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CFS2 > Page 278
 
 
 
CFS2
            MISSION BUILDING TUTORIAL Combines Parts 1, 2 & 3 into one easy to
            use document.
(564 downloads)
CFS2 MISSION BUILDING TUTORIAL Combines Parts 1, 2 & 3 into one easy to use document. A fully illustrated guide to building missions in CFS2. Step-by-step instructions on how to design and write successful missions. This booklet will teach the novice how to write three increasingly complex missions. Updated and edited, 47 pages. WORD format. By Cody Coyote. 4.6MB
Posted Jun 10, 2008 11:09 by archive
 
CFS2
            exploding object.
0.11Mb (763 downloads)
CFS2 exploding object. All textures and damage profiles included. V1 launcher Mission file include by Frédéric Martenot Frenchee. 117K
Posted Jun 10, 2008 11:09 by archive
 
CFS2
            Map
0.07Mb (1346 downloads)
CFS2 Map. Here I have revamped CFS2 map by Mopar Mike's Midnight Aircraft Parts Emporium. I have removed the Blue and Green colors to save on ink. Longitude & Latitude have been added, also the ADF# for the CFS2 stock airfields by Steve McClelland. (fueladf2.zip) In the file I have included the original map and comments of the authors. Author unknown. 72K
Posted Jun 10, 2008 11:09 by archive
 
0.30Mb (1940 downloads)
CFS2 & CFS1 BULLET IMPACT STEREO SOUND EFFECTS for CFS2 & CFS1: Jump to the sound of heavier metal with this New UpGRADE of my MetalRND ( RND_IMP.WAV ). Here is METAL2nd, an UpDATED replacement for my MetalRnd.zip or your rnd_imp.wav sound file, with the added secondary metal on metal ping & whiz of bullets as they hit, bounce & rip around your aircraft. It's A Big Difference from the default "thud only" sound you get with CFS2 & CFS. With this upgrade you will notice much better amplification & richer harmonics for a sound that varies more dynamically with each bullet impact. Stereo Balance in this version has also been much improved from rnd_imp in my 1st MetalRnd.zip. This sound file has been tested & is completely compatible with both CFS2 & CFS1. If you have CFS2, please check out the NearMISS.zip file for my NEW "STEREO" Bullet.wav UpGRADE. Note that in CFS2, BULLET.wav works in tandem with RND_IMP.wav. By Louieg. 309K
Posted Jun 10, 2008 11:09 by archive
 
0.18Mb (1239 downloads)
CFS2 (only) STEREO SOUND: The NEW "STEREO" Sound of ZIPPING BULLETS with this UpGRADE of BULLET.WAV, the Near Miss BULLET SOUND EFFECTS file for CFS2. This UpGRADES BULLET.wav, the CFS2 Companion To METAL2nd.zip, my UpDATED replacement for your MetalRnd [rnd_imp.wav sound file]. NearMISS adds a more variable whiz of bullets as they rip past your aircraft. With this upgrade you will notice much better fidelity & richer harmonics for a STEREO sound that varies more dynamically with each bullet near miss. You'll also notice much less repetition with this sound. Bullet.wav, required for CFS2 only, is a sound which functions in tandem with rnd.imp.wav & controls the zip swish sound of near misses. NearMISS (Bullet.Wav) has been tested & found reliable.While you don't need METAL2nd.Zip to use this sound, I really recommend you check it out. By Louieg. 189K
Posted Jun 10, 2008 11:09 by archive
 
1.66Mb (437 downloads)
CFS2 Ships for FS2k2 *Update*. Now Includes the missing textures. This package includes most of the US Navy ships from CFS2 made useable as a boat for FS2k2 all but the PT Boat cruise at 32-38kts, the PT boat is more around 50kts. Panel and sound are linked to the corsair. Files updated by Eric Busseau AKA Snake Man. 1.7MB
Posted Jun 10, 2008 11:09 by archive
 
Langley
            class aircraft carrier for Microsoft's cfs2
0.29Mb (845 downloads)
Langley class aircraft carrier for Microsoft's cfs2 USS langley cv-1 designer Bruce Baker. 294K
Posted Jun 10, 2008 11:09 by archive
 
0.00Mb (357 downloads)
CFS2_only SCW_Br19 weapon FIX missing weapon BGL 440_rack.bgl
Posted Jun 10, 2008 11:09 by archive
 
Flying
            Osama bin Laden for CFS2
0.06Mb (251 downloads)
Flying Osama bin Laden for CFS2. By Migebüff. 66K
Posted Jun 10, 2008 11:09 by archive
 
Ark
            Royal Landing Pattern
0.05Mb (151 downloads)
Ark Royal Landing Pattern After flying many Ark Royal games on the zone, I noticed there are no landing patterns except for 1 game. So I spent an hour making a diagram of a good landng pattern. It also includes how to taxi, getting the deck clear, aka DC, so others can land. This digram fits 2 fighter-sized (seafire) aircraft on the deck. The diagram also shows a proper formation take off from the carrier. I hope this helps people have more fun in the Ark Royal games. 55K
Posted Jun 10, 2008 11:09 by archive