1.76Mb (469 downloads)
The "Tangmere" scenery attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days, as RAF station in the 1940's, Battle of Britain period. Shows the wartime airfield layer took from the real maps and actual "air" photos from the WWII time period.
This scenery places an additional concrete Runway, not showed on the default CFS scenery, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the default CFS scenery of Tangmere.
I maintained the original CFS default grass-runway, but his length is not real.
On this scenery, I show some old static trucks (API macros) created by me, a few months ago, the Bedford OL (with and without tent) and the Austin K2 ambulance.
The default CFS scenery supply the AFD menu entry, but you need have installed the CFSAIRP.ZIP of Pieter van Wyk, to capture the Tangmere's NDB frequency (262.0 khz) through the Bendix ADF.
This scenery is not compatible with other Tangmere sceneries for CFS1, if you have installed another, disable it.
Posted Jan 14, 2011 06:17 by Edmundo Abad
0.85Mb (271 downloads)
The "Volkel" scenery attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days, under Luftwaffe occupation. Shows the wartime airfield layer took from the real maps and actual "air" photos from the WWII time period.
This scenery places Runway, AFD menu entry, NDB beacon frequency, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the airfield of Volkel.
Posted Jan 13, 2011 11:38 by Edmundo Abad
1.68Mb (243 downloads)
The "Leeuwarden" scenery is ficcional but attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days, under Luftwaffe occupation. Shows the current airfield layer took from the real maps but with buildings and vehicles of the WWII time period.
This scenery places Runway, AFD menu entry, NDB beacon frequency, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the airfield of Leeuwarden.
Posted Jan 13, 2011 11:35 by Edmundo Abad
1.42Mb (193 downloads)
The "Gilze-Rijen" scenery attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days, under Luftwaffe occupation. Shows the wartime airfield layer took from the real maps and actual "air" photos from the WWII time period.
This scenery places Runway, AFD menu entry, NDB beacon frequency, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the airfield of Gilze-Rijen.
Posted Jan 13, 2011 11:34 by Edmundo Abad
1.21Mb (256 downloads)
The "Deelen" scenery attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days, under Luftwaffe occupation. Shows the wartime airfield layer took from the real maps and actual "air" photos from the WWII time period.
After the occupation of the Netherlands by Germany in 1940, the Luftwaffe started using the field, significantly expanding and upgrading the base. The Focke-Wulf Fw 190, Messerschmitt Bf 110 and Junkers Ju 88 were operated from the airfield, and anti-aircraft guns were placed. In 1944, the airfield got bombed extensively by allied forces and flying activity from the base was suspended by the Germans.
This scenery places two additional concrete Runways, not showed on the default CFS scenery, NDB beacon antenna, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the default CFS scenery of Deelen.
The default CFS scenery supply the AFD menu entry, but you need have installed the CFSAIRP.ZIP of Pieter van Wyk, to capture the Deelen's NDB frequency (222 khz) through the Bendix ADF.
This scenery is full compatible with Gregg Bond's "Arnhem-Nijmegen" scenery, included on "Market Garden" campaign for CFS.
© Edmundo Abad, 07/08/2010
Posted Jan 13, 2011 11:32 by Edmundo Abad
1.98Mb (392 downloads)
The "Woensdretch" scenery shows the default CFS airfield with the enlargement and upgrading developed during German occupation in the Second World War, and attempt to be approximated to the reality showing the airport like it (may) have looked like in WWII days. Also, I have included the Fokker maintenance facilities (located at south west of airforce base), the Bergen's channel system, and the nearby airstrips Midden-Zeeland and Seppe.
After the occupation of the Netherlands by Germany in 1940, the Luftwaffe started using the field, significantly expanding and upgrading the base with a asphalt runway. (I don't 100% sure of this, but it is seen better than the empty CFS/default Woensdretch).
This scenery places asphalt Runway, not showed on the default CFS scenery, NDB beacon antenna, buildings, fields, trees, ground vehicles, static planes, searchlights and more to the default CFS scenery of Woensdretch, Midden-Zeeland and Seppe.
The default CFS scenery supply the AFD menu entry for Woensdretch (now the ramp), but you can start from new asphalt runway choosing Woensdrecht Rwy7 on the menu entry. You need have installed the CFSAIRP.ZIP of Pieter van Wyk, to capture the Woensdretch's NDB frequency (272 khz) through the Bendix ADF.
To see the dutch trucks, you need have installed the objects library of James Elwood, (included on this zip). Copy objlib.bgl file to main CFS/scenery folder.
Posted Jan 13, 2011 11:30 by Edmundo Abad
0.49Mb (172 downloads)
The "Rheine-Hopsten" scenery is a complement for the excellent scenery "Fliegerhorst Hopsten" created by Wolfgang Grünewald, and shows the three concrete runways built an the end of WWII (1944) for ME-262 operations.
This scenery adds concrete Runways, not showed on the Wolfgang Grünewald's scenery (1940), NDB beacon, buildings, ground vehicles, static jet planes and searchlights.
If you don't have installed the Wolfgang Grünewald's "Fliegerhorst Hopsten" scenery, no problem. Is not needed, but the scenery will be seen very poor. This new add-on was built to as full compatible with the 1940 version.
Posted Jan 13, 2011 11:27 by Edmundo Abad
1.32Mb (198 downloads)
The "Rheine-Bentlage" scenery is a complement for the other sceneries of the Rheine area.
This virtual scenery shows Bentlage and Eschendorf airfields, located near the Rheine-Hopsten airbase.
ADF is set to: 401 kHz (BET)/200km in the same position of antenna placed on this virtual scenery.
On this scenery i have tested the new set of API macros for Combat Flight Simulator1, included in CFS-MACROS1.ZIP, CFS-MACROS2.ZIP, CFS-MACROS3.ZIP, CFS-MACROS4.ZIP, CFS-MACROS5.ZIP and CFS-MACROS6.ZIP.
For this scenery, you need have installed the objects library of James Elwood, (included on this zip). Copy objlib.bgl file to main CFS/scenery folder.
Posted Jan 13, 2011 06:50 by Edmundo Abad
0.65Mb (205 downloads)
Missing textures for BERLIN - TEMPELHOF SCENERY (THF) FOR COMBAT FLIGHT SIMULATOR I.
Here is the complete set of textures with the additional missing textures for TEMPELHOF-CFS. Sorry by the mistake.
Posted Jan 12, 2011 09:54 by Edmundo Abad
1.21Mb (180 downloads)
Fix file to correct the mistake on Dessau.zip file. Now with accurate bgl file, for can see the "missing roof" on north-east building.
The "Dessau" scenery is totally fictional, but is an effort to represent the airport like it (may) have looked like in WWII days. Shows the wartime airfield layer took from the real maps and a supposed buildings distribution just as the Junkers Airfield during WWII.
Posted Jan 12, 2011 09:47 by Edmundo Abad