CFS2 > Page 14


7.52Mb (177 downloads)
CFS2-panel for the FS9/FSX Martin B-10 updated by Michael Pook.
As Michael did a great job for making a panel with working gauges in 2D AND VC, I noticed that the plane did also flies great in CFS2, with WORKING GAUGES also. So I reworked his panel for it with as much standard gauges as possible, and put in some extra panels (2 bombsights and a turret-view) plus all the extra gauges you need. Just download the B-10 from SimV, replace the panel with mine, put all the gauges in the CFS2 main gauges folder also (not necessary to overwrite), throw away the CDP and go flying.
Posted Dec 29, 2019 12:38 by erik hertzberger


11.10Mb (883 downloads)
Messerschmitt BF109-K4 by Paul Rebuffat complete with 6 new textures and panel. Works in CFS2 and FS2004.
Posted Apr 19, 2019 09:17 by Morton


12.90Mb (555 downloads)
Messerschmitt BF109-G10/14 by Paul Rebuffat complete with 6 new textures and panel. Works in CFS2 and FS2004.
Posted Apr 19, 2019 09:10 by Morton

6.86Mb (189 downloads)
AW BF-109G6 VER 1.1 - aircraft #1 with user paintable VC gunsight
Posted Mar 20, 2019 11:13 by Andrew Wai


12.61Mb (1313 downloads)
An upgraded compilation of Duffort's Yak9T with very detailed skins and widescreen cockpit.
Posted Feb 23, 2019 15:31 by Morton

12.79Mb (201 downloads)
Messerschmitt Bf109G-6/AS
by Design Team Daedalus
Unit: 9./JG1 Paderborn, May 1944
Pilot: unknown
The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10.
There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:28 by Team Daedalus

12.25Mb (76 downloads)
Messerschmitt Bf109G-6/AS
by Design Team Daedalus
Unit: Stab I./EJG2 (Ergänzungsjagdgeschwader 2), Thüringen, April/May 1945
Pilot: unknown senior instructor pilots
EJG2 was a night fighter replacement training unit. Senior pilots sometimes flew interception missions as well as training tyros.
The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10.
There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:23 by Team Daedalus

12.79Mb (80 downloads)
Messerschmitt Bf109G-6/AS
by Design Team Daedalus
Unit: 9./JG1 Paderborn, May 1944
Pilot: unknown
The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10.
There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:22 by Team Daedalus

12.36Mb (77 downloads)
Messerschmitt Bf109G-6/AS
by Design Team Daedalus
Unit: 2./JG3 Burg bei Brandenburg, May 1944
Pilot: Usually flown by Fw. Horst Petzschler, but was shot down on May 30 being flown by Fw. Otto Büsser (KIA)
I./JG3 and II./JG3 were routinely assigned to fly top cover hence the light blue RLM 76 overall camouflage thought appropriate for such high altitude missions.
The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10.
There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:22 by Team Daedalus

12.75Mb (82 downloads)
Messerschmitt Bf109G-6/AS
by Design Team Daedalus
Unit: 1./NJGr 10, August 1944
Pilot: Maj. Freidrich-Karl Müller
Müller recorded 30 night victories and survived the war.
The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10.
There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has it's own unique features.
Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks.
Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files.
Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle.
We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:09 by Team Daedalus