7.46Mb (13150 downloads)
Fs2004/FSX Spitfire MK 1A WW2 fighter.
The first production Spitfire, the Mk I was powered by a Merlin III giving 1,030 hp and a maximum speed of 367 mph. This is the mark that mostly fought in the Battle of Britain. It entered service in 1938 with 19 and 66 Squadrons. In all some 1,566 Mk I Spitfires were produced.
This Supermarine Spitfire Mk IA, JZ-E (AR213), 57 OTU, RAF, was flown by F/O J.H. "Ginger" Lacey, 1942.
GMAX model by A.F.Scrub
Posted Mar 9, 2009 18:40 by A.F.Scrub
5.13Mb (6558 downloads)
Fs2004/FSX Seafire Mk III:
The Seafire F. Mk. III was the first true carrier adaptation of the Spitfire design. It was developed from the Seafire Mk. IIC, but incorporated manually folding wings allowing more of these aircraft to be stored on deck or in the hangers below.
3D visual model by Cryingtoto. Three versions included. Upgraded to FS9/FSX by A.F.Scrub
Posted Feb 25, 2009 16:27 by A.F.Scrub
12.83Mb (3730 downloads)
For FS2002, FS2004 and FSX. Pilot, prop, and other bits and pieces and textures from the Jenny model in the FS2004 SDK for gmax. Gauges and sound files from the default FS2004 Jenny; flight dynamics developed with Jerry Beckwith's Flight Dynamics Workbook.
Posted Feb 25, 2009 08:24 by James Hefner
1.19Mb (1960 downloads)
This is an update for FSX acceleration of the
P-51D Reno Air Races by Roger Dial, Steve
Small, and Mike Hambly. I have updated the
flight dynamics and changed the panel a bit
from my previous update for FSX without
acceleration. You will need to add up trim
for take off now. You will need the original
aircraft for this update to work. You won't
need any other update for this one to work.
No virtual cockpit.
Bob Chicilo.
Required files:
required file
Posted Feb 25, 2009 03:12 by Bob Chicilo
0.85Mb (3686 downloads)
FSX Curtiss SOC-3 Seagull
The Seagull served as a catapult launched Scout for Battleships and Cruisers from the late 1930's well into WW2. This is a FSX Acceleration native project. It includes the usual animations, reflective glass, bump maps and .dds textures. It is painted for squadron VO-3 assigned to the USS Idaho. The VC has animated flight controls and working gauges. There is a minimal 2D panel. By Paul Clawson
Posted Feb 24, 2009 03:45 by Paul Clawson
2.23Mb (894 downloads)
FSX Douglas XC-112A/YC-112A Textures only.
In order to meet a USAAF requirement for an improved version of the C-54 Skymaster, Douglas proposed in July 1944 a simple development of the C-54E, combining its unpressurised fuselage with 2100 hp Pratt & Whitney R-2800 C series engines: the XC-112. Soon this idea was dropped in favour of the stretched and pressurised XC-112A. The XC-112A made its first flight on 15 February 1946 and was in fact the prototype of the civil DC-6. Following the first initial testing the aircraft was delivered on 22 June 1946 to the USAAF, designated YC-112A, where it flew 9 years before starting a 21 years spanning commercial career as a DC-6. These are textures only. You will require Jens B. Kristensen's Douglas DC-6 (early version) (dc6_v20x.zip).
Original textures by Jens B. Kristensen, repaint by Maarten Brouwer.
Required files:
required file
Posted Feb 22, 2009 03:48 by Maarten Brouwer
2.27Mb (2324 downloads)
FSX Douglas VC-118-DO 'The Independence'Textures only.
This Douglas VC-118-DO was the personal aircraft of President Harry S. Truman. It was named 'The Independence' after President Truman's home town in Missouri. The aircraft was delivered on 1 July 1947 and served from 4 July 1947 on as a presidential aircraft till 1953 when Gen. Dwight Eisenhower became President of the USA. It seems that the rather special paint job was based on an idea by President Truman himself. 46-0505 served on as a general VIP transport till 1966 when it was donated to the Smithonian Institute for preservation. It is on loan to the Air Force Museum at Wright-Patterson AFB, Ohio.'The Independence' could accommodate for 24 day or 12 sleeper passengers (in the main cabin). It had a luxurious State Room aft of the passenger door. Usually there was a crew of eight. It is featured here in its original tan, blue and metal livery. You will require Jens B. Kristensen's great FSX Douglas DC-6 (early version) (dc6_v20x.zip). Original textures by Jens B. Kristensen. Repaint by Maarten Brouwer.
Required files:
required file
Posted Feb 22, 2009 03:46 by Maarten Brouwer
5.34Mb (2419 downloads)
FSX KLM Douglas DC-6 Textures only.
Having been an operator of the Douglas DC-2, DC-3, DC-4 and DC-5, it seemed only logical that KLM (celebrating its 90th anniversary in 2009) purchased the DC-6 for its long-haul routes. Seemed, because KLM already operated the Lockheed L-049 Constellation, the DC-6's competitor. Nevertheless, Connie and DC-6 marched on together quite well. Enclosed in this package are five repaints of DC-6's during several stages in their life with KLM. The 1957 livery of PH-DPP was an interim-livery (see the 'old fashioned' white lettering and the early-fifties style cowlings). The 1962 livery of PJ-DPI seems to have been an attempt to fit into the new house style of KLM without having to respray the fuselage, as the DC-6 reached the end of its KLM carreer anyway. These are textures only. You will require Jens B. Kristensen's FSX Douglas DC-6 (dc6_v20x.zip). Original textures by Jens B. Kristensen. Repaints by Maarten Brouwer.
Required files:
required file
Posted Feb 22, 2009 03:46 by Maarten Brouwer
1.23Mb (993 downloads)
FSX Douglas DC-6 NX90701 Textures only.
NX90701 was the first production DC-6 and made its first flight on 10 July 1946. It was used by Douglas in the flight test and certification programme of the type before delivery to American Airlines on 20 April 1947 as NC90701. These are textures only. You will require Jens B. Kristensen's Douglas DC-6 (early version) (dc6_v20x.zip). Original textures by Jens B. Kristensen, repaint by Maarten Brouwer.
Required files:
required file
Posted Feb 22, 2009 03:42 by Maarten Brouwer
14.60Mb (29580 downloads)
FS2004/FSX Lockheed L-1649A Constellation Starliner Version 2.2
Model, texture, and VC by Manfred Jahn, panels and gauges by
Hansjoerg Naegele, 2D main panel by Diego S. Barreto, effects and flight dynamics
by Roland Berger, documentation by Howard Sodja. See the Starliner project
threads at calclassic.proboards55.com for further info and general
feedback. Includes a "no VC" model for use with slow PCs.Model,
textures, and VC by Manfred Jahn, panels and gauges by Hansjoerg Naegele, 2D
panel by Diego S. Barreto, effects and flight dynamics by Roland Berger,
documentation by Howard Sodja.
Posted Feb 19, 2009 05:16 by John Paul