Jul 22, 2019 |
CFS2 > Aircraft > Page 1
 
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FS2004/CFS2 Messerschmitt BF109-K4 The Last Eagles of Das Third Reich -2
FS2004/CFS2 Messerschmitt BF109-K4 The Last Eagles of Das Third Reich -2
11.10Mb (262 downloads)
Messerschmitt BF109-K4 by Paul Rebuffat complete with 6 new textures and panel. Works in CFS2 and FS2004.
Posted Apr 19, 2019 09:17 by Morton
 
FS2004/CFS2 Messerschmitt BF109-G10/14The last eagles of Das Third Reich
FS2004/CFS2 Messerschmitt BF109-G10/14The last eagles of Das Third Reich
12.90Mb (174 downloads)
Messerschmitt BF109-G10/14 by Paul Rebuffat complete with 6 new textures and panel. Works in CFS2 and FS2004.
Posted Apr 19, 2019 09:10 by Morton
 
Messerschmitt  BF-109G6
6.86Mb (67 downloads)
AW BF-109G6 VER 1.1 - aircraft #1 with user paintable VC gunsight
Posted Mar 20, 2019 11:13 by Andrew Wai
 
Yak-9 4 very detailed
Yak-9 4 very detailed
12.61Mb (433 downloads)
An upgraded compilation of Duffort's Yak9T with very detailed skins and widescreen cockpit.
Posted Feb 23, 2019 15:31 by Morton
 
Messerschmitt Bf109G-6/AS 9./JG1
12.79Mb (49 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 9./JG1 Paderborn, May 1944 Pilot: unknown The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:28 by Team Daedalus
 
Messerschmitt Bf109G-6/AS I./EJG2
12.25Mb (16 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: Stab I./EJG2 (Ergänzungsjagdgeschwader 2), Thüringen, April/May 1945 Pilot: unknown senior instructor pilots EJG2 was a night fighter replacement training unit. Senior pilots sometimes flew interception missions as well as training tyros. The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:23 by Team Daedalus
 
Messerschmitt Bf109G-6/AS 9./JG1
12.79Mb (22 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 9./JG1 Paderborn, May 1944 Pilot: unknown The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:22 by Team Daedalus
 
Messerschmitt Bf109G-6/AS 2./JG3
12.36Mb (19 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 2./JG3 Burg bei Brandenburg, May 1944 Pilot: Usually flown by Fw. Horst Petzschler, but was shot down on May 30 being flown by Fw. Otto Büsser (KIA) I./JG3 and II./JG3 were routinely assigned to fly top cover hence the light blue RLM 76 overall camouflage thought appropriate for such high altitude missions. The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:22 by Team Daedalus
 
Messerschmitt Bf109G-6/AS NJGr10
12.75Mb (23 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 1./NJGr 10, August 1944 Pilot: Maj. Freidrich-Karl Müller Müller recorded 30 night victories and survived the war. The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:09 by Team Daedalus
 
Messerschmitt Bf109G-6/AS 6.JG27
12.28Mb (18 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 6./JG27 Fels am Wagram, July 1944 Pilot: Uffz. Heinz Zimmermann This aircraft was shot down on Aug.23, 1944. Uffz Zimmermann KIA The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr/10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. Mav also developed the idea for the 2d panel to be offset for the Revi gun sight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 16, 2019 11:07 by Team Daedalus
 
 
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