CFS2 > Page 46
0.94Mb (605 downloads)
This is the last class of U.S. subs to serve in WWII, and essentially is the final phase of improvement in the Gato/Balao line. She is fairly detailed, but retains very good framerates. The texture is by psullykeys.
Posted Oct 12, 2010 02:08 by Tom Sanford, Tango_Romeo
0.49Mb (462 downloads)
This is an extremely high FPS, multi-lod model of the U.S. Balao class submarine. Even a slow machine can yield 77 FPS with three of these craft in frame at close range. The model was derived from the original Gato design by the Virtual Navy. The texture is by psullykeys, Pat Sullivan.
Posted Oct 11, 2010 20:29 by Tom Sanford, Tango_Romeo
0.41Mb (476 downloads)
This is the totally submerged version of the TR_VN_Gato submarine. She is running at periscope depth. All you will see above the surface is the periscope and the small wake it creates. However, the entire submarine is there and can be damaged/destroyed with standard weapons other than guns. The periscope does show on 'radar'.
Posted Oct 9, 2010 16:18 by Tom Sanford, Tango_Romeo
0.30Mb (363 downloads)
The download contains an alternate skin for the Gato done by psullykeys, Pat Sullivan...as well as a tweaked DP.
The new skin has a gray lead botton instead of the original red.
Posted Oct 9, 2010 14:43 by Tom Sanford
0.36Mb (749 downloads)
TR_VN_Gato for CFS2.
This is a major upgrade of an original Virtual Navy USS Gato class submarine. This version is multi-LOD and has 300% higher framerates. Tom Sanford
Posted Oct 9, 2010 13:22 by Tom Sanford
0.24Mb (946 downloads)
CFS2 panel for the ME-262.
Posted Sep 7, 2010 11:11 by ckissling
0.13Mb (397 downloads)
Here are 4 versions of U.S. and British sights
used on aircraft. And a German Revi 16B sight
for german aircraft.These are for use in panel
building.
Posted Sep 7, 2010 10:31 by ckissling
0.95Mb (650 downloads)
Night_Missions_Mod.zip contains files which will enhance night missions, without drastically effecting your frame rates. Alternate Object_DPs for the stock *American Willys Jeep "amjeep" ( veh ) and *Tent Round "tent_rnd" ( inf ) will allow you in the Mission Builder to place small 'effect areas' for way finding and/ or to develop large areas simulating urban spaces undergoing a heavy bombing raid. The 'Extra' effects attached to the objects will produce randomly; sized, timed and placed flashes, fires and smoke. By delaying entry times of the ( veh ) object you can determine when they appear in the mission and/or simulate these effects to multiply, spread or merge with others. File set includes; Alternate Object_DPs, completely new ( and very low LOD/res ) effect files, screen shots, demo mission and instructions. Please read the full "read me " file for install inst. and a more detailed explanation of the files.
W. Porochnuk Jr.
Posted Sep 1, 2010 22:17 by William N. Porochnuk Jr.
0.06Mb (819 downloads)
Add on machine guns which are to be placed in the DP file as weapons. These were compiled by CFS2Area51 @ my request.
This file is freeware .
Have fun Oldwheat
Posted Sep 1, 2010 10:02 by L.M. BROWN
0.01Mb (658 downloads)
A 40# US bomb that I cobbled together mainly for the A.F. Scrub Cyclone-engined Hawk but they can be used with a number of early WW2 US & allied
aircraft.
Have fun.
Oldwheat
Posted Sep 1, 2010 09:59 by L.M. BROWN