato Grosso. ICAO: SBBW This scenery was created with Airport Design Editor. It uses FSX-Acceleration libraries as well as third party freeware object libraries.
Posted Jan 23, 2020 15:11 by Zed
(364 downloads)
Santa Maria Air Base, in the state of Rio Grande do Sul, Brazil.
The airfield is also used for civilian commercial flights!
Posted Jan 20, 2020 16:46 by Zed
94.34Mb (239 downloads)
VFR Balice for FSX
This is the old scenery VFR Balice EPKK ext I V2 and VFR Balice EPKK ext II V2 for FS2004 converted to FSX. Modified and designed on new ground textures of the old town Krakow in the vicinity of EPKK Balice (Poland.
Additional objects made under this scenery are listed on the sketch.
Designer: Lotar Tomczyk, Jakub Mista
Posted Jan 20, 2020 05:57 by Lotar Tomczyk, Jakub Mista
71.24Mb (520 downloads)
Today, after half a year of construction, I introduce you to my new Mombasa airport, which I built because I was on vacation in Mombasa and found nothing useful in freeware in FSX. The airport Mombasa was tested in FSX (Steam should also work) and is published by me as freeware. Ai traffic works / approaches work as well as road traffic and jetways work. Go on safari and discover the animals of Africa start with a small plane or heli from the small runway towards the coast in low flight and find the animals, (Tip: at the waterholes ................ Visit the coast of Kenya with the hotels ................ make a harbor cruise and see many details ............... Installation: Put the folder Mombasa in the folder FSX Addon Scenery and activate it ......... ! steps listed below only if you do not already have these addons! ! to see people unpack the supplied folder 3dpeoble_Lib and put the unzipped folder into your FSX Addon Scenery and activate it ............... ! to see moves (static only) unpack the folder PKP and put the folder into your FSX Addon Scenery and activate it .............. ! To see more vehicles and parking spaces, unpack the folder objilib-large-carparking-fsx and put the folder into your FSX Addon Scenery and activate it ................ Have fun and good luck on your flight safari .............
LG Jamaika
Posted Jan 15, 2020 02:00 by Wagner Ewald
12.65Mb (1031 downloads)
Welcome to Portland International Airport for FSX!
The City of Roses is in the process of revamping KPDX. Many of us have spent time on Concourse A
waiting for our Horizon flight. Many have utilized the ground level walkways on Concourse E to
get to their United Express flight. Both are things of the past.
KPDX is now a primary Alaska Airlines hub. This summer British Airways will start service to London
Heathrow.
The runways have been adjusted to their current length. The taxiways have been corrected (this is
particularly important at the juncture of 10L and 21 which used to overlap). A copy of the current
airport diagram is included.
All the buildings (with the exception of the tower) are custom. Airport vehicles use
the proper vehicle paths and do not use taxiways.To achieve this I had to add a vehicle path that crosses
10R and another that crosses 03.
Three scenery complexity levels are used (normal,dense, and very dense). More eye candy appears with each
increase.
Posted Jan 14, 2020 15:56 by Brett Delana