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Kawasaki Ki-100 Tony
Kawasaki Ki-100 Tony
Kawasaki Ki-100 Tony (Category: FSX > Vintage)
12.23Mb (1133 downloads)
FSX/P3D (up to 3) Kawasaki Ki-100 Tony. This is a combat aircraft used by the Japanese Imperial Army Air Service in World War II. The designation of the Japanese army was Combatiente of type 5 (Go- shiki sentouki or abbreviated like Goshikisen). No new code name was allied to this type. 275 fuselages were built as Ki-61 before being modified to accept a Mitsubishi Ha-112-II radial engine instead of the original Kawasaki Ha-40 in-line engine. This is a revision and adaptation of the YKrystof Malinowski CFS2 model now running on P3D up to P3D v3. VC drivers running, propellers, and other details to enjoy ..... All merits to its creators.
Posted Feb 19, 2019 16:22 by Rodolfo Valery
 
FSX/P3D3 Kawasaki Ki-61 Hien
FSX/P3D3 Kawasaki Ki-61 Hien
FSX/P3D3 Kawasaki Ki-61 Hien (Category: FSX > Vintage)
28.77Mb (1365 downloads)
FSX/P3D3 Kawasaki Ki-61 Hien (Swallow) was a Japanese fighter aircraft used by the Imperial Army Air Force. The code name for the allies assigned by the United States War Department was Tony. The designation of the Japanese army was Type 3 Chase. It was the only Japanese mass-produced war fighter that used a liquid-cooled V engine. This is a revision and adaptation of the Yakemi Mizoguchi model CFS2 now running in P3D up to P3D v3. VC gauges running, propellers, and other details. Multiple skins, to enjoy ..... All merits to its creators.
Posted Feb 19, 2019 16:05 by Rodolfo Valery
 
FSX/P3D3 Aichi B7A2 Grace
FSX/P3D3 Aichi B7A2 Grace
FSX/P3D3 Aichi B7A2 Grace (Category: FSX > Vintage)
11.99Mb (1125 downloads)
FSX/P3D3 Aichi B7A Ryusei (allied name of Grace) This was a great and powerful carrier torpedo - dive bomber produced by Aichi Kokuki KK for the Imperial Japanese Navy Air Service during the Second World War. Built in few numbers and deprived of the aircraft carriers from which it was destined to operate, the type had little chance of distinguishing itself in combat before the war ended in August 1945. This is a revision and adaptation of the Yashico model, Aichi B7A2 Grace for CFS2 now running on P3D until P3D v3. VC gauges running, props, and other details to enjoy ..... All merits to its creators.
Posted Feb 19, 2019 14:10 by Rodolfo Valery
 
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 3
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 3
67.41Mb (1957 downloads)
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 3. Liveries: Laker Airways, United 1980's, Northwest (NWA) Final livery early 2000's, Varig Log, Monarch. Original McDonnell Douglas DC-10-30 model for FS2004 by Eric Cantu/Vistaliners, converted to FSX native by Eagle Rotorcraft Design. VC by Thomas Ruth. Included Honeywell FMC by Garrett Smith. Fixed wheel sink. Added sound pack. Added DC-10 checklist. I included the textures by Frank Idone, Joe Archer, Darrell Hyde. Assembled and tested in P3Dv4.2 by Chris Evans Should also be fine in FSX and earlier P3D versions.
Posted Feb 19, 2019 12:51 by chris evans
 
FSX/P3D Boeing 737-700 FAC-0001 Colombian Air Force
FSX/P3D Boeing 737-700 FAC-0001 Colombian Air Force
38.89Mb (682 downloads)
TDS Boeing 737-700 FAC Fuerza Aerea Columbiana Presidential/government aircraft. Model by TDS. VC by Alejandro Rojas Lucenda. Full aircraft for FSX and P3D
Posted Feb 19, 2019 02:42 by PhotoshopFSX
 
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 2
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 2
67.17Mb (2194 downloads)
FSX/P3D McDonnell Douglas DC-10-30 Multi Livery package 2. Liveries: Western Airlines, Swiss, Delta Early, Pan Am, World Airways. Original McDonnell Douglas DC-10-30 model for FS2004 by Eric Cantu/Vistaliners, converted to FSX native by Eagle Rotorcraft Design. VC by Thomas Ruth. Included Honeywell FMC by Garrett Smith. Fixed wheel sink. Added sound pack. Added DC-10 checklist. I included the great textures by Frank Idone, Derek Anderson, Johannes Aufgebauer, Daniel Halpern. Assembled and tested in P3Dv4.2 by Chris Evans Should also be fine in FSX and earlier P3D versions.
Posted Feb 18, 2019 11:33 by chris evans
 
