14.39Mb (569 downloads)
Two planes, one British, other Belgian. The Spitfire XIV was a short range medium-high altitude fighter combining the Spitfire Mk VIII airframe with a Rolls-Royce Griffon engine. Production models entering service beginning in February 1945 featured a cut-back rear fuselage and teardrop bubble canopy. Model by AF Scrubb. Adapted by Pepe Rezende
Posted Apr 27, 2011 07:01 by Pepe Rezende
14.71Mb (576 downloads)
The Mk 18 was a refinement of the Mk XIV. It was identical in most respects including engine (the Griffon 65) and cockpit enhancements, but it carried extra fuel and had a revised, stronger wing structure. It was armed with the “e” wing, with two 20mm cannon and two .50in machine guns, or four 20mm cannon.
Posted Apr 6, 2011 16:39 by Pepe Rezende
9.76Mb (573 downloads)
The first squadron to receive the Seafire Mk.XV in the Pacific was No.801 Squadron (HMS Implacable), which received the new aircraft in September 1945 in Australia. On late Mk XVs a new form of "sting" type arrestor hook was used, attached to the reinforced rudder post at the rear of the fuselage. The Mk.17 was powered by a 1850hp Rolls Royce Griffon VI engine and used a bubble canopy.
Posted Apr 6, 2011 16:39 by Pepe Rezende
2.74Mb (680 downloads)
In honor of the new RAF textures released by Sopwith Chameleon for both the RAF Mitchell III, I have done a new model that reflects the proper configuration of the J model used by the RAF (no cheek guns). This is a complete aircraft. She uses stock gauges and her DP uses the same weps as the other TR_B-25 series aircraft available here at SimV.
Posted Mar 29, 2011 20:34 by Tom Sanford, Tango_Romeo
5.56Mb (677 downloads)
Marty Strong gently allowed us to use his sources. TR Romeo uses his best skills to give us a CFS2 native model. The Grumman AF-2 Guardian was the first anti-submarine warfare US Navy aircraft. All the required equipment could not be fitted into a single aircraft, consequently two variants would be produced, one as a "hunter" and another as a "killer."
Posted Mar 28, 2011 04:13 by Pepe Rezende
10.68Mb (380 downloads)
Some aircraft MDL files converted to CFS2 using MDLC have been found to have a remnant of FS9 code remaining. This string may (or may not) cause your CFS2 to lockup in Freeflight, or CTD in QC, when flying these aircraft. This has become known as the 'FS9 Bug'. As yet there is no explanation as to why this bug affects some CFS2 installs and not others. I have revised each of my converted aircraft MDLs to remove this code. This download contains the revised MDL files for all of my converted aircraft that have not already had revisions posted. IF YOU ARE NOT EXPERIENCING ANY PROBLEMS WITH THESE AIRCRAFT,YOU MAY NOT NEED TO INSTALL THESE REVISED MDL FILES:Grumman HU-16 Albatross,TR_C131,TRA A-3B Skywarrior,TRA_B57B,TRA_F3D,TRA_Halifax,TRJK_F-84G,TRJK_Short_S30,TRSU_Bf109_trop,TRV B-66B,TRV EB-66B,TRv RB-66B.
Posted Mar 22, 2011 16:56 by Tom Sanford, Tango_Romeo
7.93Mb (1359 downloads)
This is a straight conversion of the Sky Unlimited freeware aircraft to CFS2. The modifications to the MDL, CFG, DP, AIR files and textures are by myself. Both 2d and DVC panels have also been converted to CFS2 with gauges included. She has all the standard animations, plus the wingfold command (shift+F on CFS/FS keyboard) opens the engine cowl to show the detailed engine. The panel has sports assorted windows: Throttle (shift+2), ADF (shift+4) and GPS Africa (shift+5).
Posted Mar 21, 2011 23:21 by Tom Sanford, Tango_Romeo
0.01Mb (662 downloads)
Upgrade your Bf109F-4 powerplant. The enclosed CFG and AIR files will upgrade the engine of this aircraft from the 1150HP version to the 1375HP model. Simply replace the existing files with those provided here. Enjoy,
Required files:required file
Posted Mar 21, 2011 15:20 by Tom Sanford, Tango_Romeo
9.33Mb (1067 downloads)
This is a straight conversion of the Sky Unlimited freeware aircraft to CFS2. The modifications to the MDL, CFG, DP, AIR files and textures are by myself. Both 2d and DVC panels have also been converted to CFS2 with gauges included. There is a large number of alternate textures available in the Sky Unlimited FS9 download package here at SimV. HOWEVER, all BMPs(except the site ring) must be converted from DXT-3 format to 565 Extended to eliminate transparency. This is easily done via DXTBmp.
Posted Mar 20, 2011 10:27 by Tom Sanford, Tango_Romeo