FS2004 > Page 1093
1.53Mb (1560 downloads)
FS2004/2002
McDonnell Douglas Phantom FGR2 - Special Schemes Textures.
This pack includes 3 sets of textures: 19 Squadron 'Blue' 92
Squadron 'Blue' 111 Squadron 'Black Mike'. Requires Kazunori
Ito's/Anglo-Virtual Aviation`s '74 Squadron Phantom F4-J' -here.
James Forrester. 1.5MB
Required files:
required file
Posted Jun 23, 2008 14:28 by archive
18.17Mb (8837 downloads)
FS2004
Boeing EF-18 Super Hornet Spanish Air Force (Fictional). 3 Variations:
Air Wings 12, 15 and 46. One model clean, another model armed.
Original by Daisuke Yamamoto, repaint by Jorge GM.18.2MB
Posted Jun 23, 2008 14:28 by archive
1.79Mb (825 downloads)
FS2004
MiG-19S Textures - Iraqi Air Force (Al-Quwwat Al-Jawwiya Al-Iraqiya)
early
1963 These textures represent a MiG-19S of the Iraqi Air Force
No. 11 Fighter Squadron, stationed at al-Rashid in 1963. The
aircraft was transferred to Egypt in 1965. This zip file contains
only the textures. You will also need the original MIG19_V1.ZIP
here.
Created by Yan Tao, repaint by Frank Safranek. 1.8MB
Required files:
required file
Posted Jun 23, 2008 14:28 by archive
3.56Mb (51823 downloads)
FS2004/2002
MiG-31 Firefox.
The first MiG-31 prototype rolled out of development in 1982.
Designed as a high-altitude, high-speed interceptor, the Firefox
incorporates a highly advanced avionics package and thought-controlled
weapons system. The aircraft is revolutionary both in it's stealth
airframe characteristics, as well as it's flight handling capabilities.
Capable of speeds exceeding Mach 3.2, it has been long regarded
as one of the fastest aircraft ever built. Carrying up to six
AA-11 AAM's, R-23R or R-60 guided missiles, it has stand-off
capabilities coupled with stealth characteristics making it
a most formidable interceptor. Model created by: Owen Smoot
Textures created by: Kurt Beswick. 3.6MB
Posted Jun 23, 2008 14:28 by archive
1.58Mb (842 downloads)
FS2004/2002
Panavia Tornado F3 23Sqn ZE809 'EZ' Textures only.
This aircraft is shown wearing 23Sqn's 75th Anniversary colours.
23Sqn flew the Tornado F3 while based at RAF Leeming, from November
1988, until being disbanded in March 1994. ZE809 went on to
fly with 5 and 111 Sqns. This is a repaint of the F3 Tornado
V3.2 (required, here)
by DSB Design - original aircraft and textures by DSB Design.
Repaint by Andy Nott. 1.6MB
Posted Jun 23, 2008 14:28 by archive
4.92Mb (7322 downloads)
FS2004/2002
Tupolev Tu-95KM "Bear".
1950's long-range turboprop nuclear bomber. Gmax-model, full
animation. Shift+1 - trap for crew, tailhook as bomdoor. V.Zhyhulskiy.
5MB
Posted Jun 23, 2008 14:28 by archive
1.55Mb (1078 downloads)
FS2004
McDonnell Douglas F-4J Phantom, 56 Squadron- 'The Firebirds',
RAF - early 1990's Textures only
- Requires Kazunori Ito's/AVA Phantom here.
Anglo-Virtual Aviation. 1.6MB
Required files:
required file
Posted Jun 23, 2008 14:28 by archive
0.01Mb (1451 downloads)
FS2004
F-4J Phantom Automation of the smoke, flame, afterburner and
contrail effects
on the McDonnell Douglas F-4J Phantom from Kazunori Ito according
to the engines speed and the dynamic acceleration (G). Very
easy installation. Very realistic effect. Jean-Claude Rolland.
9K
Posted Jun 23, 2008 14:28 by archive
5.53Mb (1972 downloads)
FS2004/2002
English Electric (GAF) Canberra\B20 v.01.1 Australian (RAAF)
Vietnam version 1967-1972.
This is a new version of the canberra model and much improved
on the first release v.01, Thanks to Bill Holker for help with
this aircraft. model paul foster. texture bill holker/paul foster.
panel bill holker. aircraft Phoenix_Design. 5.6MB
Posted Jun 23, 2008 14:28 by archive
1.82Mb (7051 downloads)
FS2004
RAF Tornado F3 Version 3.2
Designed by DSB Design, this depiction of the Royal Air Force's
Tornado F3 aircraft comes in the markings of No 56(R), No 111,
& No 11 Sqn's. The model features numerous loadouts including
a clean loadout, standard loadout, and the new ALARM role. Updated
3.2 version features cannon effects which work off the joysticks
primary fire button. Also features new interior lighting and
exterior landing light effects at night. Model Design by Andrew
Tunley, DSB Design. Flight Dynamics by David Lewis. Textures
by Paul Barry, DSB Design. Weapons Controller System by Rob
Barendregt. 1.8MB
Posted Jun 23, 2008 14:28 by archive