Dec 10, 2023 |
Home Site Map Upload a File Forums Search Donate Help
All Files CFS2 Aircraft Misc Missions & Campaigns New Files Panels Post WW2 Aircraft Scenery Utilities
 
 
1 2 3 4 5 6 ...
 
Tuskegee Airmen Part 4
125.49Mb (266 downloads)
Part IV of the Tuskegee Airmen campaign package! This is an effort to chronicle the flying history of the Tuskegee Airmen, who began their combat life as the 99th Fighter Squadron, and who later became the 332nd Fighter Group. Starting in April, 1943, this campaign package, split into four parts, covers one hundred and six missions from their beginning in April, 1943 to their end in May, 1945. The total length of the campaign is chopped into four smaller campaigns because of the limits of AI aircraft. Within this package, you'll find the scenery folders, texture files, & GSL files needed for the campaign. The amount of files required necessitated this fourth package. My absolute deepest gratitude to A. Talbot, and the aircraft builders, skin artists, scenery and weapons builders without whom this project could not have been completed.
Posted Nov 15, 2015 15:08 by Leland Lesher
 
Tuskegee Airmen Part 3
127.41Mb (234 downloads)
Part III of the Tuskegee Airmen campaign package! This is an effort to chronicle the flying history of the Tuskegee Airmen, who began their combat life as the 99th Fighter Squadron, and who later became the 332nd Fighter Group. Starting in April, 1943, this campaign package, split into four parts, covers one hundred and six missions from their beginning in April, 1943 to their end in May, 1945. The total length of the campaign is chopped into four smaller campaigns because of the limits of AI aircraft. Within this package, you'll find the scenery objects, anti-aircraft guns, buildings, ships. sounds, and UIRES screens, as well as nearly all the other equipment required, together with the campaigns & missions themselves. The only thing missing from this package are the scenery folders, GSL files, and layouts. To keep the file size manageable, this will be in the fourth and final package. Again, my deepest gratitude for all of the assistance from those who are listed in the README of this project.
Posted Nov 15, 2015 15:03 by Leland Lesher
 
Tuskegee Airmen Part 2
171.94Mb (277 downloads)
Part II of the Tuskegee Airmen campaign package! This is an effort to chronicle the flying history of the Tuskegee Airmen, who began their combat life as the 99th Fighter Squadron, and who later became the 332nd Fighter Group. Starting in April, 1943, this campaign package, split into four parts, covers one hundred and six missions from their beginning in April, 1943 to their end in May, 1945. The total length of the campaign is chopped into four smaller campaigns because of the limits of AI aircraft. Within this second package, you will find all of the multi-engined aircraft, gauges, sounds, and weapons required for this campaign. All of the required multi-engined aircraft have been included, as well as any historical repaints that would have been used during or near the time that the Tuskegee Airmen fought their way from Casablanca to Berlin. All of the aircraft in this package have been modified, when necessary, to include the appropriate repaints, when possible, for the aircraft. I've also included modified .dp files for each aircraft which correct information in the [MISC.DATA] section that I found to be in error. To lessen issues with frame rates with many waves of aircraft in the sky, all exhaust effects have been removed, if they were included in the original models. Additionally, all weapons required for the aircraft have been included. Again, my deepest gratitude to those listed in the README for all of their assistance and support in this project.
Posted Nov 15, 2015 14:58 by Leland Lesher
 
Tuskegee Airmen Part I
181.09Mb (315 downloads)
This is an effort to chronicle the flying history of the Tuskegee Airmen, who began their combat life as the 99th Fighter Squadron, and who later became the 332nd Fighter Group. Starting in April, 1943, this campaign package, split into four parts, covers one hundred and six missions from their beginning in April, 1943 to their end in May, 1945. The total length of the campaign is chopped into four smaller campaigns because of the limits of AI aircraft. All of the aircraft in this package have been modified, when necessary, to include the appropriate repaints, when possible, for the aircraft. I've also included modified .dp files for each aircraft which correct information in the [MISC.DATA] section that I found to be in error. To lessen issues with frame rates with many waves of aircraft in the sky, all exhaust effects have been removed, if they were included in the original models. Additionally, all weapons required for the aircraft have been included. My deepest gratitude to all of the contributors listed in the README.
Posted Nov 15, 2015 14:51 by Leland Lesher
 
