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CFS3
                  JU88 Splashscreen
CFS3 JU88 Splashscreen (Category: CFS3 > Misc)
0.99Mb (1262 downloads)
CFS3 JU88 Splashscreen Johann Steve. 1MB
Posted Jun 10, 2008 11:09 by archive
 
Replacement Sound Effects for CFS3 (Category: CFS3 > Misc)
21.27Mb (3187 downloads)
Replacement Sound Effects for CFS3. This will replace your CFS3 sound effects with new improved sfx with much more variety. By: Greg Logan. 22MB
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                    AI aircraft sound mod v1.1
CFS3 AI aircraft sound mod v1.1 (Category: CFS3 > Misc)
1.44Mb (2413 downloads)
CFS3 AI aircraft sound mod v1.1. New and improved AI aircraft AI sounds designed to enhance the CFS3 combat environment. Full installation instructions included. By Mark Cassidy. 1.5MB CFS3 Ai Aircraft Fix. 4K
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                  British Airplanes as facilities.
CFS3 British Airplanes as facilities. (Category: CFS3 > Misc)
0.00Mb (1116 downloads)
CFS3 British Airplanes as facilities. Here are most of the stock British airplanes as facilities. They can be placed anywhere in Mission Builder. When destroyed on the ground you get credit for an aircraft kill! Unzip these and drop them into your CFS3, Facilities folder. This is freeware and may not be sold. Although this has been tested with no problems, use at your own risk. Wulfmann. 3K
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                  German airplanes as facilities
CFS3 German airplanes as facilities (Category: CFS3 > Misc)
0.00Mb (1350 downloads)
CFS3 German airplanes as facilities. Here are most of the stock German airplanes as facilities. They can be placed anywhere in Mission Builder. When destroyed on the ground you get credit for an aircraft kill! Unzip these and drop them into your CFS3, Facilities folder. This is freeware and may not be sold. Although this has been tested with no problems, use at your own risk. Wulfmann. 4K
Posted Jun 10, 2008 11:09 by archive
 
0.00Mb (1099 downloads)
CFS3 American airplanes as facilities. Here are most of the stock American airplanes as facilities. They can be placed anywhere in Mission Builder. When destroyed on the ground you get credit for an aircraft kill! Unzip these and drop them into your CFS3, Facilities folder. This is freeware and may not be sold. Although this has been tested with no problems, use at your own risk. Wulfmann. 3K
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                  Vehicles as facilities
CFS3 Vehicles as facilities (Category: CFS3 > Misc)
0.01Mb (1482 downloads)
CFS3 Vehicles as facilities by Wulfmann These are the majority of the stock MS vehicles as facilities files. They can be added to missions faster and positioned more easily. Since they are actually means to access the original file they do not reduce frame rate compared to moving vehicles. So, don't go crazy or your FPS might go to 3. They are, of course, stationary objects Open zip and drop into CFS3 Facility folder. That's it. These will be required for future Ruff-Missions. 16K
Posted Jun 10, 2008 11:09 by archive
 
0.01Mb (1315 downloads)
CFS3: These are the stock ships converted to facilities - unzip into your facilities folder. They will then be available for use in Mission Builder or in any missions created with them. All credits/copyrights with the original authors. Capt Black. 7K
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                  Nationality Expansion Kit, Part 1B (V2)
7.06Mb (3007 downloads)
CFS3 Nationality Expansion Kit, Part 1B (V2) This package builds on Part 1A of the NEK by adding the remainder of the ground objects required to allow the global scenery layer to spawn objects for the new nationalities. It can be added anytime after Part 1 is installed and is considered an essential element of the NEK. Please see the included documentation for further details. Rick (RCAF_Gunner) Rutherford. 7.2MB
Posted Jun 10, 2008 11:09 by archive
 
CFS3
                  Nationality Expansion Kit, Part 1A (V3)
7.10Mb (3580 downloads)
CFS3 Nationality Expansion Kit, Part 1A (V3) This package builds on Part 1 of the NEK by adding several of the ground objects required to allow the global scenery layer to spawn objects for the new nationalities. It can be added anytime after Part 1 is installed and is considered an essential element of the NEK. Please see the included documentation for further details as well as Part 1B. Rick (RCAF_Gunner) Rutherford. 7.2MB
Posted Jun 10, 2008 11:09 by archive