Oct 22, 2019 |
FS2004 > Vintage > Page 3
 
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FS2004/FSX Farman 223.4
FS2004/FSX Farman 223.4
8.01Mb (516 downloads)
FS2004/FSX Farman 223.4 The Second World War saw probably no more remarkable a transformation than that undergone by the Farman 223.4 which, intended for use as a transatlantic mailplane, was pressed into service as a strategic bomber and gained the distinction of being the first Allied bomber to attack Berlin ! Upgrade to FS2004/FSX by A.F.Scrub.
Posted Dec 12, 2018 05:15 by A.F.Scrub
 
Messerschmitt Bf109G-6/R6 1./JG27
12.27Mb (190 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 1./JG27 Fels am Wagram, Austria Spring 1944 Pilot: unknown There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 10:35 by Design Team Daedalus
 
Messerschmitt Bf109G-6/R6  5./JG2
Messerschmitt Bf109G-6/R6  5./JG2
13.59Mb (176 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 5./JG2 Juvincourt, Northern France, September 1943 Pilot: Uffz Heinz Hunig There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 08:45 by Design Team Daedalus
 
Messerschmitt Bf109G-6/R6  7./JG3
Messerschmitt Bf109G-6/R6  7./JG3
12.45Mb (153 downloads)
Messerschmitt Bf109G-6/R6 by Design Team Daedalus Unit: 7./JG3 Bad Worishofen, Germany November-December 1943 Pilot: unknown The only known photo of the aircraft shows The the lower gear doors were removed to prevent snow build up around the tires. There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community, Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Nov 28, 2018 08:40 by Design Team Daedalus
 
FS2004/FSX Kawanishi N1K-J Shiden
FS2004/FSX Kawanishi N1K-J Shiden
9.53Mb (530 downloads)
FS2004/FSX Kawanishi N1K-J Shiden The Kawanishi N1K-J Shiden ( "Violet Lightning") was an Imperial Japanese Navy Air Service land-based version of the N1K floatplane. Assigned the reporting name "George", the N1K-J was considered by both its pilots and opponents to be one of the finest land-based fighters flown by the Japanese during World War II. This is a model for FS2004/FSX. Upgrade by A.F.Scrub.
Posted Nov 26, 2018 05:44 by A.F.Scrub
 
Messerschmitt Bf109G-6 7./JG53
13.18Mb (255 downloads)
Messerschmitt Bf109G-6 by Design Team Daedalus Unit: W.Nr.18107 7./JG53, Torazzo, Sicily, June 1943 Pilot: Uffz. Georg Amon Unit photos around this time show drop tanks were carried. There is also photo evidence this unit (although not this aircraft) employed the underwing W.Gr. 21 rockets. The .dp file reflects this. There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance, and to all who have contributed their knowledge, directly and indirectly.
Posted Nov 5, 2018 19:45 by Design Team Daedalus
 
Messerschmitt Bf109G-6 5./JG11
12.29Mb (157 downloads)
Messerschmitt Bf109G-6 by Design Team Daedalus Unit: 5./JG11 Jever, Summer 1943 Pilot: Staffelkapitan Lt Heinz Knoke There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance, and to all who have contributed their knowledge, directly and indirectly.
Posted Nov 5, 2018 19:26 by Design Team Daedalus
 
Messerschmitt Bf109G-6 10./JG54
12.75Mb (125 downloads)
Messerschmitt Bf109G-6 by Design Team Daedalus Unit: W.Nr.412605 10./JG54 Sivierskya Russia, winter 1943-44 Pilot: unknown abandoned and captured by the Soviets There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance, and to all who have contributed their knowledge, directly and indirectly.
Posted Nov 5, 2018 19:21 by Design Team Daedalus
 
Battle of Britain tribute: flypast
Battle of Britain tribute: flypast
23.54Mb (328 downloads)
Battle of Britain tribute-flypast. An original great FS2002 Aeroplane Heaven file now updated for FS2004 (by me) and FSX (by Michael Pook). All necessary gauges included, but unfortunately only a static VC.
Posted Nov 2, 2018 17:32 by Erik Hertzberger
 
Messerschmitt Bf109G-6 Stab I/JG52
11.96Mb (277 downloads)
Messerschmitt Bf109G-6 by Design Team Daedalus Unit: Stab I/JG52 Russia, winter 1943-44 Pilot: unknown There is no "standard" Bf 109G-6, as the production run spanned 2 years, it underwent many modifications and updates along the way. So each model we have created has it's own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the individual .dp files, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible framerates. Mav also developed the idea for the 2d panel to be offset for the Revi gunsight to match the CFS2 reticle. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance, and to all who have contributed their knowledge, directly and indirectly.
Posted Oct 28, 2018 17:59 by Design Team Daedalus
 
 
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