Mission in Idaho, USA
Mission in Idaho, USA (Category: FSX > Missions)
0.76Mb (1045 downloads)
Take off in a Lear Jet initially, from Friedman Meml airport in Hailey, Idaho to Sawtooth Mountain. Then to Weiser Mun airport in a Beech Baron. Change to the Bell Jet Ranger helicopter and fly the governor to HER state capital building.
Posted Feb 17, 2019 15:04 by Don Olsson
 
FSX/P3D Boeing 747-400F KLM Cargo Package
FSX/P3D Boeing 747-400F KLM Cargo Package
FSX/P3D Boeing 747-400F KLM Cargo Package (Category: FSX > Civil Jets)
51.26Mb (1361 downloads)
FSX/P3D Boeing 747-400F KLM Cargo Package. Founded 100 years ago in 1919, Royal Dutch Airlines, KLM are based at Amsterdam Schiphol Airport and as of February 2019, operate 3 Boeing 747-400F cargo flying to destinations worldwide.. Project Opensky Boeing 747-400 FSX native model with the much improved Boeing 747 internal model (VC) from Alejandro Rojas Lucenda (Manual included). Model includes ground cargo servicing, stairs (FSX - Go to Views - Instrument Panel -Posky Utility. P3D go to Vehicle - Instrument Panel -). Included CF engine sounds from BrandonG, with realistic jet whine to make your flight sound great. Thank you to Project Opensky for their contributions to the worldwide community of flight simulation. I have added the realistic textures by Mees Jansen. Also added better ground cargo textures. Checklist included. Also includes the Boeing 747 VC textures upgrade. This give a much clearer 747 interior virtual cockpit look. Zip preview for larger pictures. Added wing views. Tested in P3D v4.2 and should be ok in FSX and previous P3D versions. Zip preview for images. Custom packaged by Chris Evans
Posted Feb 17, 2019 08:54 by chris evans
 
Messerschmitt Bf109G-6/AS 6./JG27
Messerschmitt Bf109G-6/AS 6./JG27 (Category: FS2004 > Vintage)
14.15Mb (492 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: 6./JG27 Fels am Wagram, July 1944 Pilot: Uffz. Heinz Zimmermann This aircraft was shot down on Aug.23, 1944. Uffz Zimmermann KIA The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr/10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 17, 2019 00:54 by Team Daedalus
 
Messerschmitt Bf109G-6/AS  I./EJG2
Messerschmitt Bf109G-6/AS I./EJG2 (Category: FS2004 > Vintage)
13.28Mb (235 downloads)
Messerschmitt Bf109G-6/AS by Design Team Daedalus Unit: Stab I./EJG2 (Ergänzungsjagdgeschwader 2), Thüringen, April/May 1945 Pilot: unknown senior instructor pilots EJG2 was a night fighter replacement training unit. Senior pilots sometimes flew interception missions as well as training tyros. The first G-6/AS aircraft reached frontline units in early April, 1944 - III/JG, I/JG5 and II/JG11. I/JG3 received them in May and II/JG/27 got theirs in June, along with a few going to NJGr.10. There is no "standard" Bf 109G-6/AS, as the production included conversions of basic G-6 models and different radio equipment, oil cooler types, antenna masts, etc. were available at different times during the production runs. So each model we have created has its own unique features. Pstrany developed the models using Paul Rebuffat's Messerschmitt model - with permission - as a starting framework and updated the shape, and added a plethora of details, new parts, and ideas. Pstrany also developed the models for the drop tanks, weapons and racks. Captain Kurt created paints for each, the 2D instrument panel, the air files and the aircraft.cfg files. Mav SCASM edited each model so that they have animated wing slats, drop tanks, and other features, as well as optimizing models for the best possible frame rates. We have all benefited from the assistance and guidance of others in the community. Special thanks to Wolfi and Huub Vink for their kind assistance and to all who have contributed their knowledge directly and indirectly.
Posted Feb 17, 2019 00:45 by Team Daedalus