17.21Mb (214 downloads)
Airport Design Editor (ADE) is a graphical design tool to create and enhance airports for Microsoft Flight Simulators 9 and X. It takes it's inspiration from the excellent AFCAD2 developed for FS9 by Lee Swordy. ADE does for FS9 and FSX what AFCAD does for FS9. It adds support for new FSX features such as fences, jetways and terrain. Users can also remove, move, or edit existing buildings and objects as well as adding new ones In addition to airport elements ADE also has a visual Approach Editor to add and enhance the approaches to your airports ADE is being developed with the help of a small group of dedicated airport designers with a wealth of knowledge and experience. ADE sets out to achieve two things in designing and enhancing airports. First to make the enhanced airport look good, and second to make it work properly. Airport design must address both aspects - the visible and the invisible. The design philosophy goes further in assisting users of all levels to get things right from the start. Error checking and 'common sense' are built in. At the same time it is important to allow users flexibility.
Posted Jun 2, 2018 05:28 by striker
0.00Mb (51 downloads)
This is a stand-alone update for SBuilderX Cleanup. It includes all previous updates. This new version reworks scripting to remove error messages that occurred when a folder didn't exist. // This is a simple batch file that I created to clean up the unnecessary files and folders that SBuilderX stores on your computer after using the tile server. This is a very powerful file if you have limited hard drive space. See the included readme for more details.
Posted May 1, 2018 23:08 by Chris Britton
53.32Mb (73 downloads)
FSX and P3D Gauge Creation Tutorial Rev.37. Not for non-programmers but can be used by non-C programmers. Target changed specifically to FSX and P3D, although the information still mostly applies to FS9 too. SimConnect As A Gauge completely overhauled. Corrections to problems with the as-released Mixed Mode Sample in both FSX and P3D. Changes to the declaration of mouse flags with the newer versions of Visual Studio. Other new and updated topics. For programming C-language gauges only. Dai Griffiths, Dragonflight Design.
Posted Apr 17, 2018 03:56 by uploader
130.86Mb (134 downloads)
This ZIP-file contains all Information and Examples for creating Standard Instrument Departures (SIDS) and Standard Arrival Routes (STARS) for Lockheed Martin Prepard3D begining from Version 1.2, Version 2 and Version 3. This Capability has been implemented with Version 1.2 but is hardly known by the Flight Simmer Community. This is just a very basic paper on that subject with simple samples. Learn how to create SIDs and STARs with Prepar3D On-board-Tools. Works also with 3rd Party-Addon-Sceneries, find out how! Includes real (!) working Samples for some Alaskan Airports: PACV, PAFA, PAFE, PAGS, PAHO, PAJN, PAKT, PAKW, PAPG, PASI, PAVD, PAWD, PAWG, PAYA. Includes now Approaches for PAVD and PAWD! Get to know that Airport Design Editor can also be used to Design STARs and SIDs! Compiled and prepared by Conrad F. Staeheli
Posted Nov 26, 2017 11:08 by uploader
5.68Mb (228 downloads)
Introducing my second scenery objects library for the enjoyment of the Sim community. There are a variety of buildings which I am sure will be to you. MY usual thanks to Peter Broom for checking out the models before publishing and of course the authorís for their books that I referenced to ensure I got my models reasonably accurate, British Military Airfield Architecture by Paul Francis and Graham Buchan Innes and his British Airfield Buildings Vols 1 & 2.
Posted Oct 2, 2017 11:11 by Terry Boissel
13.30Mb (395 downloads)
This is my first sojourn into scenery objects and was prompted by the need of an object which was not available. In the end that led me in to doing that one and doing other objects for fun and so here is my first library for my fellow simmers to use and I hope to enjoy. Feedback is always welcome. However, I would not be publishing anything at all if wasn't for the help and advice I received from the walking encyclopaedia that is Mr Peter Broom so thank you Peter for testing all my models. In addition; it would be remis of me not to mention the authorís and their books that I referenced to ensure I got my models reasonably accurate, British Military Airfield Architecture by Paul Francis and Graham Buchan Innes and his British Airfield Buildings Vols 1 & 2.
Posted Sep 8, 2017 09:53 by Terry Boissel
4.69Mb (41 downloads)
Cleveland Exposition Center library object. Also includes a version of the Cleveland Hopkins terminal using Denver Intl textures. Tested and used in FSX and can be imported into ADE. Original sketchup file by Google Geo Files and Walker S. (fixed version)
Posted Jul 30, 2017 20:48 by Jason Zhang
4.03Mb (249 downloads)
This package contains the model Planet Earth and texture high quality 4096 x 2048 px LibraryObject name: planeta-tierra-by-juan30005 GUID: ( 0 ) da2b6606-c29e-4051-ae5e-093c3d5f0a85 install model: copy content. Microsoft Flight Simulator X\Addon Scenery\ scenery and texture. add the model to scenery with: Object Placement Tool , save scenery file (.xml) agrega el modelo al escenario usando: Object Placement Tool compila en bgl con "BGL Compiler SDK" Watch this video, this teaches you how to add the models of the scenery Tutorial FSX: efectos y object placement tool https://youtu.be/W1KCvqQja4Y
Posted Jun 21, 2017 23:35 by juan30005
0.01Mb (234 downloads)
A simple switch panel to display or hide the external weapons loadout for Milton Shupe's great Bearcat update. My apologies Flightsimmers, I uploaded a faulty file earlier on that doesn't work. This one does. Freeware by Pierre Carosin 13/06/2017.
Required files:required file
Posted Jun 14, 2017 11:38 by Pierre Carosin