CFS2 > Page 278

(564 downloads)
CFS2
MISSION BUILDING TUTORIAL Combines Parts 1, 2 & 3 into one easy to
use document. A fully illustrated guide to building missions
in CFS2. Step-by-step instructions on how to design and write successful
missions. This booklet will teach the novice how to write three increasingly
complex missions. Updated and edited, 47 pages. WORD format. By Cody
Coyote. 4.6MB
Posted Jun 10, 2008 11:09 by archive

0.11Mb (763 downloads)
CFS2
exploding object. All textures and damage profiles included.
V1 launcher Mission file include by Frédéric Martenot Frenchee. 117K
Posted Jun 10, 2008 11:09 by archive

0.07Mb (1346 downloads)
CFS2
Map. Here I have revamped CFS2 map by Mopar Mike's Midnight
Aircraft Parts Emporium. I have removed the Blue and Green colors
to save on ink. Longitude & Latitude have been added, also the ADF#
for the CFS2 stock airfields by Steve McClelland. (fueladf2.zip) In
the file I have included the original map and comments of the authors.
Author unknown. 72K
Posted Jun 10, 2008 11:09 by archive
0.30Mb (1940 downloads)
CFS2
& CFS1 BULLET IMPACT STEREO SOUND EFFECTS
for CFS2 & CFS1: Jump to the sound of heavier metal with this New
UpGRADE of my MetalRND ( RND_IMP.WAV ). Here is METAL2nd, an UpDATED
replacement for my MetalRnd.zip or your rnd_imp.wav sound file, with
the added secondary metal on metal ping & whiz of bullets as they
hit, bounce & rip around your aircraft. It's A Big Difference from
the default "thud only" sound you get with CFS2 & CFS. With this upgrade
you will notice much better amplification & richer harmonics for a
sound that varies more dynamically with each bullet impact. Stereo
Balance in this version has also been much improved from rnd_imp in
my 1st MetalRnd.zip. This sound file has been tested & is completely
compatible with both CFS2 & CFS1. If you have CFS2, please check out
the NearMISS.zip file for my NEW "STEREO" Bullet.wav UpGRADE. Note
that in CFS2, BULLET.wav works in tandem with RND_IMP.wav. By Louieg.
309K
Posted Jun 10, 2008 11:09 by archive
0.18Mb (1239 downloads)
CFS2
(only) STEREO SOUND: The NEW "STEREO" Sound of ZIPPING BULLETS
with this UpGRADE of BULLET.WAV, the Near Miss BULLET SOUND EFFECTS
file for CFS2. This UpGRADES BULLET.wav, the CFS2 Companion To METAL2nd.zip,
my UpDATED replacement for your MetalRnd [rnd_imp.wav sound file].
NearMISS adds a more variable whiz of bullets as they rip past your
aircraft. With this upgrade you will notice much better fidelity &
richer harmonics for a STEREO sound that varies more dynamically with
each bullet near miss. You'll also notice much less repetition with
this sound. Bullet.wav, required for CFS2 only, is a sound which functions
in tandem with rnd.imp.wav & controls the zip swish sound of near
misses. NearMISS (Bullet.Wav) has been tested & found reliable.While
you don't need METAL2nd.Zip to use this sound, I really recommend
you check it out. By Louieg. 189K
Posted Jun 10, 2008 11:09 by archive
1.66Mb (437 downloads)
CFS2
Ships for FS2k2 *Update*. Now Includes the missing textures.
This package includes most of the US Navy ships from CFS2 made useable
as a boat for FS2k2 all but the PT Boat cruise at 32-38kts, the PT
boat is more around 50kts. Panel and sound are linked to the corsair.
Files updated by Eric Busseau AKA Snake Man. 1.7MB
Posted Jun 10, 2008 11:09 by archive

0.29Mb (845 downloads)
Langley
class aircraft carrier for Microsoft's cfs2 USS
langley cv-1 designer Bruce Baker. 294K
Posted Jun 10, 2008 11:09 by archive
0.00Mb (357 downloads)
CFS2_only
SCW_Br19 weapon FIX missing weapon BGL 440_rack.bgl
Posted Jun 10, 2008 11:09 by archive

0.06Mb (251 downloads)
Flying
Osama bin Laden for CFS2. By Migebüff. 66K
Posted Jun 10, 2008 11:09 by archive
0.05Mb (151 downloads)
Ark
Royal Landing Pattern After flying many Ark Royal games on
the zone, I noticed there are no landing patterns except for 1 game.
So I spent an hour making a diagram of a good landng pattern. It also
includes how to taxi, getting the deck clear, aka DC, so others can
land. This digram fits 2 fighter-sized (seafire) aircraft on the deck.
The diagram also shows a proper formation take off from the carrier.
I hope this helps people have more fun in the Ark Royal games. 55K
Posted Jun 10, 2008 11:09 by archive