Operation Sealion
5.64Mb (1146 downloads)
This is an updated package for Operation Sealion, which contains a total of 112 missions in six campaigns. The changes to this package include de-bugged missions, as well as simplified instructions for a couple of the primary aircraft used in the campaigns.
Posted Jan 1, 2014 16:37 by Andrew Talbot
 
Battle of Britain - RAF
8.02Mb (1636 downloads)
This is my Battle of Britain megapack, containing seven campaigns and a total of 110 missions. The installation procedure has been modified slightly, removing some complicated instructions for the primary aircraft, and four new missions have been added to one of the campaigns which was not in the original package. Enjoy!
Posted Jan 1, 2014 16:03 by Andrew Talbot
 
The Tuskegee Airmen
6.52Mb (389 downloads)
This is the full 106-mission campaign about the black pilots of the 99th Fighter Squadron, 332nd Fighter Group, known as the Tuskegee Airmen. This set of missions start in North Africa in 1943 beginning with their arrival at Casablanca, Morocco, and ending after just over two full years of combat with the Tuskegee Airmen flying over the remains of the Third Reich and Festung Europa. The missions are as close to historically accurate as I could make them. The majority of the background information was taken from the outstanding book: "Black Knights, The Story of the Tuskegee Airmen" by Lynn M. Homan and Thomas Reilly. I have had to omit some of the actual missions conducted by the Tuskegee Airmen just for brevity sake. I have also taken some creative liberty where limitations of CFS2 would not allow for total accuracy of mission building. For this, I apologize to the original Tuskegee Airmen and the authors of the book. ENJOY! L Lesher 2012
Posted Jan 1, 2014 15:57 by Lee Lesher
 
0.87Mb (185 downloads)
This is the flow diagram of the stock campaign : War in the Pacific - USN. Created with a Campaign Editor utility I am busy writing. Will post the utility once debugging is completed.
Posted Sep 21, 2013 16:33 by Wynand v/d Westhuizen
 
Desperate Battles
12.67Mb (693 downloads)
This is meant to be an historical campaign, based on the carrier battles of the Battle of the Eastern Solomons (22-25 August 1942) and the Battle of Santa Cruz (25-27 October 1942. I named the campaign “Desperate Battles” because at this stage of the war the US Navy was fighting uphill. That is, they had fewer resources than the Japanese, in many ways inferior aircraft and less experienced pilots. In both battles, the Japanese are the attackers and the USN has to fight a defensive struggle. The dates, times and locations of each engagement (mission) are as close as possible to the actual ones. Ship names, locations and courses as well as aircraft numbers and types are as accurate as possible. Attack angles and targets are set up to give historical results, but you, the player can change history (slightly). The campaign consists of various missions; recon, strike, defensive and land based as well as carrier based. Random chance plays a big role in the numbers of defensive aircraft and in some cases, whether or not a target will be there at all. Call signs and aircraft skins however are not historical. Carrier task forces are set up to sail into a 15 knot wind on takeoff and landing. Using the alternate dps provided for the Usio ships and the FDG alternate files for US aircraft should make this campaign even more realistic and challenging.
Posted Dec 29, 2012 13:08 by Gregory "Shadow Wolf 07" Baskin
 
USS Saratoga CV3
6.41Mb (537 downloads)
An historical (with one "what if" mission) battle history of the USS Saratoga throughout the course of WW2. The player will find himself flying a fighter, divebomber or torpedo plane in randomly selected missions. Also, he may find himself randomly flying as a wingman, rather that the leader of the flight of bombers (but not fighters).
Posted Dec 29, 2012 13:02 by Gregory "Shadow Wolf 07" Baskin
 
 
1 2 3 4 5 6 ...